Module:Mage Knight Board Game

Files and Module Information

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Comments
 Version 3.0.3   Version 3.0.2   Version 3.0.1   Version 3.0.0   Version 2.9.2   Version 1.8 
 * Monastery offer also drawn upon monastery reveal, so now fully automated.
 * Fix for dummy tactic deletion error introduced in 3.0.2
 * Chunky dice.
 * Monastery offer semi-automated and drawn at same time as unit offer.
 * Gold/Black re-roll automated.
 * Tactic location added to Dummy board.
 * Default zoom for Main Map changed to 18.4%
 * Tovak's Cold Toughness fixed.
 * Unique player mats and art for each character and a redesigned layout.
 * New mana crystal art.
 * One click tactic selection.
 * A fully-functional version of the pre-expansion Mage Knight Board Game for one to four players.
 * Highly automated set-up, turn-end and round-end options that cover all official scenarios and variants.
 * Limited automation during play to minimise dragging-and-dropping, so you can focus on the game rather than the interface.
 * Designed primarily around play-by-email and solo play, given the length of the average Mage Knight game, but fully supports online play.
 * A limited version of Mage Knight. Includes 3 heroes. Supports solo play only.

Players

 * josephaaronheller@gmail.com@JackOfSparks
 * philmcd2@btinternet.com@philmcd
 * cbcatchall42@gmail.com@Belshire
 * seamonster2007@gmail.com@Venuil