Module:Star Wars: Armada

Files

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Comments
Watch some tutorial videos on YouTube

Visit the FFG Armada forums

Visit the Facebook matchmaking group

Discord voice/text chat server

CURRENT BUILD

Version 3.8.4
 * Added more wave 7 spoiled cards
 * Added MC75 Prototype
 * Added spawn functionality to new wave 7 cards
 * Added left border to maps
 * Updated ship arcs to v4 and updated distance bands on tokens

HISTORICAL VERSIONS

Version 3.8.3
 * Added more wave 7 spoiled cards
 * Added spawn functionality to wave 7 cards

Version 3.8.2
 * Added wave 7 announcement article spoiled cards

Version 3.8.1
 * Fixed the Arquitens arc issue (CRITICAL FIX)
 * Added distance overlay for dust fields

Version 3.8.0
 * Full support for wave 6
 * Revised (slightly) arcs for wave 5 Arquitens and Pelta
 * New ship model graphics for the Pelta
 * Quickspawn updated with all new content
 * Some minor fixes like: TRCs can Exhaust (errata), you can no longer Exhaust and exhausted card etc.
 * To do: dust fields lack distance bands (it's a minor issue)

Version 3.7.0
 * Fixed some minor bugs, including CC veteran tokens (freestanding) refreshing automatically
 * Added support for squadron objective tokens (CC Hyperlane Raid)
 * Pelta (Phoenix Home title) can now take up to 4 command tokens
 * You can now spawn station cards directly from the relevant objectives
 * On start stack now includes both dust fields
 * Added some additional sound effects to the dice roller (plus the Report: SET button)

Version 3.6.0
 * Added Command 4 stack (for Nebula objective and custom content)
 * Added support for CC Scarred/Veteran tokens
 * Minor changes to squadron implementation (under the hood changes)

Version 3.5.3
 * Various minor updates, tweaks and fixes
 * Added Skilled Spacers, Diplomats and Spynet tokens for CC
 * Setup options for Hyperlane Raid/Blockade Run
 * Added Quick reference/Planet effect list for CC
 * "Graveyards" for uniques added for CC

Version 3.5.1
 * Some people were having problems viewing the CC map; this update should fix that
 * Better CC map scan
 * Stickers
 * Scarred/veteran tokens

Version 3.5.0
 * Added remaining cards from wave 5 and CC
 * Added CC map
 * Next build (3.6.0) will have full CC functionality

Version 3.4.0
 * Added spoiled content from Wave 5 (Arquitens expansion)
 * Dual Turbolaser Turret with better graphics added
 * Minister Tua, Reinforced Blast Doors
 * Arquitens ship cards added
 * Quick spawn tokens updated

Version 3.3.0
 * Added spoiled content from Wave 5 (Pelta expansion)
 * Sato with better graphics added
 * Ahsoka Tano & Major Derlin added
 * Fleet Command upgrades added
 * Pelta ship cards and title added
 * Quick spawn tokens updated

Version 3.2.0
 * Added spoiled objectives from Corellian Conflict
 * Added dust fields (obstacles); note that they as of yet lack distance bands
 * Added Unarmed Station (under new Unaffiliated category)
 * Added Morna Kee Squadron, Commander Sato and Dual Turbolaser upgrades (as of yet with bad graphics quality) from wave 5

Version 3.1.0
 * Added spoiled squadrons from Corellian Conflict

Version 3.0.0
 * Major graphics overhaul
 * Major upgrades to automation and playability
 * Includes all components up to and including wave 4
 * Cards from Corellian Conflict and Wave 5 previews
 * Mockups of the Arquitens-class and the Pelta-class from wave 5

Version 2.2.6
 * Corellian Conflict preview cards added

Version 2.2.5
 * Wave 3 & 4 added
 * New features added

Version 2.1.7
 * New features added

Version 2.1.5
 * Wave 2 added
 * New features added

Version 2.0.0
 * First major update
 * Wave 1 added

Version 1.0.0
 * First public release

Players

 * azrael@suddenlink.net@Azrael909