https://vassalengine.org/w/api.php?action=feedcontributions&user=DaveJM&feedformat=atomVassal - User contributions [en]2024-03-29T04:54:11ZUser contributionsMediaWiki 1.37.6https://vassalengine.org/w/index.php?title=Module:Onslaught&diff=74670Module:Onslaught2023-06-25T15:25:13Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=onsbc.jpg|publisher=TSR|year=1987|era=WWII|topic=Western Front|scale=Operational|players=2 to 2|length=Long}}<br />
<br />
__NOTOC__<br />
<br />
== Files == <br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version=1.5}}<br />
{{ModuleFile|filename=Onslaught_1.5.vmod|description=Module|date=2023-06-25|size=6.91 Meg|compatibility=3.6.15}}<br />
{{ModuleVersion|version=1.4}}<br />
{{ModuleFile|filename=Onslaught_1.4.vmod|description=Module|date=2022-10-19|size=6.91 Meg|compatibility=3.6.7}}<br />
{{ModuleVersion|version=1.1}}<br />
{{ModuleFile|filename=Onslaught 1.1.vmod|description=Module|date=2021-1-24|size=6.91 Meg|compatibility=3.2.17}}<br />
{{ModuleVersion|version=1.0}}<br />
{{ModuleFile|filename=Onslaught_1_0.vmod|description=Module|date=2020-11-8|size=6.91 Meg|compatibility=unknown}}<br />
{{ModuleVersion|version=0.3}}<br />
{{ModuleFile|filename=onslaught.vmod|description=Module|date=unknown|size=unknown|compatibility=unknown}}<br />
{{ModuleFile|filename=onslaught_ver03.zip|description=Package|date=unknown|size=6363926|compatibility=unknown}}<br />
<br />
|} <br />
<br />
== Module Information ==<br />
<br />
{{ModuleContactInfo|maintainer={{email|takasawa@mars.dti.ne.jp|toshikazu}}|contributors={{email|takasawa@mars.dti.ne.jp|toshikazu}}, {{email|dave_j_march@yahoo.co.uk|Davejm}}}}<br />
<br />
== Comments ==<br />
<br />
Japanese re-issued version of TSR game by Kokusai-Tsushin Co., Ltd.<br />
<br />
V 1.5 Missing unit added.<br />
<br />
V 1.4 Updated to Vassal 3.6.7 and changes to Movement Trail<br />
<br />
V 1.2 has the correct Axis reinforcement's.<br />
<br />
V 1.1 has the missing Axis unit and small changes to the text line.<br />
<br />
V 1.0 Has had many new features added including markers to show the status of captured hex's.<br />
<br />
Start MT has the movement trail for all units switched on.<br />
<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px><br />
Image:onslaught.jpg<br />
</gallery><br />
<br />
== Players ==<br />
<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|takasawa@mars.dti.ne.jp|toshikazu}}<br />
* {{email|motoi@msf.biglobe.ne.jp|motoi}}<br />
* {{email|chiggy_von_richthofen@hotmail.com|Chiggy}}<br />
* {{email|ctyank@sbcglobal.net|Bruno Passacantando}}<br />
</div></div>DaveJMhttps://vassalengine.org/w/index.php?title=File:Onslaught_1.5.vmod&diff=74668File:Onslaught 1.5.vmod2023-06-25T15:28:51Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=File:Across_Suez_1_3.vmod&diff=73021File:Across Suez 1 3.vmod2022-12-30T10:49:04Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Across_Suez&diff=73020Module:Across Suez2022-12-30T16:01:05Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=asbc.jpg|publisher=Simulations Publications, Inc.|year=1980|era=Modern Warfare|topic=Middle East Conflict|scale=Operational|players=2 to 2|length=120 mins}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}} <br />
{{ModuleVersion|version=none}}<br />
{{ModuleFile|filename=Suez.zip|description=Main module file|date=unknown|size=248236|compatibility=unknown}}<br />
{{ModuleVersion|version=Across_Suez_1.3}}<br />
{{ModuleFile|filename=Across_Suez_1_3.vmod|description=Main module file|date=2022-12-30|size=|compatibility=3.6.7}}<br />
{{ModuleVersion|version=Across_Suez_1.2}}<br />
{{ModuleFile|filename=Across_Suez_1_2.vmod|description=Main module file|date=2022-10-15|size=|compatibility=3.6.7}}<br />
{{ModuleVersion|version=Across_Suez_1.1 minor changes.}}<br />
{{ModuleFile|filename=Across_Suez_1_1.vmod|description=Main module file|date=2021-07-28|size=|compatibility=3.2.17}}<br />
|}<br />
{{ModuleVersion|version=1.0}}<br />
