Module:Star Fleet Battles Cadet Training Manual

Files

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Comments
This is an officially allowed by ADB "SFB Cadet module" for vassal. See announcement on their boards

Vid on how to use the module Older how to's Original for Version one.

The Cadet Training Manual and Cadet Training Handbook were done as a way to get players into the Star Fleet Battles game system. Generally speaking, the idea was to create "half size ships" which would in theory be easier and faster to play. Fewer rules, no overloads Free Downloads

Cadet Rulebook

CadetHandbook.pdf

CadetSSDs.pdf

CadetCounters.pdf

More SSDs

SFB At warehouse23 SFB At drivethrurpg SFB At wargamevault

More cadet stuff at reocities and jgray's site

More info On Star Fleet Battles. and a site index

Full scale online SFB

Starfleetgames Store

Copyright (c) ADB Inc. Used with permission. StarFleetGames website

A very rough module but it is playable

Primarily added The manual (scenario/rules) and 8,16,32 impulse chart SOPs

Primarily added SSD text damage functionality. You can record damage on the graphic but is not auto-tied into the DAC. Also added ctrl+shift+numberpad as a way to move pieces.

Primarily added maps and the saved games for the scenarios as well as some tool bar clean up

* Had to remove as something went bonkers and somehow the old text ssds were somehow saved over the graphic ones. I've restored to a backup but lost a couple ships and am remaking. - - - - SSDS damageable graphically instead of by text. Half the ssds are done. Fixed Range counter. Re-saved the scenarios with the new ssds. Redid text damage so text is on a white background.

is V4 with the errors corrected. - Fix Range Counter, Add graphic damage ability instead of as text to a few SSDs.

All Cadet ships are now converted to graphically damageable SSDS. 4 full size ships are now added Klingon D7, D6, Federation CA, and Orion Pirate. Found and removed the annoying "unchecked" label from the list pieces window.

Added Player sides and a player SSD window, turned off the annoying auto zoom, rewrote the Rules and scenario sections to refer to the Vassal module locations for things instead of the original paper and pen stuff, re-saved the scenarios with basic EAF labels on the spreadsheets(show data). Added 2 scenarios as preloaded full scal SSDs instead of the cadet ships. ADDED a Q-ship to make replaying the attack the freighters scenario more fun.

is a minor fix of 7. The 16 impulse call had an imp 14 showing up from nowhere after imp 16 and before 1 that needed to be removed from the list.

Players

 * You@example.com@Why YOU of course