|
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||
java.lang.Object
|
+--VASSAL.command.Command
|
+--VASSAL.build.module.map.SetupStack.MarkInitialized
This command indicates that a Stack has been created already in a saved game, so there is no need to initialized a new one when the game is opened.
| Constructor Summary | |
SetupStack.MarkInitialized(java.lang.String id)
|
|
| Method Summary | |
protected void |
executeCommand()
Perform the action which this Command represents |
protected Command |
myUndoCommand()
If the action can be undone, return a Command that performs the inverse action. |
| Methods inherited from class VASSAL.command.Command |
append, execute, getSubCommands, getUndoCommand, hasNullSubcommands, isLoggable, isNull, stripSubCommands, toString |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
public SetupStack.MarkInitialized(java.lang.String id)
| Method Detail |
protected void executeCommand()
CommandexecuteCommand in class Commandprotected Command myUndoCommand()
CommandCommand.executeCommand(), not the actions of subcommandsmyUndoCommand in class Command
|
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||