| ADC2Module.Cards |
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| ADC2Module.FacingDirection |
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| ADC2Module.HideState |
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| ADC2Module.Piece |
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| ADC2Module.PieceClass |
A general class for a game piece.
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| ADC2Module.Player |
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| ADC2Module.Pool |
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| ADC2Module.StateFlag |
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| ADC2Module.StatusDots |
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| ADC2Module.ValueType |
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| MapBoard |
The map board itself.
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| MapBoard.HexData |
Mapboard element based on terrain symbol from SymbolSet.
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| MapBoard.HorizontalLayout |
A layout in which every second row is offset by one-half hex or square.
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| MapBoard.Layout |
How the hexes or squares are organized on the map board.
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| MapBoard.Line |
A drawable line such as a river, border, or road.
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| MapBoard.LineDefinition |
Line styles for hex sides and hex lines.
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| MapBoard.LineStyle |
line patter such as dashed or dotted or solid
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| MapBoard.MapDrawable |
Anything that can be drawn on the map and is associated with a particular hex.
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| MapBoard.MapLayer |
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| MapBoard.PlaceNameOrientation |
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| MapBoard.VerticalLayout |
A layout in which every second column is offset--either hexes or squares.
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| SymbolSet |
ADC2 game piece and terrain symbols.
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