Package VASSAL.build.module
Class PredefinedSetup
java.lang.Object
VASSAL.search.AbstractImageFinder
VASSAL.build.AbstractBuildable
VASSAL.build.AbstractConfigurable
VASSAL.build.module.PredefinedSetup
- All Implemented Interfaces:
AutoConfigurable,Buildable,Configurable,GameComponent,PropertyNameSource,ComponentDescription,ValidityChecker,Translatable,Auditable,ImageSearchTarget,SearchTarget
public class PredefinedSetup
extends AbstractConfigurable
implements GameComponent, ComponentDescription
Defines a saved game that is accessible from the File menu.
The game will be loaded in place of a normal New Game
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Nested Class Summary
Nested classes/interfaces inherited from interface VASSAL.build.AutoConfigurable
AutoConfigurable.Util -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected Stringstatic final Stringstatic final Stringprotected Stringstatic final Stringprotected booleanprotected AbstractActionprotected MenuProxyprotected MenuItemProxystatic final Stringprotected VisibilityConditionprotected VisibilityConditionstatic final Stringprotected booleanFields inherited from class VASSAL.build.AbstractConfigurable
changeSupport, config, localizedName, myI18nData, nameFields inherited from class VASSAL.build.AbstractBuildable
buildComponents, validatorFields inherited from interface VASSAL.build.Configurable
NAME_PROPERTY -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidAdds this component to its parent.Class<?>[]String[]Return an array of Strings describing the attributes of this object.String[]Lists all the buildFile (XML) attribute names for this component.Class<?>[]Return the Class for the attributes of this object.Called by theBuildable.getBuildElement(org.w3c.dom.Document)method to write the attributes into an XML elementgetAttributeVisibility(String name) By default, all attributes are visiblestatic StringWhen saving a game, each GameComponent should return aCommandthat, when executed, restores the GameComponent to its state when the game was saved If this component has no persistent state, return nullbooleanisMenu()booleanvoidlaunch()voidDeprecated, for removal: This API element is subject to removal in a future version.intrefreshWithStatus(Set<String> options) voidremoveFrom(Buildable parent) Remove this component from its parentvoidsetAttribute(String key, Object value) Sets a buildFile (XML) attribute value for this component.voidsetup(boolean gameStarting) Notify the GameComponent that a game has started/endedtoString()Methods inherited from class VASSAL.build.AbstractConfigurable
add, addPropertyChangeListener, getConfigureComponents, getConfigureName, getConfigurer, getFormattedStringList, getI18nData, getI18nPrefix, getLocalizedConfigureName, getMenuTextList, getNamedKeyStrokeList, getPropertyList, getTypeName, remove, removePropertyChangeListener, setAllAttributesUntranslatable, setAttributeTranslatable, setConfigureNameMethods inherited from class VASSAL.build.AbstractBuildable
addImageNamesRecursively, build, buildString, getAllDescendantComponentsOf, getAncestor, getBuildables, getBuildComponents, getBuildElement, getComponents, getComponentsOf, getNonFolderAncestor, getPropertyNames, setAncestor, validateMethods inherited from class VASSAL.search.AbstractImageFinder
addLocalImageNames, getAllImageNames, getLocalImageNamesMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface VASSAL.script.expression.Auditable
getComponentName, getComponentTypeNameMethods inherited from interface VASSAL.build.Buildable
build, getBuildElement, isMandatory, isMovable, isUnique
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Field Details
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NAME
- See Also:
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FILE
- See Also:
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USE_FILE
- See Also:
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IS_MENU
- See Also:
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DESCRIPTION
- See Also:
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isMenu
protected boolean isMenu -
useFile
protected boolean useFile -
fileName
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showFile
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showUseFile
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launchAction
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description
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Constructor Details
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PredefinedSetup
public PredefinedSetup()
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Method Details
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getAttributeDescriptions
Description copied from interface:AutoConfigurableReturn an array of Strings describing the attributes of this object. These strings are used as prompts in the Properties window for this object.- Specified by:
getAttributeDescriptionsin interfaceAutoConfigurable- Specified by:
getAttributeDescriptionsin classAbstractConfigurable- Returns:
- an array of Strings describing the buildFile (XML) attributes of this component. These strings are used as prompts in the
Properties window for this object, when the component is configured in the Editor. The order of descriptions should
be the same as the order of names in
AbstractBuildable.getAttributeNames()
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getAttributeTypes
Description copied from interface:AutoConfigurableReturn the Class for the attributes of this object. Valid classes are: String, Integer, Double, Boolean, Image, File, Color, and KeyStroke- Specified by:
getAttributeTypesin interfaceAutoConfigurable- Specified by:
getAttributeTypesin classAbstractConfigurable- Returns:
- the Class for the buildFile (XML) attributes of this component. Valid classes include: String, Integer, Double, Boolean, Image,
Color, and KeyStroke, along with any class for which a Configurer exists in VASSAL.configure. The class determines, among other things,
which type of
AutoConfigurerwill be used to configure the attribute when the object is configured in the Editor. The order of classes should be the same as the order of names inAbstractBuildable.getAttributeNames()
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getAttributeNames
Description copied from class:AbstractBuildableLists all the buildFile (XML) attribute names for this component. If this component is ALSO anAbstractConfigurable, then this list of attributes determines the appropriate attribute order forAbstractConfigurable.getAttributeDescriptions()andAbstractConfigurable.getAttributeTypes().- Specified by:
getAttributeNamesin interfaceAutoConfigurable- Specified by:
getAttributeNamesin classAbstractBuildable- Returns:
- a list of all buildFile (XML) attribute names for this component
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getAttributeValueString
Description copied from interface:AutoConfigurableCalled by theBuildable.getBuildElement(org.w3c.dom.Document)method to write the attributes into an XML element- Specified by:
getAttributeValueStringin interfaceAutoConfigurable- Specified by:
getAttributeValueStringin interfaceTranslatable- Specified by:
getAttributeValueStringin classAbstractBuildable- Parameters:
key- the name of the attribute. Will be one of those listed inAbstractBuildable.getAttributeNames()- Returns:
- a String representation of the XML buildFile attribute with the given name. When initializing a module,
this String value will loaded from the XML and passed to
AbstractBuildable.setAttribute(java.lang.String, java.lang.Object). It is also frequently used for checking the current value of an attribute.
