Interface PersistentPropertyContainer

All Known Implementing Classes:
ActionButton, AreaOfEffect, BasicPiece, CalculatedProperty, Clone, CounterGlobalKeyCommand, Decorator, Delete, DynamicProperty, Embellishment, Embellishment0, Footprint, FreeRotator, GlobalHotKey, Hideable, Immobilized, Labeler, Marker, MenuSeparator, MovementMarkable, NonRectangular, Obscurable, Pivot, PlaceMarker, PlaySound, PropertySheet, Replace, ReportState, RestrictCommands, Restricted, ReturnToDeck, SendToLocation, SetGlobalProperty, SubMenu, TableInfo, Translate, TriggerAction, UsePrototype

public interface PersistentPropertyContainer
A container holding properties that must be persisted in the GameState
  • Method Details