Module talk:Mind Game

Revision notes - changes & adds from original version

Original combat effects table has been changed - now uses 1d6 plus adjustments

Adding optional limited bank rule to limit game length:

Optional method

Each player has a bank that contains a limited number of points. A player may withdraw up to 1 point for each active mind segment (vs generating 1 point per segment) until his bank is empty.

Spent points do not return to a player's bank.

Recommended bank amount is from 200 to 400 points to limit the game length.

Still limited to 20 points held in mind before spending any.

Different amounts for each player can be used as a handicapping method.

The limited individual bank emulates mental fatigue.