Module:Mage Knight Board Game

Files and Module Information

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Comments
Version 2 is a fully-functional version of pre-expansion Mage Knight intended for solo or play-by-email play. See module notes. Version ***J is Version 2 with all the in-module image files translated into Japanese. Logs, commands, module notes etc. have not yet been translated. 「J」「日本語シール」版は Module 2を基にして、全てのJPGとPNGファイルを日本語に訳しました. シールを張ったように. 他のはまだ訳していません. Version 1 is a limited version of Mage Knight. Includes 3 heroes for now. Intended for solo play only with a dummy player. See module notes.  Version 1.1 changelog: 
 * Added Layer information so selecting the tiles (terrain) no longer covers up the tokens or heroes.
 * Tiles are level 3, tokens level 2, and heroes level 1.

 Version 1.2 changelog: 
 * Added character of Arythea

 Version 1.3 changelog: 
 * Added Arythea fame/rep tokens (cycle through tokens using UP/DOWN keys)
 * A few other minor tweaks

 Version 1.4 changelog: 
 * Automated hand draws for 5, 6 or 7 cards
 * Fixed the layer issue for unit tokens

 Version 1.8 changelog:   Version 2:  A play-by-email version of the Mage Knight module for 1-4 players. Significantly different from previous versions. See the 'how to use this module' help text for more details.
 * Map is empty now (arrange it how you wish)
 * Map tiles are oriented correctly, facing the same direction, but you can still rotate them if you want.
 * Added buttons for card draws in the Cards window.
 * Added deck counters for player and dummy player.
 * Map tiles, enemies and site descriptions are in their own window.
 * Units can have double wounds now.
 * Module notes updated to reflect changes (read before trying to play the first time).
 * A few other miscellaneous updates/fixes.

 Version 2.1 changelog: 
 * Art for Utem Guardsmen, Altem Guardians and Altem Guardians tokens restored to pre-expansion versions.
 * Snap-to-grid removed from skill tokens.
 * Skill description sheets are no longer movable.

 Version 2.2.4 changelog:   2.2.5.J1「日本語シール」版 2.2.5.J1「日本語シール」版は Module 2.2.5を基にして、全てのJPGとPNGファイルを日本語に訳しました. シールを張ったように. 他のはまだ訳していません.  Version 2.2.6 changelog: 
 * Random tile rotation implemented.
 * Mana counters now have better visual feedback showing how much mana a player has access to.
 * Optional mana tokens added to maps.
 * Player mat zoom settings tweaked.
 * Wound cards report heal actions.
 * Tokens automatically flip back when reshuffled.
 * Level token stacks fixed.
 * Open board ruins token fixed.
 * Extra mana die added for open blitz games.
 * Tile draw reports shuffling
 * Tactic card reporting and flipping tidied up.
 * Mana die reporting overhauled.
 * Mana counter reporting fixed.
 * Spare die renamed, no longer rolled or reset at dawn and dusk.
 * Level tokens report flipping, are properly named.
 * Optional Mana token count increased.

 Version 2.3.5 changelog: 
 * Card count window added to see how many cards players are holding.
 * Player mat skill sheet descriptions replaced with character art.
 * Tabbed skill description window added.
 * All tiles replaced with better quality scans.
 * Character token bases made partially transparent.
 * All text replaced with official fonts.
 * Optional dummy round order token added for 4-player co-op games.
 * Round order tokens given a graphical update.
 * Shield pile graphic added.
 * Norowas' command tokens art fixed.
 * Shield and mana tokens gain a 'return' command.
 * Card offer buttons now stay behind cards.
 * All windows given 'zones', reporting improved.
 * Fame and reputation tracks report numbers.
 * Tokens, cards, city cards, city tokens and city defender sheet reporting updated.
 * City defender sheets use up and down to change layers.
 * All cards and tokens 'flip' instead of 'Mask'/'Reveal' etc. 'Peek' commands removed.
 * Various other tweaks and fixes.

 Version 2.5.3 changelog: 
 * Discard menu option implemented for cards.
 * When discarding cards through the menu option, all rotated cards will automatically be rotated back.
 * Discard decks now refuse cards that are rotated incorrectly when dragged and dropped.
 * Send to bottom of deed deck menu option implemented for cards.
 * 'Create offer' and 'Refresh offer' buttons on the card board automate most of the card offer set up.
 * All pieces have been assigned appropriate shapes.
 * The empty dummy tactic decks can now be clicked on to return all tactics there.
 * 'Draw solo' button removed.
 * 'Draw 5' button added.
 * 'Draw wound' button added.
 * All 4 draw buttons given appropriate art.
 * Card board rearranged.
 * Cards moved to player hands now report where they were moved from.
 * Mana token location changed.
 * Mana token right-click action changed from 'Delete' to 'Return'.
 * 'Back' right-click action removed from mana dice.
 * Fame, City, Tile boards default zoom decreased.
 * Early Bird tactic resized.
 * Day/Night reporting tweaked.
 * Changes to mouse zoom.
 * Draw card buttons for advanced actions and spells removed.
 * Monastery offer buttons changed.
 * Extraneous art and code removed.
 * City cards now layer 3, city sheets layer 4.
 * bugfix: Dummy crystal reporting fixed.
 * Module notes updated.

 Version 2.6.1 changelog: 
 * Tutorial log added.
 * New game buttons added to Main Map. Click the numbered button and the game will be set up with corresponding number of mana dice and units.
 * Round clean up & Round set up button on the Card window automates round end clean up and set up.
 * Clear play area button clears deed cards, returns mana tokens, resets mana counters and moves used skills.
 * Changed the mana token counting system. Incrementing the mana token count by clicking on the mana button or pressing UP now calls an appropriate mana token to the player's mat. The count cannot be decreased, but is reset by the 'clear play area' button.
 * Changed the crystal inventory system. Clicking on the crystal buttons calls crystal tokens to the inventory.
 * Reroll button re-rolls black and gold mana.
 * Skill tokens have 3 positions - unused, used this turn and used for the round.
 * Removed auto-shuffle and added right-click 'shuffle' to token decks, and included token decks in game set up shuffle.
 * Bonds of loyalty skill token given unique clean up position in bottom left.
 * Character piece shapes changed to make selection easier.
 * Dummy card reports hero change.
 * Mouseover zoom shows discarded tokens on main map.
 * Fixed skill token peeking
 * Player map edited.
 * Player display buttons moved to layer 4
 * tactic cards report deletion.
 * Extra jpg/png files removed.
 * Monster den and spawning ground descriptions updated.
 * Interactive skill tokens now report deletion.
 * Control bar tab descriptions rewritten.
 * Round order tokens moved to player mats and delete option removed.
 * Other minor tweaks and fixes.
 * Updated to Vassal 3.2.4
 * Module notes updated.

 Version 2.6.2 changelog: 
 * When on a play mat, Banner Artifacts only get cleared up if they are rotated.
 * Added auto rotation for sideways cards discarded by the end round button.

 Version 2.6.3 changelog: 
 * Cards in the new 'Tactic' zone of each play mat are no longer cleared by the 'clear up play mat' button.
 * Flipped deed cards now report as 'deed card' instead of '?'

Players

 * josephaaronheller@gmail.com@JackOfSparks