{{ModuleFile|filename=AcrossSuez-v10.vmod|description=Main module file|date=2019-07-14|size=|compatibility=3.2.17}}<br />
|}<br />
<br />
== Module Information ==<br />
<br />
{{ModuleContactInfo|maintainer=NONE|contributors={{email|fermendzin@charter.net|fermendzin}},{{email|jzedward@hotmail.com|John Edwards [jzedward]}},{{email|dave_j_march@yahoo.co.uk|Davejm}}}}<br />
<br />
== Comments ==<br />
V1.3 is a minor update mostly to correct a unit in the wrong hex at the start of the game.<br />
<br />
V1.2 is updated to 3.6.7. The Attack Markers are now on a right click dropdown menu. Movement trail displays one unit at a time when left clicked any time up to all moves being cleared. Works for the recipient when PBEM.<br />
<br />
Thanks to fermendzin for the module page creation and first module release. jzedward has added an alternative module for players' amusement.<br />
This is a small and fast paced simulation of the battles across the Suez canal in the 1973 Arab-Israeli war from SPI.<br />
<br />
[https://boardgamegeek.com/boardgame/9577/across-suez '''BoardGameGeek link''']<br />
<br />
<br />
== Screen Shots ==<br />
<gallery widths=300px heights=200px><br />
Image:Across_Suez_play_snippet.PNG<br />
</gallery><br />
<br />
== Players ==<br />
<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|fermendzin@charter.net|fermendzin}}<br />
* {{email|msk.goss@sbcglobal.net|usapatriot1963}}<br />
* {{email|dclarsen@iinet.net.au|fenris}}<br />
* {{email|andyv85217@q.com|andy1bad}}<br />
* {{email|andrewmaly@gmail.com|anomaly99}}<br />
*{{email|timelegend@hotmail.com|dmsheppard1949}}<br />
* {{email|aamir.zakaria@gmail.com|RedFalcon}}<br />
* {{email|jzedward@hotmail.com|John Edwards [jzedward]}}<br />
<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Battle_for_Moscow_II&diff=72689Module:Battle for Moscow II2022-11-11T14:49:51Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=BFM_II.jpg|publisher=ETO|year=2021|era=WWII|topic=Eastern Front|series=|scale=Operational|players=1 to 2|length=5 to 10 hours}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version= Vlog Combat Demo}}<br />
{{ModuleFile|filename=B4M2_Combat_Demo.vlog}}<br />
{{ModuleVersion|version= Version 1.0}}<br />
{{ModuleFile|filename=B4M2_V_1.0.vmod|description=module|date=22-10-29|size=|compatibility=3.6.7}}<br />
{{ModuleVersion|version= Version 0.5}}<br />
{{ModuleFile|filename=BfM2v0.5 beta.vmod|description=module|date=22-06-12|size=|compatibility=3.5.8}}<br />
|}<br />
<br />
<br />
== Module Information ==<br />
{{ModuleContactInfo|maintainer={{email|dave_j_march@yahoo.co.uk|Davejm}}|contributors=}}<br />
<br />
== Change Log ==<br />
<br />
== Comments ==<br />
The Combat Demo vlog shows several combats and how the various markers can be used. These markers need not be used all the time but can be very useful especially in PBEM to remove any ambiguity which might otherwise have occurred. To use open B4M2, select load saved game, load the vlog from where you saved it after downloading it and then use the step forward icon, the arrow 2nd from the left on the toolbar. At any time the Charts, Turn Track, or Aid can be viewed. <br />
<br />
Version 1 includes more features to enhance both live play and PBEM. <br />
These features include on the right click dropdown menu the ability to create die and combat results. Buttons to remove with one click attack markers, die, combat results and combat odds markers. <br />
There is an example set up and an Aid button containing some of the rules in separate tabs for quick and easy reference as well as some information on how to use the module. <br />
<br />
Battle for Moscow II is not exactly the classic introductory game from 1986, but a lower-complexity wargame <br />
created to stairstep players up to the full series of Frank Chadwick’s ETO games. B4M2 is the first <br />
in a new series of smaller campaigns using its own “hybrid” Battles for Europe game engine.<br />
