Module talk:The Longest Day

(S.Hill) Currently there are 2 forks for this Module, one for competition play from WGA and One independent of that work, Now that isn't to say the independent work won't use good ideas from WGA's version, and or Vice Versa. The 2nd Historical expansion will be limited to the German counter manifest and is taking a bit of time to work out the errors in the original production of TLD. --- 201203 (BThomson)-Intention is to have two versions; a 3.2.17 and 3.3+ compatible versions as such have different computer requirements in terms of java version; the player base for wargame modules is predominately 3.2.17 at this time [for some limited by computers in use]. Over time this may shift to vassal 3.3+. Desire is to keep the two modules otherwise the same; to enable play by both player factions. Module extensions are planned to enable post publication historical variants (led by Scott Hill).

4-20-21(S. Hill) The development group is still interested in play-testers, specifically the Scenarios, Of course if you would like to join in the Campaign everyone is welcome. If anyone would like to join us on Thursday Nights the group uses Discord and begins assembly at 8:45pm EST.