Package VASSAL.build.module.map
Class MapShader
java.lang.Object
VASSAL.build.AbstractBuildable
VASSAL.build.AbstractConfigurable
VASSAL.build.module.map.MapShader
- All Implemented Interfaces:
AutoConfigurable
,Buildable
,Configurable
,GameComponent
,Drawable
,PropertyNameSource
,ValidityChecker
,Translatable
,UniqueIdManager.Identifyable
public class MapShader extends AbstractConfigurable implements GameComponent, Drawable, UniqueIdManager.Identifyable
Draw shaded regions on a map.
- Author:
- Brent Easton
-
Nested Class Summary
Nested Classes Modifier and Type Class Description static class
MapShader.BoardPrompt
static class
MapShader.IconConfig
static class
MapShader.PatternPrompt
static interface
MapShader.ShadedPiece
Pieces that contribute to shading must implement this interfacestatic class
MapShader.TypePrompt
Nested classes/interfaces inherited from interface VASSAL.build.AutoConfigurable
AutoConfigurable.Util
-
Field Summary
Fields inherited from class VASSAL.build.AbstractConfigurable
changeSupport, config, localizedName, myI18nData, name
Fields inherited from class VASSAL.build.AbstractBuildable
buildComponents, validator
Fields inherited from interface VASSAL.build.Configurable
NAME_PROPERTY
-
Constructor Summary
Constructors Constructor Description MapShader()
-
Method Summary
Modifier and Type Method Description void
addTo(Buildable parent)
Adds this component to its parent.protected void
buildBoardClip()
Build a clipping region excluding boards that do not needed to be Shaded.protected AlphaComposite
buildBorderComposite()
protected void
buildComposite()
protected void
buildPatternAndTexture()
protected void
buildShadePattern()
protected void
buildStroke(double zoom)
protected void
buildTexture()
Deprecated, for removal: This API element is subject to removal in a future version.protected void
buildTexture(double zoom)
protected void
checkPiece(Area area, GamePiece piece)
void
draw(Graphics g, Map map)
boolean
drawAboveCounters()
Is this Shade drawn over or under counters?Class<?>[]
getAllowableConfigureComponents()
Return a list of valid sub-component Classes.String[]
getAttributeDescriptions()
Return an array of Strings describing the attributes of this object.String[]
getAttributeNames()
Lists all the buildFile (XML) attribute names for this component.Class<?>[]
getAttributeTypes()
Return the Class for the buildFile (XML) attributes of this component.String
getAttributeValueString(String key)
Called by theBuildable.getBuildElement(org.w3c.dom.Document)
method to write the attributes into an XML elementVisibilityCondition
getAttributeVisibility(String name)
By default, all attributes are visibleArea
getBoardClip()
Color
getBorderColor()
protected AlphaComposite
getBorderComposite()
Color
getColor()
protected AlphaComposite
getComposite()
Get/Build the AlphaComposite used to draw the semi-transparent shade/static String
getConfigureTypeName()
HelpFile
getHelpFile()
String
getId()
protected Map
getMap()
protected Rectangle
getPatternRect()
Deprecated, for removal: This API element is subject to removal in a future version.UsegetPatternRect(double)
instead.protected Rectangle
getPatternRect(double zoom)
Command
getRestoreCommand()
When saving a game, each GameComponent should return aCommand
that, when executed, restores the GameComponent to its state when the game was saved If this component has no persistent state, return nullprotected BufferedImage
getShadePattern()
Deprecated, for removal: This API element is subject to removal in a future version.UsegetShadePattern(double)
instead.protected BufferedImage
getShadePattern(double zoom)
protected Area
getShadeShape(Map map)
Get/Build the shape of the shade.protected BasicStroke
getStroke(double zoom)
protected TexturePaint
getTexture()
Deprecated, for removal: This API element is subject to removal in a future version.UsegetTexture(double)
instead.protected TexturePaint
getTexture(double zoom)
protected boolean
isAlwaysOn()
protected boolean
isStartsOn()
protected TexturePaint
makeTexture(double zoom)
void
removeFrom(Buildable parent)
Remove this component from its parentvoid
reset()
void
setAttribute(String key, Object value)
Sets a buildFile (XML) attribute value for this component.void
setId(String id)
void
setLaunchButtonVisibility()
void
setShadingVisibility(boolean b)
void
setup(boolean gameStarting)
Notify the GameComponent that a game has started/endedprotected void
toggleShading()
Methods inherited from class VASSAL.build.AbstractConfigurable
add, addPropertyChangeListener, getConfigureComponents, getConfigureName, getConfigurer, getI18nData, getI18nPrefix, getLocalizedConfigureName, remove, removePropertyChangeListener, setAllAttributesUntranslatable, setAttributeTranslatable, setConfigureName
Methods inherited from class VASSAL.build.AbstractBuildable
build, getAllDescendantComponents, getAllDescendantComponentsOf, getBuildables, getBuildComponents, getBuildElement, getComponents, getComponentsOf, getPropertyNames, validate
