VASSAL.build.module.map
Class Zoomer
java.lang.Object
|
+--VASSAL.build.AbstractBuildable
|
+--VASSAL.build.AbstractConfigurable
|
+--VASSAL.build.module.map.Zoomer
- All Implemented Interfaces:
- AutoConfigurable, Buildable, Configurable, GameComponent, ValidityChecker
- public class Zoomer
- extends AbstractConfigurable
- implements GameComponent
Controls the zooming in/out of a Map Window
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Zoomer
public Zoomer()
getConfigureTypeName
public static java.lang.String getConfigureTypeName()
getAttributeNames
public java.lang.String[] getAttributeNames()
- Overrides:
getAttributeNames in class AbstractBuildable
- Following copied from interface:
VASSAL.build.AutoConfigurable
- Returns:
- an array of Strings giving all attributes of this Buildable
component that will be written to/read from an XML element
getAttributeDescriptions
public java.lang.String[] getAttributeDescriptions()
- Description copied from class:
AbstractConfigurable
- Return an array of Strings describing the attributes
of this object. These strings are used as prompts in
the Properties window for this object. The order of
descriptions should be the same as the order of names
in
AbstractBuildable.getAttributeNames()
- Overrides:
getAttributeDescriptions in class AbstractConfigurable
getAttributeTypes
public java.lang.Class[] getAttributeTypes()
- Description copied from class:
AbstractConfigurable
- Return the Class for the attributes of this object.
Valid classes are: String, Integer, Double, Boolean, Image,
Color, and KeyStroke
The order of classes should be the same as the order of names
in
AbstractBuildable.getAttributeNames()
- Overrides:
getAttributeTypes in class AbstractConfigurable
addTo
public void addTo(Buildable b)
- Description copied from interface:
Buildable
- Adds this component to its parent.
In order to make Buildable objects extensible, the child
is reponsible for adding itself to the parent. That way,
Buildable subcomponents can be defined in an extension package
without needing to modify the containing class.
getAttributeValueString
public java.lang.String getAttributeValueString(java.lang.String key)
- Description copied from interface:
AutoConfigurable
- Called by the
Buildable.getBuildElement(org.w3c.dom.Document) method to write the
attributes into an XML element
- Overrides:
getAttributeValueString in class AbstractBuildable
- Following copied from class:
VASSAL.build.AbstractBuildable
- Parameters:
key - the name of the attribute. Will be one of those
listed in AbstractBuildable.getAttributeNames()
setAttribute
public void setAttribute(java.lang.String key,
java.lang.Object val)
- Description copied from interface:
AutoConfigurable
- Called by the
Buildable.build(org.w3c.dom.Element) method, where value is the
String value read by the XML attribute.
Can also be called with Object value to set the attribute.
- Overrides:
setAttribute in class AbstractBuildable
- Following copied from class:
VASSAL.build.AbstractBuildable
- Parameters:
key - the name of the attribute. Will be one of those
listed in AbstractBuildable.getAttributeNames()
getAllowableConfigureComponents
public java.lang.Class[] getAllowableConfigureComponents()
- Description copied from interface:
Configurable
- Return a list of valid sub-component Classes. If a Class
appears in this list, then instances of that class may be added
to this component from the Configuration Window.
removeFrom
public void removeFrom(Buildable b)
- Description copied from interface:
Configurable
- Remove this component from its parent
getZoomFactor
public double getZoomFactor()
zoomIn
public void zoomIn()
zoomOut
public void zoomOut()
getHelpFile
public HelpFile getHelpFile()
- Following copied from interface:
VASSAL.build.Configurable
- Returns:
- a HelpFilte describing how to use and configure
this component
setup
public void setup(boolean gameStarting)
- Description copied from interface:
GameComponent
- Notify the GameComponent that a game has started/ended
- Specified by:
setup in interface GameComponent
- Following copied from interface:
VASSAL.build.module.GameComponent
- Parameters:
gameStarting - if true, a game is starting. If false, then a game is ending
getRestoreCommand
public Command getRestoreCommand()
- Description copied from interface:
GameComponent
- When saving a game, each GameComponent should return a
Command that, when executed, restores the GameComponent to its
state when the game was saved
If this component has no persistent state, return null
- Specified by:
getRestoreCommand in interface GameComponent