Module:D-Day - Smithsonian Edition

Files and Module Information

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Change Log

 * Version 1.0
 * First upload
 * Version 2.0
 * Battle markers
 * Automatic odds calculation
 * Automatic battle resolution
 * Automatic move points
 * Optional rules interface

Comments
Features:
 * Scenarios
 * Amphibious assault
 * Optional rules
 * Air operations
 * Supply

This is a module of Avalon Hill Game Company's hex'n'counter wargame D-Day - Smithsonian Edition, developed in collaboration with the Smithsonian Museum for their American History series. It is derived from AHGC's more advanced game D-Day (VASSAL module and Print'n'Play versions).

These module features


 * Rules in the Help menu
 * A tutorial (to come)
 * Automatic battle and odds markers
 * Automatic combat resolution and result markers
 * Reminders on user actions
 * (Semi-) Historical set-up
 * Two scenarios, actual 1944 invasion and early 1943 invasion (separate modules)

Concerning combats


 * Select attacking and defending units, and press Odds (Ctrl-Y) button
 * Adds battle markers
 * Calculates odds, including terrain and ground condition effects, and adds marker
 * Select odds marker and select Resolve (Ctrl-X) from context menu
 * Rolls dice and looks up result
 * Replaces odds marker with result marker
 * Factions must implement the result (retreats,losses,etc.)

See also the Help->More information for more.

See also the sister game Battle of the Bulge - Smithsonian Edition, available as a VASSAL module and as a Print'n'Play (to come) PDF.

Tips

 * Use the turn track in the menu bar. It implements some automatic actions, and progresses the turn marker along the turn track.
 * Battle markers and automatic battle resolution.
 * On game start, select optional rules to use. Will be locked thereafter.
 * The rules are available, as a PDF, through the Help menu.
 * See also More information in the Help menu.
 * Run the tutorial (when it becomes available :-)

Implementation
This module is based on my version of the game (sources available from this site). This version a revamp of the original, including new text and graphics, written in LaTeX using wargame package. This package supports generating a (draft) VASSAL module from the same sources as the Print'n'Play PDF.

Links

 * Sources of the module and P'n'P versions (A4 and US Letter)
 * BoardGameGeek page of the game

Players

 * someguy@example.com@Some Guy