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface VASSAL.build.Buildable
build, getBuildElement
Methods inherited from interface VASSAL.tools.UniqueIdManager.Identifyable
getConfigureName
-
Field Details
-
NAME
- See Also:
- Constant Field Values
-
ALWAYS_ON
- See Also:
- Constant Field Values
-
STARTS_ON
- See Also:
- Constant Field Values
-
HOT_KEY
- See Also:
- Constant Field Values
-
ICON
- See Also:
- Constant Field Values
-
BUTTON_TEXT
- See Also:
- Constant Field Values
-
TOOLTIP
- See Also:
- Constant Field Values
-
BOARDS
- See Also:
- Constant Field Values
-
BOARD_LIST
- See Also:
- Constant Field Values
-
ALL_BOARDS
- See Also:
- Constant Field Values
-
EXC_BOARDS
- See Also:
- Constant Field Values
-
INC_BOARDS
- See Also:
- Constant Field Values
-
idMgr
-
launch
-
alwaysOn
protected boolean alwaysOn -
startsOn
protected boolean startsOn -
boardSelection
-
boardList
-
shadingVisible
protected boolean shadingVisible -
scaleImage
protected boolean scaleImage -
map
-
id
-
boardClip
-
TYPE
- See Also:
- Constant Field Values
-
DRAW_OVER
- See Also:
- Constant Field Values
-
PATTERN
- See Also:
- Constant Field Values
-
COLOR
- See Also:
- Constant Field Values
-
IMAGE
- See Also:
- Constant Field Values
-
SCALE_IMAGE
- See Also:
- Constant Field Values
-
OPACITY
- See Also:
- Constant Field Values
-
BORDER
- See Also:
- Constant Field Values
-
BORDER_COLOR
- See Also:
- Constant Field Values
-
BORDER_WIDTH
- See Also:
- Constant Field Values
-
BORDER_OPACITY
- See Also:
- Constant Field Values
-
BG_TYPE
- See Also:
- Constant Field Values
-
FG_TYPE
- See Also:
- Constant Field Values
-
TYPE_25_PERCENT
- See Also:
- Constant Field Values
-
TYPE_50_PERCENT
- See Also:
- Constant Field Values
-
TYPE_75_PERCENT
- See Also:
- Constant Field Values
-
TYPE_SOLID
- See Also:
- Constant Field Values
-
TYPE_IMAGE
- See Also:
- Constant Field Values
-
imageName
-
color
-
type
-
drawOver
protected boolean drawOver -
pattern
-
opacity
protected int opacity -
border
protected boolean border -
borderColor
-
borderWidth
protected int borderWidth -
borderOpacity
protected int borderOpacity -
shape
-
patternRect
-
srcOp
-
texture
-
textures
-
composite
-
borderComposite
-
stroke
-
-
Constructor Details
-
MapShader
public MapShader()
-
-
Method Details
-
draw
-
getComposite
Get/Build the AlphaComposite used to draw the semi-transparent shade/ -
buildComposite
protected void buildComposite() -
getBorderComposite
-
buildBorderComposite
-
getShadeShape
Get/Build the shape of the shade. -
checkPiece
-
getShadePattern
Deprecated, for removal: This API element is subject to removal in a future version.UsegetShadePattern(double)
instead.Get/Build the repeating rectangle used to generate the shade texture pattern. -
getShadePattern
-
getPatternRect
Deprecated, for removal: This API element is subject to removal in a future version.UsegetPatternRect(double)
instead. -
getPatternRect
-
buildShadePattern
protected void buildShadePattern() -
getStroke
-
buildStroke
protected void buildStroke(double zoom) -
getBorderColor
-
getTexture
Deprecated, for removal: This API element is subject to removal in a future version.UsegetTexture(double)
instead.Get/Build the textured paint used to fill in the Shade -
getTexture
-
buildTexture
Deprecated, for removal: This API element is subject to removal in a future version.UsebuildTexture(double)
instead. -
buildTexture
protected void buildTexture(double zoom) -
makeTexture
-
getColor
-
drawAboveCounters
public boolean drawAboveCounters()Is this Shade drawn over or under counters?- Specified by:
drawAboveCounters
in interfaceDrawable
-
getAttributeNames
Description copied from class:AbstractBuildable
Lists all the buildFile (XML) attribute names for this component. If this component is ALSO anAbstractConfigurable
, then this list of attributes determines the appropriate attribute order forAbstractConfigurable.getAttributeDescriptions()
andAbstractConfigurable.getAttributeTypes()
.- Specified by:
getAttributeNames
in interfaceAutoConfigurable
- Specified by:
getAttributeNames
in classAbstractBuildable
- Returns:
- a list of all buildFile (XML) attribute names for this component
-
getAttributeTypes
Description copied from class:AbstractConfigurable
Return the Class for the buildFile (XML) attributes of this component. Valid classes include: String, Integer, Double, Boolean, Image, Color, and KeyStroke, along with any class for which a Configurer exists in VASSAL.configure. The class determines, among other things, which type ofAutoConfigurer
will be used to configure the attribute when the object is configured in the Editor. The order of classes should be the same as the order of names inAbstractBuildable.getAttributeNames()
- Specified by:
getAttributeTypes
in interfaceAutoConfigurable
- Specified by:
getAttributeTypes
in classAbstractConfigurable
-
getAttributeDescriptions
Description copied from interface:AutoConfigurable
Return an array of Strings describing the attributes of this object. These strings are used as prompts in the Properties window for this object.- Specified by:
