Uses of Class
VASSAL.build.GameModule
Packages that use GameModule
Package
Description
Provides classes for building Java instances automatically from XML
files.
Contains classes that may be added to a
GameModule
.Provides classes that define game pieces.
-
Uses of GameModule in VASSAL.build
Methods in VASSAL.build that return GameModuleMethods in VASSAL.build with parameters of type GameModuleModifier and TypeMethodDescriptionstatic void
GameModule.init(GameModule module)
Loads a module object into the player window. -
Uses of GameModule in VASSAL.build.module
Methods in VASSAL.build.module with parameters of type GameModuleModifier and TypeMethodDescriptionvoid
ExtensionsLoader.addTo(GameModule mod)
void
GameState.addTo(GameModule mod)
Expects to be added to a GameModule.void
PluginsLoader.addTo(GameModule mod)
Constructors in VASSAL.build.module with parameters of type GameModule -
Uses of GameModule in VASSAL.build.module.metadata
Constructors in VASSAL.build.module.metadata with parameters of type GameModule -
Uses of GameModule in VASSAL.counters
Constructors in VASSAL.counters with parameters of type GameModuleModifierConstructorDescriptionDeck(GameModule gameModule)
Create an empty deckDeck(GameModule gameModule, String type)
Creates an empty deck using specified type informationDeck(GameModule gameModule, String type, PropertySource source)
Creates an empty deck using specified type information -
Uses of GameModule in VASSAL.launch
Subclasses of GameModule in VASSAL.launchModifier and TypeClassDescriptionclass
Deprecated, for removal: This API element is subject to removal in a future version.Methods in VASSAL.launch that return GameModuleMethods in VASSAL.launch with parameters of type GameModuleConstructors in VASSAL.launch with parameters of type GameModuleModifierConstructorDescriptionExtensionEditorWindow(GameModule mod, ModuleExtension ext)
ModuleEditorWindow(GameModule mod)
-
Uses of GameModule in VASSAL.tools.imports.adc2
Methods in VASSAL.tools.imports.adc2 with parameters of type GameModuleModifier and TypeMethodDescriptionprotected void
ADC2Module.configureDiceRoller(GameModule gameModule)
protected void
ADC2Module.configureMouseOverStackViewer(GameModule gameModule)
protected void
ADC2Module.configureTurnCounter(GameModule gameModule)
protected void
ADC2Module.writeClassesToArchive(GameModule gameModule)
protected void
ADC2Module.writeDecksToArchive(GameModule gameModule)
protected void
ADC2Module.writeForcePoolsToArchive(GameModule gameModule)
Creates a board with deck stacks in which force pools are kept.protected void
ADC2Module.writeHandsToArchive(GameModule module)
protected void
ADC2Module.writeInfoPagesToArchive(GameModule gameModule)
protected void
MapBoard.writePlaceNames(GameModule module)
Write out place name information as non-stackable pieces which can be searched via the piece inventory.protected void
ADC2Module.writePlayersToArchive(GameModule gameModule)
protected void
ADC2Module.writePrototypesToArchive(GameModule gameModule)
protected void
ADC2Module.writeSetupStacksToArchive(GameModule gameModule)
protected void
ADC2Module.writeToolbarMenuToArchive(GameModule gameModule)