<br />
Board Games Geek https://boardgamegeek.com/boardgame/197297/battle-moscow-ii<br />
<br />
For more information see https://www.watchword.biz/post/free-battle-for-moscow-ii-beta-kit<br />
<br />
This module is an adaptation of the module which is included in the free beta kit and is posted<br />
here with the permission of Gerald Johnson.<br />
<br />
Read the notes for some of the new features.<br />
<br />
Rules included in the module.<br />
<br />
<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px perrow=3><br />
Image:B4M2.jpg<br />
<br />
</gallery><br />
<br />
== Players ==<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|someguy@example.com|Some Guy}}<br />
* {{email|polymath66@gmail.com|Paul-E}}<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Battle_for_Moscow_II&diff=72680Module:Battle for Moscow II2022-11-10T15:33:59Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=BFM_II.jpg|publisher=ETO|year=2021|era=WWII|topic=Eastern Front|series=|scale=Operational|players=1 to 2|length=5 to 10 hours}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version= Vlog Combat Demo}}<br />
{{ModuleFile|filename=B4M2_Combat_Demo.vlog}}<br />
{{ModuleVersion|version= Version 1.0}}<br />
{{ModuleFile|filename=B4M2_V_1.0.vmod|description=module|date=22-10-29|size=|compatibility=3.6.7}}<br />
{{ModuleVersion|version= Version 0.5}}<br />
{{ModuleFile|filename=BfM2v0.5 beta.vmod|description=module|date=22-06-12|size=|compatibility=3.5.8}}<br />
|}<br />
<br />
<br />
== Module Information ==<br />
{{ModuleContactInfo|maintainer={{email|dave_j_march@yahoo.co.uk|Davejm}}|contributors=}}<br />
<br />
== Change Log ==<br />
<br />
== Comments ==<br />
The Combat Demo vlog shows several combats and how the various markers can be used. These markers need not be used all the time but can be very useful especially in PBEM to remove any ambiguity which might otherwise have occurred. To use open B4M2, select load saved game, load the vlog from where you saved it after downloading it and then use the step forward icon, the arrow 2nd from the left on the toolbar. At any time the Charts, Turn Track, or Aid can be viewed. <br />
<br />
Version 1 includes more features to enhance both live play and PBEM. <br />
<br />
Battle for Moscow II is not exactly the classic introductory game from 1986, but a lower-complexity wargame <br />
created to stairstep players up to the full series of Frank Chadwick’s ETO games. B4M2 is the first <br />
in a new series of smaller campaigns using its own “hybrid” Battles for Europe game engine.<br />
<br />
Board Games Geek https://boardgamegeek.com/boardgame/197297/battle-moscow-ii<br />
<br />
For more information see https://www.watchword.biz/post/free-battle-for-moscow-ii-beta-kit<br />
<br />
This module is an adaptation of the module which is included in the free beta kit and is posted<br />
here with the permission of Gerald Johnson.<br />
<br />
Read the notes for some of the new features.<br />
<br />
Rules included in the module.<br />
<br />
<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px perrow=3><br />
Image:B4M2.jpg<br />
<br />
</gallery><br />
<br />
== Players ==<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|someguy@example.com|Some Guy}}<br />
* {{email|polymath66@gmail.com|Paul-E}}<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=File:B4M2_Combat_Demo.vlog&diff=72674File:B4M2 Combat Demo.vlog2022-11-10T14:50:26Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Battle_for_Moscow_II&diff=72540Module:Battle for Moscow II2022-10-29T14:47:00Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=BFM_II.jpg|publisher=ETO|year=2021|era=WWII|topic=Eastern Front|series=|scale=Operational|players=1 to 2|length=5 to 10 hours}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version= Version 1.0}}<br />
{{ModuleFile|filename=B4M2_V_1.0.vmod|description=module|date=22-10-29|size=|compatibility=3.6.7}}<br />
