Module:1914: Nach Paris

Files and Module Information

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Change Log
Version 1.4


 * New feature: most markers are now layers around the counters to speed up gameplay. Barrage on top, movement on the right, step losses on the left. LLC and OOC are shown on the left side of the counter.
 * There is a new command menu to manually lower step loss to correct mistakes (CTRL-O)
 * Main menu reorganized
 * Fine tuning of various zoom levels
 * Convoy and transit capacity don't stack anymore
 * 2 missing units added to setups

Version 1.3


 * New feature: VP markers and VPs calculations (see module read me)
 * New feature: FoW integrated in the counters (see module read me)
 * Added ability to drop rail control markers from infantry and cavalry
 * Charts & Tables is now a tabbed pannel
 * Deadpool is now a player hand, meaning dead units are placed side by side and not stacked
 * Longwy fort added to the campaign setup

Version 1.2


 * Spelling of some markers names fixed
 * Corrected position of Antwerp forts in the campaign
 * Fortifications player aid 2 added
 * Siege artillery correctly placed on their movement side in every setup
 * Facing of destroyed structures to the top in every setup
 * Small corrections to units counters (incorrect layers,...)
 * Transit and convoy markers have the same presentation as the other counters
 * Convoy markers can rotate
 * Ability to clone most markers
 * Rail control and destroyed structures markers can be normally selected (they still don't stack)
 * Parent unit of split units now appears in their name
 * CTRL-T works as intended to toggle movement trail for a unit
 * Options to toggle movement trails on or off for every unit in the menu
 * Options to highlight German units withdrawing to the eastern front in the menu
 * Command added in the markers removal menu to remove transit and convoy limits
 * HAR have the shortcut to build fieldworks now
 * Scaling of units lowered a bit in the game pieces menu and the stack viewer
 * Turn track more zoomed out by default

Version 1.1 - initial upload

Comments
Please read the Module Read Me in the Help section to know how to setup the game and use the Clean Markers functionality.