Module:Mage Knight Board Game

Files

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Comments
Version 1 is a limited version of Mage Knight. Includes 3 heroes for now. Intended for solo play only with a dummy player. See module notes. Version 2 is a fully-functional version of pre-expansion Mage Knight intended for solo or play-by-email play. See module notes.

 Version 1.1 changelog: 
 * Added Layer information so selecting the tiles (terrain) no longer covers up the tokens or heroes.
 * Tiles are level 3, tokens level 2, and heroes level 1.

 Version 1.2 changelog: 
 * Added character of Arythea

 Version 1.3 changelog: 
 * Added Arythea fame/rep tokens (cycle through tokens using UP/DOWN keys)
 * A few other minor tweaks

 Version 1.4 changelog: 
 * Automated hand draws for 5, 6 or 7 cards
 * Fixed the layer issue for unit tokens

 Version 1.8 changelog: 
 * Map is empty now (arrange it how you wish)
 * Map tiles are oriented correctly, facing the same direction, but you can still rotate them if you want.
 * Added buttons for card draws in the Cards window.
 * Added deck counters for player and dummy player.
 * Map tiles, enemies and site descriptions are in their own window.
 * Units can have double wounds now.
 * Module notes updated to reflect changes (read before trying to play the first time).
 * A few other miscellaneous updates/fixes.

 Version 2.0:  A play-by-email version of the Mage Knight module for 1-4 players. Significantly different from previous versions. See the 'how to use this module' help text for more details.

 Version 2.1 changelog: 
 * Art for Utem Guardsmen, Altem Guardians and Altem Guardians tokens restored to pre-expansion versions.
 * Snap-to-grid removed from skill tokens.
 * Skill description sheets are no longer movable.

 Version 2.1.1 changelog: 
 * Skill description sheets are movable again, restoring the auto-zoom function.

Players

 * josephaaronheller@gmail.com@JackOfSparks