File:SFBCADETv2p1.vmod

21st update (2.1) Minor change to EW Increased it to 12 and changed the graphic* Minor change to Fired toggle, changed command to "clearfire" from ALT-F as having alt-F for both turning it on and off via the button was toggling all units on the map. * Terrain pieces had an ECM trait when the label should have been EW Status, thus they were unable to set an EW level. Fixed. * Added an UNOFFICIAL Random damage die roller but it won't follow the official statistical damage allocation chart. For instance the first roll could be an excess damage or it could do 10 torp hits in a row. I'll add it to the dice menu so people can play around with it. * Found a more appealing way to do text SSDs directly on the counter with a property sheet, and using a dynamic text label for the shields around the counter. * New Text SSD counter with EA Form. If it is on the map it is visible to all so created a standalone EA Form to drag into SSD area to restrict access. * Removed the old Text SSD sheets to reduce file size but left it in for Merchant, Fed, and Klink. * Found a crude way to enter the number of dice to roll at range for a weapon and have the numbers added up for you. It doesn't let you see the individual rolls. * Added EM, PFC,NoFC status to the generic Text SSD counter. * Added a previous image option as the number of images to flip through has gotten quite large. * Created a new way to show ECM ECCM levels on the new text SSD counter but there is no way(yet) to turn it on off so not using that method on the racial cadet counters.