Module talk:Fields of Fire 2

Changelog - v2.3.2 19 May 2021


 * Added a Hills counter to the Marker menu, colour matched to the Briefing Books, to try to help visualise elevation on the map
 * Added Heartbreak Ridge – specific terrain card mix and starting troops
 * Few tweaks here and there to correct starting forces to the Briefing Book TO&Es
 * Corrected the All Pinned VOF marker generated from the Terrain Card menu
 * Fixed Pinned, Exposed and Cover markers not stacking properly.
 * Fixed Mtr Ammo counter increasing/decreasing wrongly and added MG ammo counters up to 8.
 * Changed the Ammunition prototype that overlays on the counters – I decided that the one from the FoF 1 2nd Edition VASSAL module looked better, so I copied that.
 * Fixed the Upper Story counter from the Card Place Cover menu
 * Tidied up artwork on Normandy Terrain cards (removed blue outline)
 * Standardised Commands counters to Vol2 version

Changelog - v2.3.1 14 May 2021


 * Australian squads made S instead of A/S
 * German Units now all correctly identified as German, so they spawn German LATs and not NVA!
 * Card back image on Hue terrain cards corrected
 * Changed All Pinned VOF counter to +2 (+4) as per Vol 2 counter set
 * Fixed some of the Terrain Cards (Peleliu, Arnhem & Chosin) not returning to the correct Deck when sent
 * Updated all of the Argentine counters’ artwork (none of them were square!)
 * Added Vol II Skill counters
 * Made the Exposed and Pinned markers flip to each other (specially for Shonai_Dweller!)
 * Added Hit Results prototypes to 2 and 3-step units (now places the correct LAT counters etc from Hit Results). Added To: Australian Long Tan, Falklands British; Argentine; 9th Inf in Normandy, Korea and Vietnam; 5th Marines in Peleliu, Chosin and Hue; Germans; North Koreans; Japanese (NB Japanese do not have Litter or Paralyzed Teams (See Peleliu Briefing Book Special Rules). Working on the rest (Germans, NVA, VC and Chinese), but they’re a bit more complicated due to mixed unit types!
 * Added a ‘Staging and Control’ Map setup with Staging Area cards and regularly-used Control Markers.

Please continue to report errors or bugs on BGG - Thanks :)