File:HWTR v1.70.vmod

Summary
• Added newly created PDF charts to Help menu: Terrain Effects, Fire Combat, Close Action, Disruption, Weather/Air Landing, Airstrike Bombardment. • Changed main board to North-South map orientation, so place names read normally. • Added colored indicator bars to map edges to delineate connection to Off-Map-Movement display. • Replaced OMMD with new version matching map edge bars, and a miniature map graphic. • Added inventory buttons, access restricted to the owning side. • Aligned (mostly) the random-sized buttons on the vmod main map display. • Wrapped longer button title text to two lines to conserve horizontal space. • Created snap-to grids and cleaned up both Turn/reinforcement tracks. • Updated dice rollers, inserting result images to the chat/message window and used new, different colored images for each die. • Vmod title changed to HTWR_vxxx to reflect initialism used within the rules. • Improved Hit pip handling – removed separate Activation, added Reset Hits to do that. • Added Mark as Fired flag, and Clear Fired Markers button on main window next to Clear Moved button. • Moved Travel mode [T] flag to center between Strength and Efficiency like many of the printed counters. • Changed separate "Dsrp" marker to invoke layer with large red X and "DISRPTD" label. • Added "Set Supply Status" tri-layer: Default (in supply), OoS, and Depleted/No Ammo. • Better logging for the above. • Add menu command and logging for "Send to Eliminated units box". • Added Barrage marker. • Added small "XXX" marks to the map indicating 3-hex distance either side of the highway from south edge to Arnhem. Note that this results in significantly larger file size for the maps and overall vmod.