VASSAL.build.module.map
Class SetupStack.MarkInitialized

java.lang.Object
  |
  +--VASSAL.command.Command
        |
        +--VASSAL.build.module.map.SetupStack.MarkInitialized
Enclosing class:
SetupStack

public static class SetupStack.MarkInitialized
extends Command

This command indicates that a Stack has been created already in a saved game, so there is no need to initialized a new one when the game is opened.


Constructor Summary
SetupStack.MarkInitialized(java.lang.String id)
           
 
Method Summary
protected  void executeCommand()
          Perform the action which this Command represents
protected  Command myUndoCommand()
          If the action can be undone, return a Command that performs the inverse action.
 
Methods inherited from class VASSAL.command.Command
append, execute, getSubCommands, getUndoCommand, hasNullSubcommands, isLoggable, isNull, stripSubCommands, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

SetupStack.MarkInitialized

public SetupStack.MarkInitialized(java.lang.String id)
Method Detail

executeCommand

protected void executeCommand()
Description copied from class: Command
Perform the action which this Command represents
Overrides:
executeCommand in class Command

myUndoCommand

protected Command myUndoCommand()
Description copied from class: Command
If the action can be undone, return a Command that performs the inverse action. The Command returned should only undo Command.executeCommand(), not the actions of subcommands
Overrides:
myUndoCommand in class Command