Module:Blue vs. Gray

Files and Module Information

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Comments
By permission of GMT Games to Andreas Ludwig / Denny Koch. Original module was created on their behalf by Tim McCarron

Blue vs. Gray is an interesting card game that covers the whole span of the civil war at the strategic level.

2.3 Updates:
 * 1) Before, when you played a map card, the locations on the map did not match the locations on the card (color/fort/pesthole). Now they do.
 * 2) Player draw sizes corrected
 * 3) Module now alerts you when locations change control or markers move.
 * 4) Red asterisks markers added to cards to draw your attention to special notes (ex: Will not subordinate)
 * 5) All cards corrected for step loss capability (ex: Forrest is now a 2-step card, as per the card's instructions).

2.2 Updates:
 * 1) Players are alerted how many cards until the 1864 Election and until the USA Late War begins, as well as how many cards are in the CSA & USA draw decks.
 * 2) Players can pile up cards in the corner of their respective 'hand' windows.
 * 3) The USA player cannot view the CSA hand and the CSA player cannot view the USA player's hand. No need to hide cards in your hand any longer.
 * 4) Players can move each others cards, but cannot flip them.
 * 5) Tidewater militia card is corrected. It now has 2 steps.
 * 6) Map cards can now be manually rotated.
 * 7) Readme file included for using the module.
 * 8) Options for the historical and non-historical set-ups.

Players

 * timothy.mccarron@sbcglobal.net@tmccarron
 * sushidog@gmail.com@sushidog