Module:World At War 85: Storming the Gap

Files and Module Information

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Comments
Fight the opening battles of World War III, from desperate delaying actions by US Armored Cavalry and West German Panzergrenadier forces to determined counterattacks by local ad-hoc armored forces against the might of the Soviet hordes. Strike fast with Soviet Air Assault troops in heliborne ops, securing roadways to allow the massed armor columns of the PACT to sweep westward into Germany. The devastating armed forces of West Germany, the United States, East Germany, and the Soviet Union are at your disposal in your quest to reshape the world and history.

The weight of the tactical decisions rests solely on your shoulders. Can NATO slow the Soviet advance with the armor and infantry they can bring to bear? Or skillfully use Close Air Support and Attack Helicopter units to swing the tide of battle in your favor? Can the PACT slice through into Germany and cross the Rhine river, gateway to the conquest of all of Europe?

Version 2.2 1.	Fixed: HQ units no longer show End Ops, Disrupted, or Out of Command markers. 2.	Fixed: Smoke markers move to the bottom of the stack, to avoid interfering with other game pieces. The visual density of the smoke was increased slightly as well. 3.	Fixed: The reduced M-3 Bradley did not show movement trails. 4.	Fixed: Helicopters report changing between Hover and Flight modes. 5.	Fixed: Units report being reduced/unreduced. 6.	Fixed: Overlay markers correctly flip to opposing sides correctly now. 7.	NEW: Changed the Armies selection window to be a free floating window (similar to the markers window) 8.	NEW: Indirect Fire units (gray triangle) have a right click option to place a Fire for Effect marker on the board, instead of looking it up in the Markers window. 9.	NEW: Smoke markers have a “Lay Smoke” option on the right-click menu. This will copy two more smoke markers to the board to complete the smoke pattern. 10.	NEW: For those scenarios that offer pre-registered strikes, a new artillery marker is available. a.	When placed from the Markers window, the marker on the left is available. Select “Change Grid Location” from the menu to note the map/hex location. b.	Then, select “Hide Grid Location” from the menu to obscure it, resulting in the middle marker. This marker can be placed on the record track as normal. c.	Select the “Fire for Effect” option to reveal the strike as an FFE marker. Scatter options are also available to use. There are markers for HE, Chemical, Smoke, MLRS, ADM, and DPICM rounds as well. 11.	NEW: Two buttons have been added to the main toolbar. These provide accuracy and drift results for paratroops. (See rule 16.7.2). Also NEW is a Drop Zone marker, with three different drop zones (1, 2, & 3 hex radius) that can be displayed as an overlay. 12.	NEW: Units with the yellow triangle designation have a sub-menu named Paratroop Drop added to their right click menu. This menu accesses the new drop zone buttons. This applies to the West German CDO and INF(Para) units (in StG, SaS), the Russian INF(Spetznaz) (StG) and the Czech INF(Para) units (in SaS). 13.	NEW: When using the artillery battalion rules presented in Defense of Frankfurt (rule 4.3), artillery battalions may have counterbattery fire missions. Using the right-click menu, this new label tag (“COUNTERBATTERY”) can be turned on for these pieces, to show this special fire mission.

Version 2.1 Multiple bug fixes, and a few new features. Also, Vassal version updated to 3.6.2 (there was a change in 3.6.1 that broke the module, but was fixed in 3.6.2):

1.	Fixed: Corrected the US gray asset infantry to allow it to be assigned to a unit HQ.

2.	Fixed: West German units that were reduced in strength did not maintain their HQ assignment.

3.	Fixed: The West German Blue infantry did not reduce in strength.

4.	Fixed: The West German Gray Jaguar-2 did not have the ‘NATO Vehicle’ classification, so it couldn’t have the End Ops/Disrupted/Out of Command markers assigned to it.

5.	Fixed: End Operations cards have a command to send them back to the Formation Deck (when set aside due to rule 2.3.7)

6.	Fixed: The HQ range on the US Red HQ did not display properly.

7.	Fixed: The Chemical Attack area of effect also automatically goes away when using the “Delete Admin Markers” button.

8.	Fixed: US gray assets did not preserved the HQ color assignment when reduced.

9.	Fixed: US gray assets did not show the US Movement Trail.

10.	Fixed: Soviet BRDM-2 correctly maintains status when reduced.

11.	NEW: Movement trails can be toggled on/off via the Alt+M hotkey.

12.	NEW: Smoke markers: The smoke admin marker can be placed on the map and used to determine scatter and secondary drift. Once the strike hex is confirmed, select “Place Smoke on Map” and you’ll get a smoke marker. The smoke marker is replaced by a “Smoke Thinning” marker at the start of the turn, when you press the “Delete Admin Markers” button.

13.	NEW: End Ops Counter: On the turn track window, a counter has been placed between the Formation and Discards deck. It will count how many End Operations cards have been drawn in the round.

Version 2.0 Multiple changes to how status markers are handled. Individual markers are handled as tags on each unit piece. An update pdf is included in the module, and can be viewed from the Help menu. Attack ranges for AP and HE are included for each unit, as well as an overlay showing those ranges. Module is not compatible with vassal 3.6.1, but does work in 3.6.0.

Version 1.31

Added missing Soviet Tunguska counter to Defense of Frankfurt

Now compatible with Vassal v3.4.9

Version 1.3

Updated WaW85 modules, with many corrections and additions, including several suggested by the wargaming community:

LOS tool now dims unit counters and markers, rather than making them invisible

Added 'Attack' tool that works similar to the LOS tool, indicating which unit is attacking, including 'From' and 'To' hexes

Removed visible hex numbering, since the maps have the hex numbers in the artwork; hex numbering still reported

Changed FFE marker from sticky to regular marker; FFE marker can now be placed on top of stack

Added additional zoom factors to make viewing multi-map configurations possible

Added right-click option to 'Add HQ' to all transport and amphibious transport units; also added to WGER Munga 106MM RR units

Added right-click option for placing Missile markers on relevant units; cycles through Reloading, Low Ammo, Out of Ammo

Added right-click option to Recon units to 'Spot Concealed' units at a distance of 5 hexes

Added right-click option to Helo units for 'Nap of the Earth' and 'Landed' markers

Added right-click option to all vehicle units to 'Place Wrecks' marker at bottom of stack

Added a '6-dice' button to the toolbar

Added the Notes window to the toolbar

Version 1.2

Added missing attached (White Stripe) units from Defense of Frankfurt

Version 1.1

World at War 85: Storming the Gap core module