User talk:G1ul10

How to use this module to play the base game scenarios

 * 1) Randomly decide the set of scenario cards for each player.
 * 2) Secretly assign a number to each available scenario card available and send the list encrypted to your opponent. You can use an online encryption tool to do it.
 * 3) To select the scenario cards players can choose from, you can use one of the many online dice rolling servers that send randomly generated numbers by email. Or you can just decide that each player proposes a list of numbers to the other. Remember that the assignment number-scenario is secret at this stage.
 * 4) At this point each player knows the scenario cards he can choose from, but not the scenario cards available to the opponent. Make your choice and send it encrypted to the other player.
 * 5) Once both players have sent their choices, they can exchange their encryption keys so that each player can view the choice of the other and check that it has been done properly.
 * 6) Muster your army
 * 7) The first payer sets up the game (terrain, special rules, the extra ford,...)  and muster his troops. Remember to flip the muster cards once you have done. Save the game and send it to the other player. Your opponent cannot see your cards. To be able to do it, he should have the same password set in the BL2ed module (you can change the password in Preferences->Personal).
 * 8) The second player loads the saved game received from the first player, places the ford (or does any required action), musters his troops, flips his cards, saves the game again and sends back his saved game to the first player.
 * 9) Play the game
 * 10) Both player log-in online using the same passwords they have previously used to save their games and set up a room.
 * 11) The first player loads the saved game he received from the second, which should report the deployment of both. This is a good moment to shuffle the decks of cards.
 * 12) The second player sync. Now they are ready to reveal their muster cards, replace them with the appropriate units (CTRL-U) and start playing.

Notice that in steps 2.1 and 2.2, each player can just place the terrain tiles for his half-board.

The nice thing of this procedure is that all the initial placement is done, so to speak, offline, for the players convenience. Once the players meet in the server, they can start playing immediately. If they want, they can also share the passwords they used to save their games (the one set in Preferences->Personal), so that each player can see the initial deployment of the other before the online session, and start thinking about the strategy to adopt (this is optimal for players affected by the analysis-paralysis syndrome).

How to use this module to play the base game scenarios
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