Module:Vietnam 1965-1975

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Victory Games' simulation of the Vietnam conflict, 1965-1975. A classic wargame from the golden age.

Version II 1.1

Amended map. The Vassal mechanisms of this module have not been changed from "Version 4.2h." The designation "Version II" is to distinguish this module from the prior series because its map has been amended to more closely represent the actual terrain and roads of Vietnam, as depicted in contemporaneous US Geological Survey maps and maps published in the US Army and Marine Corps official histories. In addition, the counters for the US 173rd Airmobile Brigade have been amended to depict that unit as having dedicated helicopter assets—that is, they are for play in which the 173rd is to be treated as permanently airmobile, just as the US 1st Cavalry and 101st Airborne Divisions. Several other counters have been amended to show correct values for the game (for example, the VC HQ units have been corrected to show support strengths of 4).

Two new markers have been added, one indicating support remaining to a unit and one indicating the province occupied by a unit in a border hex.

Players may of course mix and match these changes as they wish by swapping images between module versions as they see fit. This module is merely and primarily offered as an alternative to the map as published by Victory Games and to depict the 173rd as organically airmobile, as the historical record indicates it was.

A discussion of these changes may be found on the BoardGameGeek.com page for “Vietnam 1965-1975.”

Version 4.2h

Add missing US units (4th battalion of several brigades), Fix minor problems with pacification.

Still has known problem with pacification if a province becomes more than 100% SVN controlled.

Version 4.2

Bug fixes and several new features, improving on ver 4.0. Please use the VASSAL save game updater to convert 4.0 save games.

Version 4, Graphics Overhaul and Automation Project (combat resolution, pacification, politics/leadership and effectiveness all automated to significant degree) NOT COMPATIBLE WITH EARLIER VERSION SAVED GAMES

Version 3.458 significantly improves end-turn clean-up and hidden/masked counter handling, while enforcing NVA and FWA counter-limits through at-start stacks.

Players

 * claudio.ciardelli@gmail.com@CloClooo
 * pierre.marzetti@wanadoo.Fr@PierreM
 * pecete256@hotmail.com@pecete256
 * alberto@clavesa.com@Alberto
 * spindler@linuxtag.org@TeTeT
 * mrhonus@cox.net@Honus
 * donpenney@hotmail.com@donimator
 * bayou_hannibal@hotmail.com@kazbo
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 * bradley.merrill@gmail.com@Brad
 * antchamorro@gmail.com@anchamo2000
 * robarrieta@gmail.com@robarrieta
 * info@favorsetc.com@sholly
 * msk.goss@sbcglobal.net@usapatriot1963
 * romulan_ace@hotmail.com@Scott
 * robarrieta@gmail.com@robarrieta
 * daniel@sombrero.de@conrad55
 * adamhspace-other@yahoo.com@ahickey
 * jthur14@sbcglobal.net@Thurman
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 * rad_tech1958@yahoo.com@DRZ
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 * masaakunokouchi@gmail.com@atat
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 * WickedBoy133@yahoo.com@Wicked133
 * quintin_smith_82@yahoo.com@Battlehardened
 * johnwgant@hotmail.com@JokerRulez
 * fjt_us@yahoo.com@jeb123
 * sckallst@verizon.net@SK
 * kenjody@comcast.net@Vardune
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 * markgoss1963@yahoo.com@destroyer1963
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 * timelegend@hotmail.com@dmsheppard1949
 * fgwebbjr@gmail.com@Treespider