Module:Twilight Imperium (third Edition): Shards of the Throne

Files and Module Information

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Comments
Note: version 1.04 just contains additional custom-made Trade and Bureaucracy Strategy cards

Version 1.12 - by Billiamson - is a re-worked version with additional features including a turn counter, voting, and facility count reports, among others.

Version 2.1 - by StrangeTim - Has the following changes from the 1.12 by StrangeTim:
 * Edited Image names in the module so things are (mostly) standardized
 * Reprogrammed (refactored really) many items in the module
 * Created a combined race items and reference area. (want to know everything about a race, it's all in one place now.)
 * Each race area has 2 copies of each item. 1 to use and 1 for reference. The reference item cannot be selected or moved.
 * Each race area has a button that says "Take Items". Click this button and race items will move to your player area or map, as applicable.
 * After the usable items are taken, the reference item can still be hover-over zoomed if needed.
 * Added more distinguishable Wormhole Tokens for Creuss.
 * Combined all player areas into 1 expandable menu to clean up the main window.
 * Changed how the map is built. This will allow items, such as Creuss HS in an 8p game, to be placed on the map itself.
 * Blank areas above and below columns -4, -3, -2, 2, 3, and 4. Are now valid places to be used.
 * Separated BGGB Tech Tree from Normal Tech Tree
 * Also added a Symbol to all Tech cards drawn from the BGGB tree.
 * Added Spend as TG symbol to applicable ACs
 * Added "Remove BGGB" option to right click for AC and PC decks (this sends cards removed when playing with BGGB rules to the GM area)
 * Added "Send to GM Area" option to right click for AC and PC decks
 * Added option to refine the PC deck ( removing filler cards ) to right click on PC deck. Option is named "Remove Chaff". Reduces PC deck to 47 cards.
 * Fixed 14 point Turn Track and moved the VP track to above the objectives.
 * Added Strategy Card #9 - "Prospect"
 * Fixed Red Tape Bureaucracy to read "turn five" instead of "turn three"
 * Added right click option to Facilities to exhaust the planet (it shows up a bit off center vertically, but the option is there at least)
 * Fixed TG counters on all race sheets so that they're 1 piece and the labels don't move.
 * Added right click option to ALL units which allows color selection without having to scroll through all other colors.
 * Changed how damage is displayed on units. Added a 2nd damage choice for variety.
 * Added right click option to all Race Sheets which allows Race Selection without having to scroll through all other races.
 * Removed the delete option from Race Sheets. Added a 'None (deleted)' layer to race sheets instead
 * Planet Cards now properly refresh even if they are on a 'deleted' race sheet.
 * Created a new "Tokens" tab on the main window which contains several 'use as many as you need' items.
 * Added several empty Decks to GM area for various items
 * Added a label to GM area to remind GMs that the GM decks to not automatically shuffle.

Players

 * Adder007USA@aol.com@Adder007USA
 * lost_1_soul@hotmail.com@shadow1331