{{ModuleVersion|version= Version 0.5}}<br />
{{ModuleFile|filename=BfM2v0.5 beta.vmod|description=module|date=22-06-12|size=|compatibility=3.5.8}}<br />
|}<br />
<br />
== Module Information ==<br />
{{ModuleContactInfo|maintainer={{email|dave_j_march@yahoo.co.uk|Davejm}}|contributors=}}<br />
<br />
== Change Log ==<br />
<br />
== Comments ==<br />
Version 1 includes more features to enhance both live play and PBEM. <br />
<br />
Battle for Moscow II is not exactly the classic introductory game from 1986, but a lower-complexity wargame <br />
created to stairstep players up to the full series of Frank Chadwick’s ETO games. B4M2 is the first <br />
in a new series of smaller campaigns using its own “hybrid” Battles for Europe game engine.<br />
<br />
Board Games Geek https://boardgamegeek.com/boardgame/197297/battle-moscow-ii<br />
<br />
For more information see https://www.watchword.biz/post/free-battle-for-moscow-ii-beta-kit<br />
<br />
This module is an adaptation of the module which is included in the free beta kit and is posted<br />
here with the permission of Gerald Johnson.<br />
<br />
Read the notes for some of the new features.<br />
<br />
Rules included in the module.<br />
<br />
<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px perrow=3><br />
Image:B4M2.jpg<br />
<br />
</gallery><br />
<br />
== Players ==<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|someguy@example.com|Some Guy}}<br />
* {{email|polymath66@gmail.com|Paul-E}}<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Battle_for_Moscow_II&diff=72532Module:Battle for Moscow II2022-10-28T21:01:24Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=BFM_II.jpg|publisher=ETO|year=2021|era=WWII|topic=Eastern Front|series=|scale=Operational|players=1 to 2|length=5 to 10 hours}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version= Version 1.0}}<br />
{{ModuleFile|filename=BfM2_V_1.0.vmod|description=module|date=22-10-29|size=|compatibility=3.6.7}}<br />
|}<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version= Version 0.5}}<br />
{{ModuleFile|filename=BfM2v0.5 beta.vmod|description=module|date=22-06-12|size=|compatibility=3.5.8}}<br />
|}<br />
<br />
== Module Information ==<br />
{{ModuleContactInfo|maintainer={{email|dave_j_march@yahoo.co.uk|Davejm}}|contributors=}}<br />
<br />
== Change Log ==<br />
<br />
== Comments ==<br />
Version 1 includes more features to enhance both live play and PBEM. <br />
<br />
Battle for Moscow II is not exactly the classic introductory game from 1986, but a lower-complexity wargame <br />
created to stairstep players up to the full series of Frank Chadwick’s ETO games. B4M2 is the first <br />
in a new series of smaller campaigns using its own “hybrid” Battles for Europe game engine.<br />
<br />
Board Games Geek https://boardgamegeek.com/boardgame/197297/battle-moscow-ii<br />
<br />
For more information see https://www.watchword.biz/post/free-battle-for-moscow-ii-beta-kit<br />
<br />
This module is an adaptation of the module which is included in the free beta kit and is posted<br />
here with the permission of Gerald Johnson.<br />
<br />
Read the notes for some of the new features.<br />
<br />
Rules included in the module.<br />
<br />
<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px perrow=3><br />
Image:B4M2.jpg<br />
<br />
</gallery><br />
<br />
== Players ==<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|someguy@example.com|Some Guy}}<br />
* {{email|polymath66@gmail.com|Paul-E}}<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=File:B4M2_V_1.0.vmod&diff=72513File:B4M2 V 1.0.vmod2022-10-28T20:39:13Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Onslaught&diff=72441Module:Onslaught2022-10-19T13:59:43Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=onsbc.jpg|publisher=TSR|year=1987|era=WWII|topic=Western Front|scale=Operational|players=2 to 2|length=Long}}<br />
<br />
__NOTOC__<br />
<br />
