Package VASSAL.build.module.map
Class MapShader
java.lang.Object
VASSAL.build.AbstractBuildable
VASSAL.build.AbstractConfigurable
VASSAL.build.module.map.MapShader
- All Implemented Interfaces:
AutoConfigurable,Buildable,Configurable,GameComponent,Drawable,PropertyNameSource,ValidityChecker,Translatable,UniqueIdManager.Identifyable
public class MapShader extends AbstractConfigurable implements GameComponent, Drawable, UniqueIdManager.Identifyable
Draw shaded regions on a map.
- Author:
- Brent Easton
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classMapShader.BoardPromptstatic classMapShader.IconConfigstatic classMapShader.PatternPromptstatic interfaceMapShader.ShadedPiecePieces that contribute to shading must implement this interfacestatic classMapShader.TypePromptNested classes/interfaces inherited from interface VASSAL.build.AutoConfigurable
AutoConfigurable.Util -
Field Summary
Fields inherited from class VASSAL.build.AbstractConfigurable
changeSupport, config, localizedName, myI18nData, nameFields inherited from class VASSAL.build.AbstractBuildable
buildComponents, validatorFields inherited from interface VASSAL.build.Configurable
NAME_PROPERTY -
Constructor Summary
Constructors Constructor Description MapShader() -
Method Summary
Modifier and Type Method Description voidaddTo(Buildable parent)Adds this component to its parent.protected voidbuildBoardClip()Build a clipping region excluding boards that do not needed to be Shaded.protected AlphaCompositebuildBorderComposite()protected voidbuildComposite()protected voidbuildPatternAndTexture()protected voidbuildShadePattern()protected voidbuildStroke(double zoom)protected voidbuildTexture()Deprecated, for removal: This API element is subject to removal in a future version.protected voidbuildTexture(double zoom)protected voidcheckPiece(Area area, GamePiece piece)voiddraw(Graphics g, Map map)booleandrawAboveCounters()Is this Shade drawn over or under counters?Class<?>[]getAllowableConfigureComponents()Return a list of valid sub-component Classes.String[]getAttributeDescriptions()Return an array of Strings describing the attributes of this object.String[]getAttributeNames()Lists all the buildFile (XML) attribute names for this component.Class<?>[]getAttributeTypes()Return the Class for the buildFile (XML) attributes of this component.StringgetAttributeValueString(String key)Called by theBuildable.getBuildElement(org.w3c.dom.Document)method to write the attributes into an XML elementVisibilityConditiongetAttributeVisibility(String name)By default, all attributes are visibleAreagetBoardClip()ColorgetBorderColor()protected AlphaCompositegetBorderComposite()ColorgetColor()protected AlphaCompositegetComposite()Get/Build the AlphaComposite used to draw the semi-transparent shade/static StringgetConfigureTypeName()HelpFilegetHelpFile()StringgetId()protected MapgetMap()protected RectanglegetPatternRect()Deprecated, for removal: This API element is subject to removal in a future version.UsegetPatternRect(double)instead.protected RectanglegetPatternRect(double zoom)CommandgetRestoreCommand()When saving a game, each GameComponent should return aCommandthat, when executed, restores the GameComponent to its state when the game was saved If this component has no persistent state, return nullprotected BufferedImagegetShadePattern()Deprecated, for removal: This API element is subject to removal in a future version.UsegetShadePattern(double)instead.protected BufferedImagegetShadePattern(double zoom)protected AreagetShadeShape(Map map)Get/Build the shape of the shade.protected BasicStrokegetStroke(double zoom)protected TexturePaintgetTexture()Deprecated, for removal: This API element is subject to removal in a future version.UsegetTexture(double)instead.protected TexturePaintgetTexture(double zoom)protected booleanisAlwaysOn()protected booleanisStartsOn()protected TexturePaintmakeTexture(double zoom)voidremoveFrom(Buildable parent)Remove this component from its parentvoidreset()voidsetAttribute(String key, Object value)Sets a buildFile (XML) attribute value for this component.voidsetId(String id)voidsetLaunchButtonVisibility()voidsetShadingVisibility(boolean b)voidsetup(boolean gameStarting)Notify the GameComponent that a game has started/endedprotected voidtoggleShading()Methods inherited from class VASSAL.build.AbstractConfigurable
add, addPropertyChangeListener, getConfigureComponents, getConfigureName, getConfigurer, getI18nData, getI18nPrefix, getLocalizedConfigureName, remove, removePropertyChangeListener, setAllAttributesUntranslatable, setAttributeTranslatable, setConfigureNameMethods inherited from class VASSAL.build.AbstractBuildable
build, getAllDescendantComponents, getAllDescendantComponentsOf, getBuildables, getBuildComponents, getBuildElement, getComponents, getComponentsOf, getPropertyNames, validateMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface VASSAL.build.Buildable
build, getBuildElementMethods inherited from interface VASSAL.tools.UniqueIdManager.Identifyable
getConfigureName
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Field Details
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NAME
- See Also:
- Constant Field Values
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ALWAYS_ON
- See Also:
- Constant Field Values
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STARTS_ON
- See Also:
- Constant Field Values
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HOT_KEY
- See Also:
- Constant Field Values
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ICON
- See Also:
- Constant Field Values
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BUTTON_TEXT
- See Also:
- Constant Field Values
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TOOLTIP
- See Also:
- Constant Field Values
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BOARDS
- See Also:
- Constant Field Values
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BOARD_LIST
- See Also:
- Constant Field Values
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ALL_BOARDS
- See Also:
- Constant Field Values
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EXC_BOARDS
- See Also:
- Constant Field Values
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INC_BOARDS
- See Also:
- Constant Field Values
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idMgr