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setAttribute
Description copied from class:AbstractBuildableSets a buildFile (XML) attribute value for this component. Thekeyparameter will be one of those listed inAbstractBuildable.getAttributeNames(). If thevalueparameter is a String, it will be the value returned byAbstractBuildable.getAttributeValueString(java.lang.String)for the samekey. If the implementing class extendsAbstractConfigurable, thenvaluewill be an instance of the corresponding Class listed inAbstractConfigurable.getAttributeTypes()- Specified by:
setAttributein interfaceAutoConfigurable- Specified by:
setAttributein interfaceTranslatable- Specified by:
setAttributein classAbstractBuildable- Parameters:
key- the name of the attribute. Will be one of those listed inAbstractBuildable.getAttributeNames()value- If thevalueparameter is a String, it will be the value returned byAbstractBuildable.getAttributeValueString(java.lang.String)for the samekey. If the implementing class extendsAbstractConfigurable, thenvaluecan also be an instance of the corresponding Class listed inAbstractConfigurable.getAttributeTypes()
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getAttributeVisibility
Description copied from class:AbstractConfigurableBy default, all attributes are visible- Specified by:
getAttributeVisibilityin interfaceAutoConfigurable- Overrides:
getAttributeVisibilityin classAbstractConfigurable- Parameters:
name- Name (key) of one of this component's attributes- Returns:
- a
VisibilityConditionfor this attribute, or null if attribute should always be visible.
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getDescription
- Specified by:
getDescriptionin interfaceComponentDescription- Returns:
- Description to be displayed next to component type/name in the main Editor window. Or null or "" to not display anything.
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launch
public void launch() -
getSavedGameContents
- Throws:
IOException
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addTo
Description copied from interface:BuildableAdds this component to its parent. In order to make Buildable objects extensible, the child is responsible for adding itself to the parent. That way, Buildable subcomponents can be defined in an extension package without needing to modify the containing class. -
removeFrom
Description copied from interface:ConfigurableRemove this component from its parent- Specified by:
removeFromin interfaceConfigurable
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getAllowableConfigureComponents
- Specified by:
getAllowableConfigureComponentsin interfaceConfigurable- Returns:
- a list of valid sub-component Classes. If a Class
appears in this list, then instances of that class may be added
to this component from the Editor's
ConfigureTreewindow by right-clicking on the component and selecting the appropriate "Add" option.
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getConfigureTypeName
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refresh
@Deprecated(since="2023-11-10", forRemoval=true) public void refresh(Set<String> options) throws IOException, IllegalBuildException Deprecated, for removal: This API element is subject to removal in a future version.- Throws:
IOExceptionIllegalBuildException
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refreshWithStatus
- Throws:
IOExceptionIllegalBuildException
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getHelpFile
- Specified by:
getHelpFilein interfaceConfigurable- Returns:
- a HelpFile describing how to use and configure * this component
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isMenu
public boolean isMenu() -
isUseFile
public boolean isUseFile() -
getFileName
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getRestoreCommand
Description copied from interface:GameComponentWhen saving a game, each GameComponent should return aCommandthat, when executed, restores the GameComponent to its state when the game was saved If this component has no persistent state, return null- Specified by:
getRestoreCommandin interfaceGameComponent
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setup
public void setup(boolean gameStarting) Description copied from interface:GameComponentNotify the GameComponent that a game has started/ended- Specified by:
setupin interfaceGameComponent- Parameters:
gameStarting- if true, a game is starting. If false, then a game is ending
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toString
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getExpressionList
- Specified by:
getExpressionListin interfaceSearchTarget- Overrides:
getExpressionListin classAbstractConfigurable- Returns:
- a list of the Configurable's string/expression fields if any (for search)
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