Module:High Frontier

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Description from the rulebook: In the near future, nanofacturing techniques will allow incredible new materials to be built atom by atom. But they can only be built in the zero-gravity and high-vacuum conditions in space. Various private and government enterprises race to establish a buckytube mechanosynthesis factory on a suitable carbonaceous asteroid. To do so, they accumulate tanks of water in orbiting fuel depots, to be used as rocket propellant. Also needed are remote-controlled robonauts to do the grunt work.

The key to success is water in LEO (low Earth orbit). At first, water will be expensively upported out of the deep gravity well of Earth. But for a third the fuel and energy, water can be supplied from Luna, the moons of Mars, or other nearby hydrated objects. Extracting resources at the work site is called In-Situ Resource Utilization (ISRU). Whoever develops ISRU technology able to glean water from space rather than Earth will gain the strategic high ground to make money through exoglobalization.

This module was created based on the initial release of High Frontier and the High Frontier Map Extension. Updates to the map based on the second edition or poster map may or may not happen based on availability of the art work and my or any future contributors free time.

Permisson from the designer, Phil Eklund, was given on the High Frontier Yahoo Group Message Board, message #3627, on 21 JUNE 2012. If Phil Eklund or Sierra Madre Games requests that this module be taken off of the Vassal Website at a later date I will do so.

Module build done with Vassal version 3.1.14. Compatibility with newer vassal versions is likely but untested by me.

Download the following files: HFv3.vmod HFv3.vmdx HFv5_Pieces.vmdx HFv3_Cards.vmdx HFv3_VP2.vmdx

All .vmdx extensions must be placed in a folder named "HFv3_ext" (no quotes). The "HFv3_ext" folder must be in the same location as the base module .vmod file.

Players

 * wargamer.john@gmail.com@John Boone