Module talk:King Philip's War

I edited version 2.1 to create version 2.2. There were not enough counters to play the game so I added a cloning function to the counters. That should help.

I haven't looked at 2.3 but it promises to fix the counter shortage. I don't know if the cloning was retained.

Another bug that showed up the other day was that the 9, 19 and likely the 29 as well come up as 0 on the Victory Point track.