VASSAL.build.module.map
Class HandMetrics
java.lang.Object
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+--VASSAL.build.AbstractBuildable
|
+--VASSAL.build.AbstractConfigurable
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+--VASSAL.build.module.map.StackMetrics
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+--VASSAL.build.module.map.HandMetrics
- All Implemented Interfaces:
- AutoConfigurable, Buildable, Configurable, ValidityChecker
- public class HandMetrics
- extends StackMetrics
Handles the drawing of cards in a PlayerHand.
Lays out the cards horizontally with no overlap and even spacing.
| Fields inherited from class VASSAL.build.module.map.StackMetrics |
blankColor, BOTTOM_KEY, bottomKey, COLOR, disabled, DISABLED, DOWN_KEY, downKey, EXSEP_X, EXSEP_Y, exSepX, exSepY, map, selectedVisible, TOP_KEY, topKey, UNEXSEP_X, UNEXSEP_Y, unexSepX, unexSepY, unselectedVisible, UP_KEY, upKey |
|
Method Summary |
void |
draw(Stack stack,
java.awt.Graphics g,
int x,
int y,
java.awt.Component obs,
double zoom)
Different instances of StackMetrics may render a Stack
in different ways. |
void |
draw(Stack stack,
java.awt.Point location,
java.awt.Graphics g,
Map map,
double zoom,
java.awt.Rectangle visibleRect)
Draw only those pieces in the target stack whose boundingBoxes fall within the given visibleRect
This method is considerably faster than the other draw method. |
Command |
merge(GamePiece fixed,
GamePiece moving)
Place a GamePiece on top of another GamePiece
Create/remove stacks as necessary, even if stacking is disabled for this instance |
protected void |
nextPosition(java.awt.Point currentPos,
java.awt.Rectangle currentBounds,
java.awt.Point nextPos,
java.awt.Rectangle nextBounds,
int dx,
int dy)
|
| Methods inherited from class VASSAL.build.module.map.StackMetrics |
addTo, createStack, drawUnexpanded, getAllowableConfigureComponents, getAttributeDescriptions, getAttributeNames, getAttributeTypes, getAttributeValueString, getAttributeVisibility, getBlankColor, getConfigureName, getConfigureTypeName, getContents, getHelpFile, getMoveBottomKey, getMoveDownKey, getMoveTopKey, getMoveUpKey, isStackingEnabled, placeOrMerge, relativePosition, removeFrom, setAttribute |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
HandMetrics
public HandMetrics()
draw
public void draw(Stack stack,
java.awt.Graphics g,
int x,
int y,
java.awt.Component obs,
double zoom)
- Description copied from class:
StackMetrics
- Different instances of StackMetrics may render a
Stack
in different ways. The default algorithm is: If not expanded,
all but the top visible GamePiece is drawn as a white square
with size given by GamePiece.getShape(). The
separation between GamePieces is given by StackMetrics.relativePosition(VASSAL.counters.Stack, VASSAL.counters.GamePiece)
If expanded, all GamePieces are drawn with separation given by
StackMetrics.relativePosition(VASSAL.counters.Stack, VASSAL.counters.GamePiece). GamePiece that are selected are
drawn in front of other GamePieces, even those above them in
the stack
- Overrides:
draw in class StackMetrics
draw
public void draw(Stack stack,
java.awt.Point location,
java.awt.Graphics g,
Map map,
double zoom,
java.awt.Rectangle visibleRect)
- Description copied from class:
StackMetrics
- Draw only those pieces in the target stack whose boundingBoxes fall within the given visibleRect
This method is considerably faster than the other draw method.
- Overrides:
draw in class StackMetrics
- Following copied from class:
VASSAL.build.module.map.StackMetrics
- Parameters:
stack - g - location - the location of the stack in component coordinateszoom - visibleRect - the visible rectangle in component coordinates
nextPosition
protected void nextPosition(java.awt.Point currentPos,
java.awt.Rectangle currentBounds,
java.awt.Point nextPos,
java.awt.Rectangle nextBounds,
int dx,
int dy)
- Overrides:
nextPosition in class StackMetrics
merge
public Command merge(GamePiece fixed,
GamePiece moving)
- Description copied from class:
StackMetrics
- Place a GamePiece on top of another GamePiece
Create/remove stacks as necessary, even if stacking is disabled for this instance
- Overrides:
merge in class StackMetrics
- Following copied from class:
VASSAL.build.module.map.StackMetrics
- Parameters:
moving - the GamePiece that will be merged into the stackfixed - the GamePiece defining the location and contents of the existing stack- Returns:
- a Command that accomplishes this task