Module:Nations at War: Desert Heat

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The Italians, Germans, and Vichy French will fight against the British, their Commonwealth Allies from Australia, New Zealand and South Africa, the Americans and the Free French. The names of many of these battles are well known, but Desert Heat gives you the chance to get down to the details. Mechili, Tobruk, Gazala, Sidi Rezegh, El Alamein, Germans Kasserine Pass, Medjez-el-Bab, Faid, El Guettar, and more. New to the system are obstacles such as Wire and Anti-Tank Ditches. And what would desert combat be without that ever-unpredictable variable: Dust. It’s Panzer IIs, IIIs, and IVs against M3 Lees and M5 Stuarts. It’s M13/40s and L3s against Crusaders, Valentines and M3 Grants. It’s Armored Infantry in desperate close assaults. It’s ATGs, air support, and mines.

Version 1.3 2nd Edition

Module updated with missing and corrected counters

Version 1.2 2nd Edition

Added clone function to the End Turn markers in the chit pull cup, for scenarios that require more than two markers.

Version 1.1 2nd Edition

ALL NEW!! Nations at War - Desert Heat 2nd Edition Module - Includes all new digital maps and counters with rounded corners. Module made with permission of LnLPublishing

Desert Heat Second Edition brings all the heat, sand, grit and fluid action of the North African Campaign to you in our second game in the Nations At War series. Desert Heat Second Edition is at the platoon-level scale, fighting in the deserts of North Africa during World War II. All of the tanks, armored vehicles, anti-tank guns, mortars, infantry, air support, and artillery will be at the tip of your fingers.

Players

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