Module:Divine Right

Files and Module Information

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Comments
Classic game of fantasy empires clashing. Each player controls a unique realm and attempts to use diplomacy and might to ascend to rulership. A colorful map and a host of fantastic creatures bring out a fleshed out fantasy world. The module was produced with the kind permission of Glenn Rahman.

MAJOR update - 4.0 is a new beginning! I have taken all of the previous items and combined them into one. The Ambassador personality cards from Dragon 34 are included, but like all the other optional rules you are welcome to use them or ignore them. I have also included the changes that Mycenae had included in his iteration. Going forward I plan to continue to implement optional items from Dragon and other sources. Please let me know of any bugs!

4.0.3 incorporates some minor rule changes to the MADHAT page and adds the Dragon Magazine optional rules, counters, etc. This has NOT had play testing yet... 4.0.4 fixes some HTML errors and adds the REST of the Dragon rules (I left out the last four pages...) - I also plan to 'clean up' this page by deleting older mods very soon! 4.0.7 fixes more HTML errors and adds counters for the 4.0.4 additions 4.0.8 adds treasure and the ability to 'stack' them (note - I accidentally gave the wrong file name - my apologies)

4.1.5 - corrects the file name issue and is a culmination of more and more 'fixes' and additions via optional rules

The Diplomatic Immunity extension adds optional personality cards for Ambassadors.

Version 3.2.1 fixes the Muetaran, Ponese, Rombunese, Shucassamite, Troll, and Zornite ambassadors which were missing the Place Marker command. Version 3.2.3.1 fixes the missing Usurper > Draw Personality command and replaces the Turn Order window with Turn Order buttons on each Kingdom tray. Other small improvements such as better context-filtering of the Ambassador Alliance Marker menu. Known bugs (Version 3.2.3.1): When you use an Ambassador's Deactivation menu, an extraneous Diplomacy card is drawn to your hand. Until this is fixed by a later version, simply discard said card. Or roll a normal d6 instead of using the Deactivation menu.

Players

 * ed@crucible.cc@Mycenae
 * hardsnorko@aol.com@Damon
 * m.garnett@optusnet.com.au@mgarnett
 * peaks326@hotmail.com@peaks326
 * vday@wnd.com@vox
 * civitarender@gmail.com@Ender
 * TravellerFan@Rochester.rr.com@SpecterFan
 * jimmylogan0916@gmail.com@jimmylogan
 * d.u.thibault@gmail.com@Urhixidur
 * d.u.thibault@gmail.com@Urhixidur