Module:Raid On St. Nazaire

Files

 * }

Comments
Raid On St. Nazaire v0.97b

At the request of a module user, I have made the following tweaks:


 * Added board image with white connecting lines; player can choose white lines or black.
 * Added gun 222A to initial deployment and Pieces window.
 * Fixed infinite loop when advancing VP indicator with left arrow key.
 * Changed game log: boat 63/64 (ML298) now has 2 guns, instead of 1 gun and 1 torpedo.
 * Guns and searchlights can now be moved.
 * Fixed bug regarding guns "already fired" status.
 * Added markers for guns: "Disrupted" and "Out of Action" status.

rdmorss

Raid On St. Nazaire v0.97*

Last Update: 6 Jul 2006

(* All my initial releases start at v0.95 as an ode to Murphy's Law)

Version 0.97 (never rush out a fix moments before leaving for work!)

1. Fixed log victory point menu.

Version 0.96 (never rush out a module!)

1. Fixed movable log entries. 2. Fixed blue 5 die roll image.

Version 0.95

Initial Release

Players

 * evin@apple2.com@E
 * timothy.mccarron@sbcglobal.net@tmccarron
 * bartman1@cox.net@ArmedMedic
 * rdmorss@morssweb.com@rdmorss
 * thetimelord4@yahoo.com@PrivateParts
 * cpljohnst@comcast.net@Tarawa43
 * pete@petehat.com@PeteHat
 * george666@comcast.net@JeffGeorge
 * nat@miaforte.com@Razor
 * jesse.escobedo@gmail.com@LordJesse
 * gevmontej@gmail.com@Gevalle
 * jackkendrick19@yahoo.com@jackflash61
 * bdegroot@gmail.com@bdgza
 * riccardo@plutone.biz@Plutone
 * erictopp@iinet.net.au@etopp62
 * lallumetacreativo@gmail.com@Belisario
 * lallumetacreativo@gmail.com@Belisario