getAttributeDescriptions
in interfaceAutoConfigurable
- Specified by:
getAttributeDescriptions
in classAbstractConfigurable
- Returns:
- an array of Strings describing the buildFile (XML) attributes of this component. These strings are used as prompts in the
Properties window for this object, when the component is configured in the Editor. The order of descriptions should
be the same as the order of names in
AbstractBuildable.getAttributeNames()
-
getAllowableConfigureComponents
Description copied from interface:Configurable
Return a list of valid sub-component Classes. If a Class appears in this list, then instances of that class may be added to this component from the Configuration Window.- Specified by:
getAllowableConfigureComponents
in interfaceConfigurable
-
reset
public void reset() -
toggleShading
protected void toggleShading() -
setShadingVisibility
public void setShadingVisibility(boolean b) -
isAlwaysOn
protected boolean isAlwaysOn() -
isStartsOn
protected boolean isStartsOn() -
getMap
-
getBoardClip
-
buildBoardClip
protected void buildBoardClip()Build a clipping region excluding boards that do not needed to be Shaded. -
setLaunchButtonVisibility
public void setLaunchButtonVisibility() -
setup
public void setup(boolean gameStarting)Description copied from interface:GameComponent
Notify the GameComponent that a game has started/ended- Specified by:
setup
in interfaceGameComponent
- Parameters:
gameStarting
- if true, a game is starting. If false, then a game is ending
-
getRestoreCommand
Description copied from interface:GameComponent
When saving a game, each GameComponent should return aCommand
that, when executed, restores the GameComponent to its state when the game was saved If this component has no persistent state, return null- Specified by:
getRestoreCommand
in interfaceGameComponent
-
buildPatternAndTexture
protected void buildPatternAndTexture() -
setAttribute
Description copied from class:AbstractBuildable
Sets a buildFile (XML) attribute value for this component. Thekey
parameter will be one of those listed inAbstractBuildable.getAttributeNames()
. If thevalue
parameter is a String, it will be the value returned byAbstractBuildable.getAttributeValueString(java.lang.String)
for the samekey
. If the implementing class extendsAbstractConfigurable
, thenvalue
will be an instance of the corresponding Class listed inAbstractConfigurable.getAttributeTypes()
- Specified by:
setAttribute
in interfaceAutoConfigurable
- Specified by:
setAttribute
in interfaceTranslatable
- Specified by:
setAttribute
in classAbstractBuildable
- Parameters:
key
- the name of the attribute. Will be one of those listed inAbstractBuildable.getAttributeNames()
value
- If thevalue
parameter is a String, it will be the value returned byAbstractBuildable.getAttributeValueString(java.lang.String)
for the samekey
. If the implementing class extendsAbstractConfigurable
, thenvalue
can also be an instance of the corresponding Class listed inAbstractConfigurable.getAttributeTypes()
-
getAttributeValueString
Description copied from interface:AutoConfigurable
Called by theBuildable.getBuildElement(org.w3c.dom.Document)
method to write the attributes into an XML element- Specified by:
getAttributeValueString
in interfaceAutoConfigurable
- Specified by:
getAttributeValueString
in interfaceTranslatable
- Specified by:
getAttributeValueString
in classAbstractBuildable
- Parameters:
key
- the name of the attribute. Will be one of those listed inAbstractBuildable.getAttributeNames()
- Returns:
- a String representation of the attribute with the given name. When initializing a module, this String value will be passed to
AbstractBuildable.setAttribute(java.lang.String, java.lang.Object)
.
-
getAttributeVisibility
Description copied from class:AbstractConfigurable
By default, all attributes are visible- Specified by:
getAttributeVisibility
in interfaceAutoConfigurable
- Overrides:
getAttributeVisibility
in classAbstractConfigurable
- Parameters:
name
- Name (key) of one of this component's attributes- Returns:
- a
VisibilityCondition
for this attribute, or null if attribute should always be visible.
-
getConfigureTypeName
-
removeFrom
Description copied from interface:Configurable
Remove this component from its parent- Specified by:
removeFrom
in interfaceConfigurable
-
getHelpFile
- Specified by:
getHelpFile
in interfaceConfigurable
- Returns:
- a HelpFilte describing how to use and configure this component
-
addTo
Description copied from interface:Buildable
Adds this component to its parent. In order to make Buildable objects extensible, the child is reponsible for adding itself to the parent. That way, Buildable subcomponents can be defined in an extension package without needing to modify the containing class. -
getId
- Specified by:
getId
in interfaceUniqueIdManager.Identifyable
-
setId
- Specified by:
setId
in interfaceUniqueIdManager.Identifyable
-
buildTexture(double)
instead.