Uses of Package
VASSAL.build.module.properties
Package
Description
Provides classes for building Java instances automatically from XML
files.
Contains classes that may be added to a
GameModule
.Contains classes that may be added to a
Documentation
.Contains classes that may be added to a
Map
.Contains classes that may be added to a
BoardPicker
.Contains classes that may be added to a
Board
.Contains classes that may be added to a
MapGrid
.Contains classes that can be added to a
Widget
.Provides classes for building "Edit Property" dialogs, and for editing
GameModule
's and ModuleExtension
's.Provides classes that define game pieces.
Provides support for specifying and saving preferences.
Contains various utility classes.
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ClassDescriptionA component that can contain mutable (updatable) propertiesA container for a String property that can be updatedSimple implementation of
MutableProperty
Support dynamic changing of the property name, provided that theMutableProperty.Impl.addTo(MutablePropertiesContainer)
method is used to register this property with a properties container.A PropertySource provides an interface to read properties (values), usually game- or UI-related, from various game objects.A container for a String property that can be translatedA component that can contain mutable (updatable) properties -
ClassDescriptionA component that can contain mutable (updatable) propertiesA container for a String property that can be updatedSimple implementation of
MutableProperty
Support dynamic changing of the property name, provided that theMutableProperty.Impl.addTo(MutablePropertiesContainer)
method is used to register this property with a properties container.A PropertySource provides an interface to read properties (values), usually game- or UI-related, from various game objects. -
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ClassDescriptionA PropertySource provides an interface to read properties (values), usually game- or UI-related, from various game objects.
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ClassDescriptionA component that can contain mutable (updatable) propertiesA container for a String property that can be updatedA PropertySource provides an interface to read properties (values), usually game- or UI-related, from various game objects.
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ClassDescriptionPrompts user to select from a listDummy component that acts as a simple container for GlobalProperty componentsAdds a global property to a Map or ModuleAdds a global property to a Map or ModuleIncrements a property by a given value.A component that can contain mutable (updatable) propertiesA container for a String property that can be updatedSimple implementation of
MutableProperty
Support dynamic changing of the property name, provided that theMutableProperty.Impl.addTo(MutablePropertiesContainer)
method is used to register this property with a properties container.Provides a new value for a global property.Configurer instance that allows a module editor to specify a PropertyChanger, i.e. the way in which a dynamic property will be updated by a player during a gamePrompts user for a new valueProvides a fixed value The value can be specified as a FormattedString property and evaluated at runtimeA PropertySource provides an interface to read properties (values), usually game- or UI-related, from various game objects.A free-standing class to display the combined Scenario optionsA container for a String property that can be translatedSimple implementation ofTranslatableString
Support dynamic changing of the property name, provided that theTranslatableString.Impl.addTo(TranslatableStringContainer)
method is used to register this property with a properties container.A component that can contain mutable (updatable) properties -
ClassDescriptionSimple implementation of
MutableProperty
Support dynamic changing of the property name, provided that theMutableProperty.Impl.addTo(MutablePropertiesContainer)
method is used to register this property with a properties container. -
ClassDescriptionA component that can contain mutable (updatable) propertiesA PropertySource provides an interface to read properties (values), usually game- or UI-related, from various game objects.
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ClassDescriptionConfigurer instance that allows a module editor to specify a PropertyChanger, i.e. the way in which a dynamic property will be updated by a player during a gameA PropertySource provides an interface to read properties (values), usually game- or UI-related, from various game objects.
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ClassDescriptionSimple implementation of
MutableProperty
Support dynamic changing of the property name, provided that theMutableProperty.Impl.addTo(MutablePropertiesContainer)
method is used to register this property with a properties container.Provides a new value for a global property.Configurer instance that allows a module editor to specify a PropertyChanger, i.e. the way in which a dynamic property will be updated by a player during a gameA PropertySource provides an interface to read properties (values), usually game- or UI-related, from various game objects. -
ClassDescriptionA PropertySource provides an interface to read properties (values), usually game- or UI-related, from various game objects.
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ClassDescriptionA component that can contain mutable (updatable) propertiesA PropertySource provides an interface to read properties (values), usually game- or UI-related, from various game objects.A component that can contain mutable (updatable) properties
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ClassDescriptionSimple implementation of
MutableProperty
Support dynamic changing of the property name, provided that theMutableProperty.Impl.addTo(MutablePropertiesContainer)
method is used to register this property with a properties container. -
ClassDescriptionA PropertySource provides an interface to read properties (values), usually game- or UI-related, from various game objects.
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ClassDescriptionA PropertySource provides an interface to read properties (values), usually game- or UI-related, from various game objects.
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ClassDescriptionA PropertySource provides an interface to read properties (values), usually game- or UI-related, from various game objects.
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