== Files == <br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version=1.4}}<br />
{{ModuleFile|filename=Onslaught_1.4.vmod|description=Module|date=2022-10-19|size=6.91 Meg|compatibility=3.6.7}}<br />
{{ModuleVersion|version=1.1}}<br />
{{ModuleFile|filename=Onslaught 1.1.vmod|description=Module|date=2021-1-24|size=6.91 Meg|compatibility=3.2.17}}<br />
{{ModuleVersion|version=1.0}}<br />
{{ModuleFile|filename=Onslaught_1_0.vmod|description=Module|date=2020-11-8|size=6.91 Meg|compatibility=unknown}}<br />
{{ModuleVersion|version=0.3}}<br />
{{ModuleFile|filename=onslaught.vmod|description=Module|date=unknown|size=unknown|compatibility=unknown}}<br />
{{ModuleFile|filename=onslaught_ver03.zip|description=Package|date=unknown|size=6363926|compatibility=unknown}}<br />
<br />
|} <br />
<br />
== Module Information ==<br />
<br />
{{ModuleContactInfo|maintainer={{email|takasawa@mars.dti.ne.jp|toshikazu}}|contributors={{email|takasawa@mars.dti.ne.jp|toshikazu}}, {{email|dave_j_march@yahoo.co.uk|Davejm}}}}<br />
<br />
== Comments ==<br />
<br />
Japanese re-issued version of TSR game by Kokusai-Tsushin Co., Ltd.<br />
<br />
V 1.4 Updated to Vassal 3.6.7 and changes to Movement Trail<br />
<br />
V 1.2 has the correct Axis reinforcement's.<br />
<br />
V 1.1 has the missing Axis unit and small changes to the text line.<br />
<br />
V 1.0 Has had many new features added including markers to show the status of captured hex's.<br />
<br />
Start MT has the movement trail for all units switched on.<br />
<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px><br />
Image:onslaught.jpg<br />
</gallery><br />
<br />
== Players ==<br />
<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|takasawa@mars.dti.ne.jp|toshikazu}}<br />
* {{email|motoi@msf.biglobe.ne.jp|motoi}}<br />
* {{email|chiggy_von_richthofen@hotmail.com|Chiggy}}<br />
* {{email|ctyank@sbcglobal.net|Bruno Passacantando}}<br />
</div></div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Across_Suez&diff=72440Module:Across Suez2022-10-19T10:09:57Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=asbc.jpg|publisher=Simulations Publications, Inc.|year=1980|era=Modern Warfare|topic=Middle East Conflict|scale=Operational|players=2 to 2|length=120 mins}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}} <br />
{{ModuleVersion|version=none}}<br />
{{ModuleFile|filename=Suez.zip|description=Main module file|date=unknown|size=248236|compatibility=unknown}}<br />
{{ModuleVersion|version=Across_Suez_1.2}}<br />
{{ModuleFile|filename=Across_Suez_1_2.vmod|description=Main module file|date=2022-10-15|size=|compatibility=3.6.7}}<br />
{{ModuleVersion|version=Across_Suez_1.1 minor changes.}}<br />
{{ModuleFile|filename=Across_Suez_1_1.vmod|description=Main module file|date=2021-07-28|size=|compatibility=3.2.17}}<br />
|}<br />
{{ModuleVersion|version=1.0}}<br />
{{ModuleFile|filename=AcrossSuez-v10.vmod|description=Main module file|date=2019-07-14|size=|compatibility=3.2.17}}<br />
|}<br />
<br />
== Module Information ==<br />
<br />
{{ModuleContactInfo|maintainer=NONE|contributors={{email|fermendzin@charter.net|fermendzin}},{{email|jzedward@hotmail.com|John Edwards [jzedward]}},{{email|dave_j_march@yahoo.co.uk|Davejm}}}}<br />
<br />
== Comments ==<br />
V1.2 is updated to 3.6.7. The Attack Markers are now on a right click dropdown menu. Movement trail displays one unit at a time when left clicked any time up to all moves being cleared. Works for the recipient when PBEM.<br />
<br />
Thanks to fermendzin for the module page creation and first module release. jzedward has added an alternative module for players' amusement.<br />
This is a small and fast paced simulation of the battles across the Suez canal in the 1973 Arab-Israeli war from SPI.<br />
<br />
[https://boardgamegeek.com/boardgame/9577/across-suez '''BoardGameGeek link''']<br />
<br />
<br />
== Screen Shots ==<br />
<gallery widths=300px heights=200px><br />
