VASSAL.build.module.map
Class SetupStack
java.lang.Object
|
+--VASSAL.build.AbstractBuildable
|
+--VASSAL.build.AbstractConfigurable
|
+--VASSAL.build.module.map.SetupStack
- All Implemented Interfaces:
- AutoConfigurable, Buildable, Configurable, GameComponent, UniqueIdManager.Identifyable, ValidityChecker
- Direct Known Subclasses:
- DrawPile
- public class SetupStack
- extends AbstractConfigurable
- implements GameComponent, UniqueIdManager.Identifyable
This is the "At-Start Stack" component, which initializes a Map or Board with a specified stack.
Because it uses a regular stack, this component is better suited for limited-force-pool collections
of counters than a DrawPile
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
COMMAND_PREFIX
public static final java.lang.String COMMAND_PREFIX
pos
protected java.awt.Point pos
OWNING_BOARD
public static final java.lang.String OWNING_BOARD
X_POSITION
public static final java.lang.String X_POSITION
Y_POSITION
public static final java.lang.String Y_POSITION
map
protected Map map
owningBoardName
protected java.lang.String owningBoardName
id
protected java.lang.String id
NAME
public static final java.lang.String NAME
SetupStack
public SetupStack()
setup
public void setup(boolean gameStarting)
- Description copied from interface:
GameComponent
- Notify the GameComponent that a game has started/ended
- Specified by:
setup in interface GameComponent
- Following copied from interface:
VASSAL.build.module.GameComponent
- Parameters:
gameStarting - if true, a game is starting. If false, then a game is ending
placeNonStackingSeparately
protected boolean placeNonStackingSeparately()
getRestoreCommand
public Command getRestoreCommand()
- Description copied from interface:
GameComponent
- When saving a game, each GameComponent should return a
Command that, when executed, restores the GameComponent to its
state when the game was saved
If this component has no persistent state, return null
- Specified by:
getRestoreCommand in interface GameComponent
getAttributeDescriptions
public java.lang.String[] getAttributeDescriptions()
- Description copied from class:
AbstractConfigurable
- Return an array of Strings describing the attributes
of this object. These strings are used as prompts in
the Properties window for this object. The order of
descriptions should be the same as the order of names
in
AbstractBuildable.getAttributeNames()
- Overrides:
getAttributeDescriptions in class AbstractConfigurable
getAttributeTypes
public java.lang.Class[] getAttributeTypes()
- Description copied from class:
AbstractConfigurable
- Return the Class for the attributes of this object.
Valid classes are: String, Integer, Double, Boolean, Image,
Color, and KeyStroke
The order of classes should be the same as the order of names
in
AbstractBuildable.getAttributeNames()
- Overrides:
getAttributeTypes in class AbstractConfigurable
getAttributeNames
public java.lang.String[] getAttributeNames()
- Overrides:
getAttributeNames in class AbstractBuildable
- Following copied from interface:
VASSAL.build.AutoConfigurable
- Returns:
- an array of Strings giving all attributes of this Buildable
component that will be written to/read from an XML element
getAttributeValueString
public java.lang.String getAttributeValueString(java.lang.String key)
- Description copied from interface:
AutoConfigurable
- Called by the
Buildable.getBuildElement(org.w3c.dom.Document) method to write the
attributes into an XML element
- Overrides:
getAttributeValueString in class AbstractBuildable
- Following copied from class:
VASSAL.build.AbstractBuildable
- Parameters:
key - the name of the attribute. Will be one of those
listed in AbstractBuildable.getAttributeNames()
setAttribute
public void setAttribute(java.lang.String key,
java.lang.Object value)
- Description copied from interface:
AutoConfigurable
- Called by the
Buildable.build(org.w3c.dom.Element) method, where value is the
String value read by the XML attribute.
Can also be called with Object value to set the attribute.
- Overrides:
setAttribute in class AbstractBuildable
- Following copied from class:
VASSAL.build.AbstractBuildable
- Parameters:
key - the name of the attribute. Will be one of those
listed in AbstractBuildable.getAttributeNames()
addTo
public void addTo(Buildable parent)
- Description copied from interface:
Buildable
- Adds this component to its parent.
In order to make Buildable objects extensible, the child
is reponsible for adding itself to the parent. That way,
Buildable subcomponents can be defined in an extension package
without needing to modify the containing class.
getAllowableConfigureComponents
public java.lang.Class[] getAllowableConfigureComponents()
- Description copied from interface:
Configurable
- Return a list of valid sub-component Classes. If a Class
appears in this list, then instances of that class may be added
to this component from the Configuration Window.
getHelpFile
public HelpFile getHelpFile()
- Following copied from interface:
VASSAL.build.Configurable
- Returns:
- a HelpFilte describing how to use and configure
this component
getConfigureTypeName
public static java.lang.String getConfigureTypeName()
removeFrom
public void removeFrom(Buildable parent)
- Description copied from interface:
Configurable
- Remove this component from its parent
isOwningBoardActive
protected boolean isOwningBoardActive()
initializeContents
protected Stack initializeContents()
createStack
protected Stack createStack()
setId
public void setId(java.lang.String id)
- Specified by:
setId in interface UniqueIdManager.Identifyable
getId
public java.lang.String getId()
- Specified by:
getId in interface UniqueIdManager.Identifyable
getConfigurer
public Configurer getConfigurer()
- Description copied from class:
AbstractConfigurable
- The default
Configurer of an AbstractConfigurable class is an instance of AutoConfigurer
- Overrides:
getConfigurer in class AbstractConfigurable