Module:Battlestar Galactica: The Board Game

Files

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Comments
A semi-cooperative adventure game themed around the epic and widely-acclaimed Sci Fi Channel series, Battlestar Galactica. As per FFG policy, all loyalty item card texts are blank to ensure players own a copy.

v.1.5.2

Base + Pegasus: 1) Added the ability to add cards and Character card to the player hand through right click menu, makes drawing cards slightly easier 2) Added some extra reporting 3) Made destination cards not stack so now you can arrange them as in the actual game to just show distance travelled below the objective card 4) Fixed Treachery card names

Exodus 1) Added Ionian Nebula components 2) Original or new Basestar damage tokens can be sent to the game box

Exodus - Cylon Fleet 1) Mark VIIs start damaged 2) Small graphical update

v.1.5.1

Fixes (important):

Battlestar Galactica FFG 1.5.1 1) Fixed shuffling on startup causing many issues. Still shuffles but will not do it for every player or on loading of a file or using log files 2) Added a lot more reporting as per player request 3) Allowed sending certain cards to the game box such as Quorum cards that require it Battlestar Pegasus FFG 1.5.1 1) Upgraded the graphics to the standard of the other modules 2) Added reporting for the Pegasus board Battlestar Exodus CylonFleet 1.0.1 1) Ensured everything has proper and unique names so reporting is meaningful 2) Added reporting for the Cylon Fleet board 3) Cylon attack cards and Mining asteroid destination get sent to the game box rather than discarded

Paul's improvements:

Battlestar Galactica and Pegasus extension: 1) Shuffling happens automatically on start of the module but needs to be done manually from then on.  Decks that can't be shuffled by right click are auto shuffled. 2)  Lots of graphical enchancements, Pegasus graphics enhancements will be finished in later Pegasus extension release 3) Pilot Tokens improved, graphics and removal when going to reserves or damaged 4)  Quorum card doesn't flip when placed on main board fix so players can exchange secretly 5) Civilian & Cylon Ships behave as normal, removing on jump but if Exodus Cylon Fleet module is applied they will not remove on Jump. 6)  Functionality added to discard relevant cards for Cylon Fleet, happens automatically when you apply Cylon Fleet module. 7) Added title cards (Just added Pegasus ones to base game as they supersede and correct base game and using them isn't different) 8)  Added objective cards 9) Added tons of Exodus functionality that is hidden until the relevant module is applied and activated 10) When Pegasus is applied the old Investigative Committee cards now get automatically sent to the game box 11) Character cards sorted and tabbed by type to aid choosing 12) Some decks are reversable so that you may look at the bottom card if using the Pegasus Oracle Quorum card 13) 7th Player added for Pegasus 7 player variant Exodus extension Everything is in game except the Ionian Nebula option which will come at a later date Exodus - Cylon Fleet option To be used with the Exodus extension if playing with the Cylon Fleet option

Players

 * advsqdldr@gmail.com@Gherardo
 * edb41nl@yahoo.com@Lt.Gustl
 * vassal@meyer-net.dk@gert74