Package VASSAL.build.module
Class ToolbarMenu
java.lang.Object
VASSAL.build.AbstractBuildable
VASSAL.build.AbstractConfigurable
VASSAL.build.module.ToolbarMenu
- All Implemented Interfaces:
ContainerListener,PropertyChangeListener,EventListener,AutoConfigurable,Buildable,Configurable,GameComponent,PropertyNameSource,ValidityChecker,Translatable
- Direct Known Subclasses:
MultiActionButton
public class ToolbarMenu extends AbstractConfigurable implements ContainerListener, PropertyChangeListener, GameComponent
Takes buttons from the toolbar of a Map or the main module and places
them into a popup menu
- Author:
- rkinney
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Nested Class Summary
Nested classes/interfaces inherited from interface VASSAL.build.AutoConfigurable
AutoConfigurable.Util -
Field Summary
Fields Modifier and Type Field Description static StringBUTTON_HOTKEYstatic StringBUTTON_ICONstatic StringBUTTON_TEXTprotected Map<AbstractButton,JMenuItem>buttonsToMenuMapstatic StringDESCRIPTIONstatic StringHIDDEN_BY_TOOLBARprotected LaunchButtonlaunchprotected JPopupMenumenustatic StringMENU_ITEMSstatic StringMENU_PROPERTYButtons where this property contains a JPopupMenu will turn into sub-menusprotected RunnablemenuBuilderprotected List<String>menuItemsprotected JToolBartoolbarstatic StringTOOLTIPFields inherited from class VASSAL.build.AbstractConfigurable
changeSupport, config, localizedName, myI18nData, name -
Constructor Summary
Constructors Constructor Description ToolbarMenu() -
Method Summary
Modifier and Type Method Description voidaddTo(Buildable parent)Adds this component to its parent.protected voidbuildMenu()voidcomponentAdded(ContainerEvent e)voidcomponentRemoved(ContainerEvent e)Class<?>[]getAllowableConfigureComponents()Return a list of valid sub-component Classes.String[]getAttributeDescriptions()Return an array of Strings describing the attributes of this object.String[]getAttributeNames()Class<?>[]getAttributeTypes()Return the Class for the attributes of this object.StringgetAttributeValueString(String key)Return a String representation of the attribute with the given name.static StringgetConfigureTypeName()HelpFilegetHelpFile()CommandgetRestoreCommand()When saving a game, each GameComponent should return aCommandthat, when executed, restores the GameComponent to its state when the game was saved If this component has no persistent state, return nullvoidlaunch()voidpropertyChange(PropertyChangeEvent evt)voidremoveFrom(Buildable parent)Remove this component from its parentprotected voidscheduleBuildMenu()voidsetAttribute(String key, Object value)Sets an attribute value for this component.voidsetup(boolean gameStarting)Notify the GameComponent that a game has started/endedMethods inherited from class VASSAL.build.AbstractConfigurable
add, addPropertyChangeListener, getAttributeVisibility, getConfigureComponents, getConfigureName, getConfigurer, getI18nData, getI18nPrefix, getLocalizedConfigureName, remove, removePropertyChangeListener, setAllAttributesUntranslatable, setAttributeTranslatable, setConfigureNameMethods inherited from class VASSAL.build.AbstractBuildable
build, getAllDescendantComponentsOf, getBuildables, getBuildComponents, getBuildElement, getComponentsOf, getPropertyNames, validate
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Field Details
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BUTTON_TEXT
- See Also:
- Constant Field Values
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BUTTON_ICON
- See Also:
- Constant Field Values
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BUTTON_HOTKEY
- See Also:
- Constant Field Values
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TOOLTIP
- See Also:
- Constant Field Values
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MENU_ITEMS
- See Also:
- Constant Field Values
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DESCRIPTION
- See Also:
- Constant Field Values
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MENU_PROPERTY
Buttons where this property contains a JPopupMenu will turn into sub-menus- See Also:
- Constant Field Values
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HIDDEN_BY_TOOLBAR
- See Also:
- Constant Field Values
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menuItems
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buttonsToMenuMap
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launch
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toolbar
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menu
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menuBuilder
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Constructor Details
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ToolbarMenu
public ToolbarMenu()
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Method Details
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launch
public void launch() -
getAttributeDescriptions
