Module:Kirovograd

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Kirovograd is a Jack Radey classic wargame covering January 1944. Using a recently purchased copy I managed to create a VASSAL module for it, with hand-retouched maps using GIMP and high quality re-drawn pieces, mostly using Inkscape which is a vector drawing program.

The maps have a long way to go -- in particular the lettering for some of the towns and rivers, I haven't managed to find a font that closely matches the calligraphy style font used on the original game maps, so in the mean time I have hand-written over some of the names that didn't scan properly just using a mouse.

This was mostly an exercise in learning how to create higher quality VASSAL modules, inspired by some of the modules that have come out recently, e.g. the World in Flames module, etc. So I'm interested in feedback relating to the module quality, usability, etc, rather than the actual game. I am by no means an expert VASSAL module creator so I'm sure there are a lot of things that could be improved.

Jack Radey says "Personally I'd prefer smaller unit symbols and larger strength numbers on the counters. I still hold the copyright, and go ahead and do the Vassal, I have no objections. With the DfK modifications to the system, K'grad should be a lot of fun to play. Not so huge (and unbalanced ) as DfK (its unbalanced in both directions, mind you, one way to start, the other before the end)."

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 * del@babel.com.au@Del