Uses of Package
VASSAL.command
Package | Description |
---|---|
VASSAL.build |
Provides classes for building Java instances automatically from XML
files.
|
VASSAL.build.module |
Contains classes that may be added to a
GameModule . |
VASSAL.build.module.documentation |
Contains classes that may be added to a
Documentation . |
VASSAL.build.module.map |
Contains classes that may be added to a
Map . |
VASSAL.build.module.map.boardPicker |
Contains classes that may be added to a
BoardPicker . |
VASSAL.build.module.map.boardPicker.board.mapgrid |
Contains classes that may be added to a
MapGrid . |
VASSAL.build.module.noteswindow |
Contains classes that may be added to a
NotesWindow . |
VASSAL.build.module.properties | |
VASSAL.build.module.turn | |
VASSAL.chat |
Contains classes for specifying a VASSAL server implementation that follows a chat-room paradigm.
|
VASSAL.chat.jabber | |
VASSAL.chat.node | |
VASSAL.chat.peer2peer | |
VASSAL.command |
Provides classes that implement the "Command" design pattern.
|
VASSAL.counters |
Provides classes that define game pieces.
|
VASSAL.launch | |
VASSAL.property | |
VASSAL.script |
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Classes in VASSAL.command used by VASSAL.build Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object.CommandEncoder Translates aCommand
to and from a string.Logger -
Classes in VASSAL.command used by VASSAL.build.module Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object.CommandEncoder Translates aCommand
to and from a string.Logger -
Classes in VASSAL.command used by VASSAL.build.module.documentation Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object. -
Classes in VASSAL.command used by VASSAL.build.module.map Class Description AddPiece This Command adds aGamePiece
to a game.Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object.CommandEncoder Translates aCommand
to and from a string.MovePiece Command that moves a piece to a new location and position within a stack. -
Classes in VASSAL.command used by VASSAL.build.module.map.boardPicker Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object. -
Classes in VASSAL.command used by VASSAL.build.module.map.boardPicker.board.mapgrid Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object. -
Classes in VASSAL.command used by VASSAL.build.module.noteswindow Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object.CommandEncoder Translates aCommand
to and from a string. -
Classes in VASSAL.command used by VASSAL.build.module.properties Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object.CommandEncoder Translates aCommand
to and from a string. -
Classes in VASSAL.command used by VASSAL.build.module.turn Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object.CommandEncoder Translates aCommand
to and from a string. -
Classes in VASSAL.command used by VASSAL.chat Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object.CommandEncoder Translates aCommand
to and from a string.CommandFilter Remove sub-commands from a composite command -
Classes in VASSAL.command used by VASSAL.chat.jabber Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object.CommandEncoder Translates aCommand
to and from a string. -
Classes in VASSAL.command used by VASSAL.chat.node Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object.CommandEncoder Translates aCommand
to and from a string. -
Classes in VASSAL.command used by VASSAL.chat.peer2peer Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object.CommandEncoder Translates aCommand
to and from a string. -
Classes in VASSAL.command used by VASSAL.command Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object.ConditionalCommand.Condition The class representing a condition that must be satisfied if the Command is to be executedPlayAudioClipCommand -
Classes in VASSAL.command used by VASSAL.counters Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object.CommandEncoder Translates aCommand
to and from a string. -
Classes in VASSAL.command used by VASSAL.launch Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object.CommandEncoder Translates aCommand
to and from a string. -
Classes in VASSAL.command used by VASSAL.property Class Description Command A Command represents an action that needs to be transmitted from one client to another - any action that could change the game state of a multiplayer game should be encapsulated in a Command object. -
Classes in VASSAL.command used by VASSAL.script Class Description CommandEncoder Translates aCommand
to and from a string.