Uses of Class
VASSAL.build.GameModule
Packages that use GameModule
Package
Description
Provides classes for building Java instances automatically from XML
files.
Contains classes that may be added to a
GameModule.Provides classes that define game pieces.
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Uses of GameModule in VASSAL.build
Methods in VASSAL.build that return GameModuleMethods in VASSAL.build with parameters of type GameModuleModifier and TypeMethodDescriptionstatic voidGameModule.init(GameModule module) Loads a module object into the player window. -
Uses of GameModule in VASSAL.build.module
Methods in VASSAL.build.module with parameters of type GameModuleModifier and TypeMethodDescriptionvoidExtensionsLoader.addTo(GameModule mod) voidGameState.addTo(GameModule mod) Expects to be added to a GameModule.voidPluginsLoader.addTo(GameModule mod) Constructors in VASSAL.build.module with parameters of type GameModule -
Uses of GameModule in VASSAL.build.module.metadata
Constructors in VASSAL.build.module.metadata with parameters of type GameModule -
Uses of GameModule in VASSAL.counters
Constructors in VASSAL.counters with parameters of type GameModuleModifierConstructorDescriptionDeck(GameModule gameModule) Create an empty deckDeck(GameModule gameModule, String type) Creates an empty deck using specified type informationDeck(GameModule gameModule, String type, PropertySource source) Creates an empty deck using specified type information -
Uses of GameModule in VASSAL.launch
Subclasses of GameModule in VASSAL.launchModifier and TypeClassDescriptionclassDeprecated, for removal: This API element is subject to removal in a future version.Methods in VASSAL.launch that return GameModuleMethods in VASSAL.launch with parameters of type GameModuleConstructors in VASSAL.launch with parameters of type GameModule -
Uses of GameModule in VASSAL.tools.imports.adc2
Methods in VASSAL.tools.imports.adc2 with parameters of type GameModuleModifier and TypeMethodDescriptionprotected voidADC2Module.configureDiceRoller(GameModule gameModule) protected voidADC2Module.configureMouseOverStackViewer(GameModule gameModule) protected voidADC2Module.configureTurnCounter(GameModule gameModule) protected voidADC2Module.writeClassesToArchive(GameModule gameModule) protected voidADC2Module.writeDecksToArchive(GameModule gameModule) protected voidADC2Module.writeForcePoolsToArchive(GameModule gameModule) Creates a board with deck stacks in which force pools are kept.protected voidADC2Module.writeHandsToArchive(GameModule module) protected voidADC2Module.writeInfoPagesToArchive(GameModule gameModule) protected voidMapBoard.writePlaceNames(GameModule module) Write out place name information as non-stackable pieces which can be searched via the piece inventory.protected voidADC2Module.writePlayersToArchive(GameModule gameModule) protected voidADC2Module.writePrototypesToArchive(GameModule gameModule) protected voidADC2Module.writeSetupStacksToArchive(GameModule gameModule) protected voidADC2Module.writeToolbarMenuToArchive(GameModule gameModule)