Module:Vietnam 1965-1975

Files and Module Information

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Comments
Victory Games' simulation of the Vietnam conflict, 1965-1975. A classic wargame from the golden age.

BoardGameGeek link

Version 4.3.1
4.3.1 - 15/04/2017 - Vassal version 3.2.17 - claudio.ciardelli@gmail.com (arvndiv=="Rangers") || (type=="naval" && ( CurrentZone != "Ship Available" || (GetProperty("Activate for Ops_Name")=="(Active)") ) ) 1) It was referring to rangers as "ranger" instead of "Rangers"  2) Removed the requirement of being activated for the return of Rangers. Removes the need to activate rangers. 3) Returns naval counter to the Assigned box when the unit was moved out of the Available box or when the unit was not moved but set to Active.	On pressing End Operation both Moved marker and Movement Trail are removed.	Added keyboard shortcut to clear movement flags and trails, CTRL+ALT+M	Changed Alert roll shortcut from CTRL+M to CTRL+A so it doesn't conflict with movement flags command:
 * Complete rewrite of Pacification logic to fix "Pacification, Maxed Region causes misbehaviour / Loses track of totals"
 * End Operation button. Added "Return Operation Available Air to 0" action.
 * Added Rangers "Markers" in addition to normal Ranger pieces to the available Operations Markers.
 * Added Place Ranger command to Target marker and to all ARVN and FWA units.
 * Added Delete Ranger Markers action to the End Operation action.
 * Counter corrections: NVA 2/2 Front. 3 VC Divisional HQs arty set to 4. ROK 2nd Marine Pursuit.
 * Correct and adapt the "Main Map"/"Return Rangers and Naval" Global Key Command.
 * Activate Movement Trail and Mark When Moved options on all units.
 * Inventory of all pieces was not visible to . Corrected.
 * Swap Thua Thien and Binh Dinh SVN controlled pop in Campaign 65 scenario, Values in 4.2h are inverted.
 * 1/2/101 Btn is labelled 1C in deployed status. Corrected.
 * Add this change log in the help menu

Issues --
 * Fix the "Activated" and "Deactivated" messages
 * Blockade Chart Index 166 should be 60, not 69

Possible improvements -
 * Add counter for Air allocated to Strategic Bombing
 * Stats box for - VC units on map - VC units in dead... see
 * Activate Ranger Roll + count activated FWA and ARVN vs Rangers available + Send to Target Hex or next to a random Activated unit
 * Combat window - Heli and Air losses need to be reset by End Ops button
 * Create a stats Inventory box to count VCs on map...

Version II 1.1
Amended map. The Vassal mechanisms of this module have not been changed from "Version 4.2h." The designation "Version II" is to distinguish this module from the prior series because its map has been amended to more closely represent the actual terrain and roads of Vietnam, as depicted in contemporaneous US Geological Survey maps and maps published in the US Army and Marine Corps official histories. In addition, the counters for the US 173rd Airmobile Brigade have been amended to depict that unit as having dedicated helicopter assets—that is, they are for play in which the 173rd is to be treated as permanently airmobile, just as the US 1st Cavalry and 101st Airborne Divisions. Several other counters have been amended to show correct values for the game (for example, the VC HQ units have been corrected to show support strengths of 4).

Two new markers have been added, one indicating support remaining to a unit and one indicating the province occupied by a unit in a border hex.

Players may of course mix and match these changes as they wish by swapping images between module versions as they see fit. This module is merely and primarily offered as an alternative to the map as published by Victory Games and to depict the 173rd as organically airmobile, as the historical record indicates it was.

A discussion of these changes may be found on the BoardGameGeek.com page for “Vietnam 1965-1975.”

Version 4.2h
Add missing US units (4th battalion of several brigades), Fix minor problems with pacification.

Still has known problem with pacification if a province becomes more than 100% SVN controlled.

Version 4.2g
Added missing US 4/11/23 and 4/1/101 units, fixed Khanh Hoa pacification control

Version 4.2
Bug fixes and several new features, improving on ver 4.0. Please use the VASSAL save game updater to convert 4.0 save games.

Version 4
Graphics Overhaul and Automation Project (combat resolution, pacification, politics/leadership and effectiveness all automated to significant degree) NOT COMPATIBLE WITH EARLIER VERSION SAVED GAMES

Version 3.458
Significantly improves end-turn clean-up and hidden/masked counter handling, while enforcing NVA and FWA counter-limits through at-start stacks.

Version 4.2
If Pacification values become incorrect during a game for some reason, you can manually adjust population level of individual provinces by using the CTRL-ALT-SHIFT-M keyboard shortcut. The +/- modifier can be adjusted with CTRL-ALT-SHIFT-N

Players

 * claudio.ciardelli@gmail.com@ClaudioC


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