Module:Codex: Card-Time Strategy

Files and Module Information

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Comments

 * Sirlin Games
 * Rules

MODULE I NOTES

Version 1.3


 * V1.3 supports the colorful playing board and more automation functions. Not for use with any of the Module II files.

MODULE II NOTES

Version 1.1


 * Version 1.x is only the starter set.

Version 2.2


 * Codex_2.x is the base of the game plus all of the starter cards.
 * To add the rest of the cards you just need to add the Codex_all_decks_no_text.vmdx

Version 2.3

Changes:
 * Updated board graphic
 * Updated messages
 * Updated Player Hand buttons
 * Added a Discard All button to Player Hand
 * Added more "Send-To" options for most cards
 * Added Gold Counter

Version 2.4

Changes:
 * Tokens have Send-To menu
 * Chits can now be deleted
 * Added button to hand (discard 1 @ random)
 * Updated board graphic (again)
 * Updated codex grid
 * Zoom now always un-rotated
 * Added Chit commands
 * Tokens now on correct layer
 * New Codex card command Pick (flips and discards)

Known Bugs:
 * Counter text (sometimes) displays different than where it should

Extensions
 * Codex_all_decks_no_text.vmdx - All non-starter cards and tokens. | Compatible with 2.x
 * Codex_golden_button_update.vmdx - Adds a button to the player board. Sends coins to the base. | Compatible with 2.3 and above

Extra
 * To add the rest of the cards to 2.x you just need to add the Codex_all_decks_no_text.vmdx
 * All cards are 188x263 and the naming format is _ .jpeg (e.g. 7_lord_of_shadows)
 * Support Sirlin Games Print n' Play

IMPORTANT NOTE: Extractor tool available for Print and Play cards here

Players

 * zhavier@gmail.com@zhavier
 * the1dabread@gmail.com@1dabread