File:FoF Vietnam v1-4 525.vmod

Vietnam V1.4.525 Update:


 * Added in counters for A and B Companies, for use in the Long Tan Campaign.


 * Added the Long Tan Force Packages to Charts, and separated Enemy Activity Check Hierarchies into their own Tab.


 * Slight amendments to MG Ammo use syntax and sequence (“Increase/Decrease” wording seemed wrong way round, so changed to “Use Ammo/Gain Ammo”. Now also automatically marks unit as Out Of Ammo when last point used.

For more on this optional non-official rule, see BoardGameGeek forum post https://boardgamegeek.com/thread/1898187/vanished-variant-or-how-deal-not-under-fire-and-no
 * Added chart to the Enemy Contact tab for the (optional) ‘Vanished Enemies’ process. Added ‘Vanished’ counter under Cover tab.


 * Added 3 types of Booby Trap: Punji Stakes (VOF -2), Trip Mine (VOF -3), Artillery Shell (VOF -4)


 * Added a ‘Cleared Area’ counter, to help cards that have been cleared stand out, for Victory Point purposes (NB – these cards may be re-occupied by enemy forces!)