Module:Drive on Kursk: July 1943

Files

 * }

Comments

 * v1.01: fixed a few missing units from the setup


 * From S&T Magazine #253
 * Fixed a few printed counter errors during production: a few Soviet units had incorrect graphics on the back, denoting them as non-Reserve units, or 5 Soviet units had Russian control markers on their backs. One German unit mislabled; this was corrected also.
 * Units have a feature to send them to the correct "Dead Pool" when eliminated. This helps in keeping the running VP calculation critical to determining a victor. Right-click a unit, choose the feature in the drop-down, and then open the Dead Pool display to find the unit "transported" there, and a message in the text buffer also appears.

Players

 * someguy@example.com@Some Guy