Description copied from class:AbstractConfigurableReturn an array of Strings describing the attributes of this object. These strings are used as prompts in the Properties window for this object. The order of descriptions should be the same as the order of names inAbstractBuildable.getAttributeNames()- Specified by:
getAttributeDescriptionsin interfaceAutoConfigurable- Specified by:
getAttributeDescriptionsin classAbstractConfigurable
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getAttributeTypes
Description copied from class:AbstractConfigurableReturn the Class for the attributes of this object. Valid classes are: String, Integer, Double, Boolean, Image, Color, and KeyStroke The order of classes should be the same as the order of names inAbstractBuildable.getAttributeNames()- Specified by:
getAttributeTypesin interfaceAutoConfigurable- Specified by:
getAttributeTypesin classAbstractConfigurable
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getAttributeNames
- Specified by:
getAttributeNamesin interfaceAutoConfigurable- Specified by:
getAttributeNamesin classAbstractBuildable- Returns:
- a list of all attribute names for this component
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getAttributeValueString
Description copied from class:AbstractBuildableReturn a String representation of the attribute with the given name. When initializing a module, this String value will be passed toAbstractBuildable.setAttribute(java.lang.String, java.lang.Object).- Specified by:
getAttributeValueStringin interfaceAutoConfigurable- Specified by:
getAttributeValueStringin interfaceTranslatable- Specified by:
getAttributeValueStringin classAbstractBuildable- Parameters:
key- the name of the attribute. Will be one of those listed inAbstractBuildable.getAttributeNames()
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setAttribute
Description copied from class:AbstractBuildableSets an attribute value for this component. Thekeyparameter will be one of those listed inAbstractBuildable.getAttributeNames(). If thevalueparameter is a String, it will be the value returned byAbstractBuildable.getAttributeValueString(java.lang.String)for the samekey. If the implementing class extendsAbstractConfigurable, thenvaluewill be an instance of the corresponding Class listed inAbstractConfigurable.getAttributeTypes()- Specified by:
setAttributein interfaceAutoConfigurable- Specified by:
setAttributein interfaceTranslatable- Specified by:
setAttributein classAbstractBuildable- Parameters:
key- the name of the attribute. Will be one of those listed inAbstractBuildable.getAttributeNames()
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addTo
Description copied from interface:BuildableAdds this component to its parent. In order to make Buildable objects extensible, the child is reponsible for adding itself to the parent. That way, Buildable subcomponents can be defined in an extension package without needing to modify the containing class. -
getAllowableConfigureComponents
Description copied from interface:ConfigurableReturn a list of valid sub-component Classes. If a Class appears in this list, then instances of that class may be added to this component from the Configuration Window.- Specified by:
getAllowableConfigureComponentsin interfaceConfigurable
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getHelpFile
- Specified by:
getHelpFilein interfaceConfigurable- Returns:
- a HelpFilte describing how to use and configure this component
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getConfigureTypeName
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removeFrom
Description copied from interface:ConfigurableRemove this component from its parent- Specified by:
removeFromin interfaceConfigurable
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buildMenu
protected void buildMenu() -
scheduleBuildMenu
protected void scheduleBuildMenu() -
componentAdded
- Specified by:
componentAddedin interfaceContainerListener
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componentRemoved
- Specified by:
componentRemovedin interfaceContainerListener
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propertyChange
- Specified by:
propertyChangein interfacePropertyChangeListener
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setup
public void setup(boolean gameStarting)Description copied from interface:GameComponentNotify the GameComponent that a game has started/ended- Specified by:
setupin interfaceGameComponent- Parameters:
gameStarting- if true, a game is starting. If false, then a game is ending
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getRestoreCommand
Description copied from interface:GameComponentWhen saving a game, each GameComponent should return aCommandthat, when executed, restores the GameComponent to its state when the game was saved If this component has no persistent state, return null- Specified by:
getRestoreCommandin interfaceGameComponent
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