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launch
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alwaysOn
protected boolean alwaysOn -
startsOn
protected boolean startsOn -
boardSelection
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boardList
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shadingVisible
protected boolean shadingVisible -
scaleImage
protected boolean scaleImage -
map
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id
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boardClip
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TYPE
- See Also:
- Constant Field Values
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DRAW_OVER
- See Also:
- Constant Field Values
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PATTERN
- See Also:
- Constant Field Values
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COLOR
- See Also:
- Constant Field Values
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IMAGE
- See Also:
- Constant Field Values
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SCALE_IMAGE
- See Also:
- Constant Field Values
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OPACITY
- See Also:
- Constant Field Values
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BORDER
- See Also:
- Constant Field Values
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BORDER_COLOR
- See Also:
- Constant Field Values
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BORDER_WIDTH
- See Also:
- Constant Field Values
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BORDER_OPACITY
- See Also:
- Constant Field Values
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BG_TYPE
- See Also:
- Constant Field Values
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FG_TYPE
- See Also:
- Constant Field Values
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TYPE_25_PERCENT
- See Also:
- Constant Field Values
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TYPE_50_PERCENT
- See Also:
- Constant Field Values
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TYPE_75_PERCENT
- See Also:
- Constant Field Values
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TYPE_SOLID
- See Also:
- Constant Field Values
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TYPE_IMAGE
- See Also:
- Constant Field Values
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imageName
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color
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type
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drawOver
protected boolean drawOver -
pattern
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opacity
protected int opacity -
border
protected boolean border -
borderColor
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borderWidth
protected int borderWidth -
borderOpacity
protected int borderOpacity -
shape
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patternRect
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srcOp
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texture
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textures
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composite
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borderComposite
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stroke
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Constructor Details
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MapShader
public MapShader()
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Method Details
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draw
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getComposite
Get/Build the AlphaComposite used to draw the semi-transparent shade/ -
buildComposite
protected void buildComposite() -
getBorderComposite
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buildBorderComposite
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getShadeShape
Get/Build the shape of the shade. -
checkPiece
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getShadePattern
Deprecated, for removal: This API element is subject to removal in a future version.UsegetShadePattern(double)instead.Get/Build the repeating rectangle used to generate the shade texture pattern. -
getShadePattern
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getPatternRect
Deprecated, for removal: This API element is subject to removal in a future version.UsegetPatternRect(double)instead. -
getPatternRect
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buildShadePattern
protected void buildShadePattern() -
getStroke
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buildStroke
protected void buildStroke(double zoom) -
getBorderColor
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getTexture
Deprecated, for removal: This API element is subject to removal in a future version.UsegetTexture(double)instead.Get/Build the textured paint used to fill in the Shade -
getTexture
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buildTexture
Deprecated, for removal: This API element is subject to removal in a future version.UsebuildTexture(double)instead. -
buildTexture
protected void buildTexture(double zoom) -
makeTexture
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getColor
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drawAboveCounters
public boolean drawAboveCounters()Is this Shade drawn over or under counters?- Specified by:
drawAboveCountersin interfaceDrawable
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getAttributeNames
Description copied from class:AbstractBuildableLists all the buildFile (XML) attribute names for this component. If this component is ALSO anAbstractConfigurable, then this list of attributes determines the appropriate attribute order forAbstractConfigurable.getAttributeDescriptions()andAbstractConfigurable.getAttributeTypes().- Specified by:
getAttributeNamesin interfaceAutoConfigurable- Specified by:
getAttributeNamesin classAbstractBuildable- Returns:
- a list of all buildFile (XML) attribute names for this component
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getAttributeTypes
