Module:Western Desert

Files and Module Information

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Comments
Version 0.42 notes (RWeston)

1. Added 1d6 die roller and 2d6 dice roller buttons.

2. Added an "Inoperative" flip side to all of the air units to enable keeping track of this status.

3. Added a "Dead - Scraped Pile" chart to the game to keep track of all of the scraped units or units eliminated that can not be replaced/scraped. This will simplify counting victory points at the end of the game, since these units will all cost victory points. There are sections for Allied, Axis, and Vichy units on this chart.

4. Added "Send to Allied Replacement Pool", "Send to German Replacement Pool", and "Send to Italian Replacement Pool" menu options and keyboard shortcuts to the applicable units that can be replaced when eliminated.

5. Added "Send to Allied Dead - Scraped Pile", "Send to Axis Dead - Scraped Pile", and "Send to Vichy Dead - Scraped Pile" menu options and keyboard shortcuts to the applicable units that can not be replaced/scraped when eliminated or for units that are scraped for replacement points.

6. Made corrections to units designations.

Version 0.41 notes (RWeston)

1. Added the flip side to the Italian 131st, 132nd, and 133rd Armored Division Cadre counters. These units enter play at their cadre strength but per the December 7, 1983 errata can be built-up to full divisional strength by using Italian armor replacements. The full-strength side of the counters should be: 7-5-8 Armored XX.

2. Corrected the Axis Game Chart details for the Italian 80th Air Landing Division per the December 7, 1983 errata.

3. All of the Allied infantry brigades, except the 22nd Infantry Brigade, and both 3-2-10 Armored brigades should start the campaign with the unsupported side of the counter showing per the setup instructions.

You can also get the 0.4 version of the module here.

Players

 * bsmith@neta.no-ip.com@bennyb
 * markgoss1963@yahoo.com@destroyer1963
 * dodgydan@web.de@daxelos
 * rlwgjw@gmail.com@SteelDragon (RWeston)