Module:Normandy '44

Files

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Comments
Variant 0.9
 * Removes movement trails per user request. Previously saved games are not compatible. For more info contact timothy.mccarron@sbcglobal.net@tmccarron

Changes in 0.9
 * The number of cadre units is now automatically tracked. When you reduce a 3-step unit to cadre, the markers will move automagically on the general records track
 * The unit names where shortened a bit to better fit the stack view popup
 * reassociated the markers with the commands for counter states after the Marker/Combat Marker windows were changed and references broken
 * moved the common commands from unit type definitions (e.g. USInfantry) to US/BR/DECombatUnit prototypes for easier maintance across 5 types of units per nationality; left only Entrenching and Scattered where applicable under the unit subtypes
 * created a sub-menu for the counter states for better readability
 * removed the "+2" from the IP markers graphic, it was a relic from playtest era, then copied from Ardennes '44 (where IPs add +2 DCB, whereas in N'44 they do not)
 * Added the box cover image to the splash screen
 * Movement trails added (CTRL-T)
 * Fixed the setup hex for 649 Ost/709th (should start in hex 3608 instead of 3606)
 * Hex & Unit ID's added to stack view and added magnification & padding to stack view popup
 * Send to Cadre Box shortcut changed to CTRL-C
 * "Show artillery range" context menu action added to HQ & artillery units (CTRL-A)

Minor glitches in module 0.6:
 * British 1st Corps HQ, once flipped to its moved side, cannot be flipped back to its operational side.
 * The Cadre Box should be renamed Dead Pile.

Players

 * xrubio@gmail.com@Xavier Rubio
 * polymath66@gmail.com@Paul-E