Description copied from class:AbstractConfigurableReturn the Class for the buildFile (XML) attributes of this component. Valid classes include: String, Integer, Double, Boolean, Image, Color, and KeyStroke, along with any class for which a Configurer exists in VASSAL.configure. The class determines, among other things, which type ofAutoConfigurerwill be used to configure the attribute when the object is configured in the Editor. The order of classes should be the same as the order of names inAbstractBuildable.getAttributeNames()- Specified by:
getAttributeTypesin interfaceAutoConfigurable- Specified by:
getAttributeTypesin classAbstractConfigurable
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getAttributeDescriptions
Description copied from interface:AutoConfigurableReturn an array of Strings describing the attributes of this object. These strings are used as prompts in the Properties window for this object.- Specified by:
getAttributeDescriptionsin interfaceAutoConfigurable- Specified by:
getAttributeDescriptionsin classAbstractConfigurable- Returns:
- an array of Strings describing the buildFile (XML) attributes of this component. These strings are used as prompts in the
Properties window for this object, when the component is configured in the Editor. The order of descriptions should
be the same as the order of names in
AbstractBuildable.getAttributeNames()
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getAllowableConfigureComponents
Description copied from interface:ConfigurableReturn a list of valid sub-component Classes. If a Class appears in this list, then instances of that class may be added to this component from the Configuration Window.- Specified by:
getAllowableConfigureComponentsin interfaceConfigurable
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reset
public void reset() -
toggleShading
protected void toggleShading() -
setShadingVisibility
public void setShadingVisibility(boolean b) -
isAlwaysOn
protected boolean isAlwaysOn() -
isStartsOn
protected boolean isStartsOn() -
getMap
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getBoardClip
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buildBoardClip
protected void buildBoardClip()Build a clipping region excluding boards that do not needed to be Shaded. -
setLaunchButtonVisibility
public void setLaunchButtonVisibility() -
setup
public void setup(boolean gameStarting)Description copied from interface:GameComponentNotify the GameComponent that a game has started/ended- Specified by:
setupin interfaceGameComponent- Parameters:
gameStarting- if true, a game is starting. If false, then a game is ending
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getRestoreCommand
Description copied from interface:GameComponentWhen saving a game, each GameComponent should return aCommandthat, when executed, restores the GameComponent to its state when the game was saved If this component has no persistent state, return null- Specified by:
getRestoreCommandin interfaceGameComponent
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buildPatternAndTexture
protected void buildPatternAndTexture() -
setAttribute
Description copied from class:AbstractBuildableSets a buildFile (XML) attribute value for this component. Thekeyparameter will be one of those listed inAbstractBuildable.getAttributeNames(). If thevalueparameter is a String, it will be the value returned byAbstractBuildable.getAttributeValueString(java.lang.String)for the samekey. If the implementing class extendsAbstractConfigurable, thenvaluewill be an instance of the corresponding Class listed inAbstractConfigurable.getAttributeTypes()- Specified by:
setAttributein interfaceAutoConfigurable- Specified by:
setAttributein interfaceTranslatable- Specified by:
setAttributein classAbstractBuildable- Parameters:
key- the name of the attribute. Will be one of those listed inAbstractBuildable.getAttributeNames()value- If thevalueparameter is a String, it will be the value returned byAbstractBuildable.getAttributeValueString(java.lang.String)for the samekey. If the implementing class extendsAbstractConfigurable, thenvaluecan also be an instance of the corresponding Class listed inAbstractConfigurable.getAttributeTypes()
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getAttributeValueString
Description copied from interface:AutoConfigurableCalled by theBuildable.getBuildElement(org.w3c.dom.Document)method to write the attributes into an XML element- Specified by:
getAttributeValueStringin interfaceAutoConfigurable- Specified by:
getAttributeValueStringin interfaceTranslatable- Specified by:
getAttributeValueStringin classAbstractBuildable- Parameters:
key- the name of the attribute. Will be one of those listed inAbstractBuildable.getAttributeNames()- Returns:
- a String representation of the attribute with the given name. When initializing a module, this String value will be passed to
AbstractBuildable.setAttribute(java.lang.String, java.lang.Object).
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getAttributeVisibility
Description copied from class:AbstractConfigurableBy default, all attributes are visible- Specified by:
getAttributeVisibilityin interfaceAutoConfigurable- Overrides:
getAttributeVisibilityin classAbstractConfigurable- Parameters:
name- Name (key) of one of this component's attributes- Returns:
- a
VisibilityConditionfor this attribute, or null if attribute should always be visible.
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getConfigureTypeName
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removeFrom
Description copied from interface:ConfigurableRemove this component from its parent- Specified by:
removeFromin interfaceConfigurable
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getHelpFile
- Specified by:
getHelpFilein interfaceConfigurable- Returns:
- a HelpFilte describing how to use and configure this component
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addTo
Description copied from interface:BuildableAdds this component to its parent. In order to make Buildable objects extensible, the child is reponsible for adding itself to the parent. That way, Buildable subcomponents can be defined in an extension package without needing to modify the containing class. -
getId
- Specified by:
getIdin interfaceUniqueIdManager.Identifyable
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setId
- Specified by:
setIdin interfaceUniqueIdManager.Identifyable
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buildTexture(double)instead.