File:FoF Vietnam v1-4 4 CGP.vmod

Mod of Vietnam 1.4 file; now with added Australians!

v1.44 Changelog:

Added - ORBAT and new pieces for D Coy, 6th Bn Royal Australian Rifles

Added - Australian Leader counters

Added - Australian M113 troop (I made up the stats - happy to discuss)

Added - 'Turn Sequence' in Charts

Added - 'Starlight Scope' counter in the Asset tab for night missions. I played Vietnam mission 2 recently and thought they were a needed counter?

Added - 'Not Spotted' counter in the Cover tab for newly arriving enemy units

Added - functionality to better handle hits on Australian three-step units (see the right click menu - it automatically sets the right counters)

Modified - behaviour of Australian LATs (using 'replace' rather than 'add' units to the right-click menu)

Modified - Vehicles chart to just show Vietnam units (incl new M113)

Modified - Potential Contact deck to make creating a random deck easier (I couldn’t get the original mod’s random cards functionality to work right?)

Modified - Helicopter Staging Areas card to better reflect cyclical nature of movement (Image credit: Ben Hull file on BGG)

Deleted - a few of the VASSAL UI buttons that I never used

To come in v1.45:

Correction to M113 counters (to A C firepower, rather than H V)

Enable the three-step functionality from 1.44 for US units

Implement casualty handling for 2-step units