Image:Across_Suez_play_snippet.PNG<br />
</gallery><br />
<br />
== Players ==<br />
<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|fermendzin@charter.net|fermendzin}}<br />
* {{email|msk.goss@sbcglobal.net|usapatriot1963}}<br />
* {{email|dclarsen@iinet.net.au|fenris}}<br />
* {{email|andyv85217@q.com|andy1bad}}<br />
* {{email|andrewmaly@gmail.com|anomaly99}}<br />
*{{email|timelegend@hotmail.com|dmsheppard1949}}<br />
* {{email|aamir.zakaria@gmail.com|RedFalcon}}<br />
* {{email|jzedward@hotmail.com|John Edwards [jzedward]}}<br />
<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=File:Across_Suez_1_2.vmod&diff=72431File:Across Suez 1 2.vmod2022-10-19T09:57:16Z<p>DaveJM: Updated to Vassal 3.6
Attack Markers on right click dropdown menu. Movement Trail altered.</p>
<hr />
<div>== Summary ==<br />
Updated to Vassal 3.6<br />
Attack Markers on right click dropdown menu. Movement Trail altered.</div>DaveJMhttps://vassalengine.org/w/index.php?title=File:Onslaught_1.4.vmod&diff=72429File:Onslaught 1.4.vmod2022-10-19T13:53:16Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Battle_for_Moscow_II&diff=71444Module:Battle for Moscow II2022-06-18T10:52:59Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=BFM_II.jpg|publisher=ETO|year=2021|era=WWII|topic=Eastern Front|series=|scale=Operational|players=1 to 2|length=5 to 10 hours}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version= 0.5}}<br />
{{ModuleFile|filename=BfM2v0.5 beta.vmod|description=module|date=22-06-12|size=|compatibility=3.5.8}}<br />
|}<br />
<br />
== Module Information ==<br />
{{ModuleContactInfo|maintainer={{email|dave_j_march@yahoo.co.uk|Davejm}}|contributors=}}<br />
<br />
== Change Log ==<br />
<br />
== Comments ==<br />
Battle for Moscow II is not exactly the classic introductory game from 1986, but a lower-complexity wargame <br />
created to stairstep players up to the full series of Frank Chadwick’s ETO games. B4M2 is the first <br />
in a new series of smaller campaigns using its own “hybrid” Battles for Europe game engine.<br />
<br />
For more information see https://www.watchword.biz/post/free-battle-for-moscow-ii-beta-kit<br />
<br />
This module is an adaptation of the module which is included in the free beta kit and is posted<br />
here with the permission of Gerald Johnson.<br />
<br />
Read the notes for some of the new features.<br />
<br />
Rules included in the module.<br />
<br />
<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px perrow=3><br />
Image:B4M2.jpg<br />
<br />
</gallery><br />
<br />
== Players ==<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|someguy@example.com|Some Guy}}<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=File:BFM_II.jpg&diff=71419File:BFM II.jpg2022-06-15T15:30:29Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Battle_for_Moscow_II&diff=71418Module:Battle for Moscow II2022-06-15T15:29:22Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=BFM II|publisher=ETO|year=2016|era=WWII|topic=Eastern Front|series=|scale=Operational|players=1 to 2|length=Not Known}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version= 0.5}}<br />
{{ModuleFile|filename=BfM2v0.5 beta.vmod|description=module|date=22-06-12|size=|compatibility=3.5.8}}<br />
|}<br />
<br />
== Module Information ==<br />
{{ModuleContactInfo|maintainer={{email|dave_j_march@yahoo.co.uk|Davejm}}|contributors=}}<br />
<br />
== Change Log ==<br />
<br />
== Comments ==<br />
Battle for Moscow II is not exactly the classic introductory game from 1986, but a lower-complexity wargame <br />
created to stairstep players up to the full series of Frank Chadwick’s ETO games. B4M2 is the first <br />
in a new series of smaller campaigns using its own “hybrid” Battles for Europe game engine.<br />
<br />
For more information see https://www.watchword.biz/post/free-battle-for-moscow-ii-beta-kit<br />
<br />
This module is an adaptation of the module which is included in the free beta kit and is posted<br />
