Module:Mage Knight Board Game

Files and Module Information

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Comments
Version 2 is a fully-functional version of pre-expansion Mage Knight intended for solo or play-by-email play. See module notes. Version ***J is Version 2 with all the in-module image files translated into Japanese. Logs, commands, module notes etc. have not yet been translated. 「J」「日本語シール」版は Module 2を基にして、全てのJPGとPNGファイルを日本語に訳しました. シールを張ったように. 他のはまだ訳していません. Version 1 is a limited version of Mage Knight. Includes 3 heroes for now. Intended for solo play only with a dummy player. See module notes.  Version 1.1 changelog: 
 * Added Layer information so selecting the tiles (terrain) no longer covers up the tokens or heroes.
 * Tiles are level 3, tokens level 2, and heroes level 1.

 Version 1.2 changelog: 
 * Added character of Arythea

 Version 1.3 changelog: 
 * Added Arythea fame/rep tokens (cycle through tokens using UP/DOWN keys)
 * A few other minor tweaks

 Version 1.4 changelog: 
 * Automated hand draws for 5, 6 or 7 cards
 * Fixed the layer issue for unit tokens

 Version 1.8 changelog:   Version 2.0:  A play-by-email version of the Mage Knight module for 1-4 players. Significantly different from previous versions. See the 'how to use this module' help text for more details.
 * Map is empty now (arrange it how you wish)
 * Map tiles are oriented correctly, facing the same direction, but you can still rotate them if you want.
 * Added buttons for card draws in the Cards window.
 * Added deck counters for player and dummy player.
 * Map tiles, enemies and site descriptions are in their own window.
 * Units can have double wounds now.
 * Module notes updated to reflect changes (read before trying to play the first time).
 * A few other miscellaneous updates/fixes.

 Version 2.1 changelog: 
 * Art for Utem Guardsmen, Altem Guardians and Altem Guardians tokens restored to pre-expansion versions.
 * Snap-to-grid removed from skill tokens.
 * Skill description sheets are no longer movable.

 Version 2.1.1 changelog: 
 * Skill description sheets are movable again, restoring the auto-zoom function.

 Version 2.2.4 changelog:   2.2.5.J1「日本語シール」版 2.2.5.J1「日本語シール」版は Module 2.2.5を基にして、全てのJPGとPNGファイルを日本語に訳しました. シールを張ったように. 他のはまだ訳していません.  Version 2.2.6 changelog: 
 * Random tile rotation implemented.
 * Mana counters now have better visual feedback showing how much mana a player has access to.
 * Optional mana tokens added to maps.
 * Player mat zoom settings tweaked.
 * Wound cards report heal actions.
 * Tokens automatically flip back when reshuffled.
 * Level token stacks fixed.
 * Open board ruins token fixed.
 * Extra mana die added for open blitz games.
 * Tile draw reports shuffling
 * Tactic card reporting and flipping tidied up.
 * Mana die reporting overhauled.
 * Mana counter reporting fixed.
 * Spare die renamed, no longer rolled or reset at dawn and dusk.
 * Level tokens report flipping, are properly named.
 * Optional Mana token count increased.

 Version 2.3.5 changelog: 
 * Card count window added to see how many cards players are holding.
 * Player mat skill sheet descriptions replaced with character art.
 * Tabbed skill description window added.
 * All tiles replaced with better quality scans.
 * Character token bases made partially transparent.
 * All text replaced with official fonts.
 * Optional dummy round order token added for 4-player co-op games.
 * Round order tokens given a graphical update.
 * Shield pile graphic added.
 * Norowas' command tokens art fixed.
 * Shield and mana tokens gain a 'return' command.
 * Card offer buttons now stay behind cards.
 * All windows given 'zones', reporting improved.
 * Fame and reputation tracks report numbers.
 * Tokens, cards, city cards, city tokens and city defender sheet reporting updated.
 * City defender sheets use up and down to change layers.
 * All cards and tokens 'flip' instead of 'Mask'/'Reveal' etc. 'Peek' commands removed.
 * Various other tweaks and fixes.

Players

 * josephaaronheller@gmail.com@JackOfSparks