here with the permission of Gerald Johnson.<br />
<br />
Read the notes for some of the new features.<br />
<br />
Rules included in the module.<br />
<br />
<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px perrow=3><br />
Image:B4M2.jpg<br />
<br />
</gallery><br />
<br />
== Players ==<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|someguy@example.com|Some Guy}}<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Battle_for_Moscow_II&diff=71414Module:Battle for Moscow II2022-06-14T15:24:56Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=|publisher=ETO|year=2016|era=WWII|topic=Eastern Front|series=|scale=Operational|players=1 to 2|length=Not Known}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version= 0.5}}<br />
{{ModuleFile|filename=BfM2v0.5 beta.vmod|description=module|date=22-06-12|size=|compatibility=3.5.8}}<br />
|}<br />
<br />
== Module Information ==<br />
{{ModuleContactInfo|maintainer={{email|dave_j_march@yahoo.co.uk|Davejm}}|contributors=}}<br />
<br />
== Change Log ==<br />
<br />
== Comments ==<br />
Battle for Moscow II is not exactly the classic introductory game from 1986, but a lower-complexity wargame <br />
created to stairstep players up to the full series of Frank Chadwick’s ETO games. B4M2 is the first <br />
in a new series of smaller campaigns using its own “hybrid” Battles for Europe game engine.<br />
<br />
For more information see https://www.watchword.biz/post/free-battle-for-moscow-ii-beta-kit<br />
<br />
This module is an adaptation of the module which is included in the free beta kit and is posted<br />
here with the permission of Gerald Johnson.<br />
<br />
Read the notes for some of the new features.<br />
<br />
Rules included in the module.<br />
<br />
<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px perrow=3><br />
Image:B4M2.jpg<br />
<br />
</gallery><br />
<br />
== Players ==<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|someguy@example.com|Some Guy}}<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Battle_for_Moscow_II&diff=71409Module:Battle for Moscow II2022-06-13T20:29:38Z<p>DaveJM: Created page with "{{GameInfo|image=|publisher=ETO|year=2016|era=WWII|topic=Eastern Front|series=|scale=Operational|players=1 to 2|length=Not Known}} == Files == {{ModuleFilesTable}} {{ModuleVersion|version= 0.5}} {{ModuleFile|filename=BfM2v0.5beta.vmod|description=module|date=22-06-12|size=|compatibility=3.5.8}} |} == Module Information == {{ModuleContactInfo|maintainer={{email|dave_j_march@yahoo.co.uk|Davejm}}|contributors=}} == Change Log == == Comments == Battle for Moscow II is no..."</p>
<hr />
<div>{{GameInfo|image=|publisher=ETO|year=2016|era=WWII|topic=Eastern Front|series=|scale=Operational|players=1 to 2|length=Not Known}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version= 0.5}}<br />
{{ModuleFile|filename=BfM2v0.5beta.vmod|description=module|date=22-06-12|size=|compatibility=3.5.8}}<br />
|}<br />
<br />
== Module Information ==<br />
{{ModuleContactInfo|maintainer={{email|dave_j_march@yahoo.co.uk|Davejm}}|contributors=}}<br />
<br />
== Change Log ==<br />
<br />
== Comments ==<br />
Battle for Moscow II is not exactly the classic introductory game from 1986, but a lower-complexity wargame <br />
created to stairstep players up to the full series of Frank Chadwick’s ETO games. B4M2 is the first <br />
in a new series of smaller campaigns using its own “hybrid” Battles for Europe game engine.<br />
<br />
For more information see https://www.watchword.biz/post/free-battle-for-moscow-ii-beta-kit<br />
<br />
This module is an adaptation of the module which is included in the free beta kit and is posted<br />
here with the permission of Gerald Johnson.<br />
<br />
Read the notes for some of the new features.<br />
<br />
Rules included in the module.<br />
<br />
<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px perrow=3><br />
Image:B4M2.jpeg<br />
<br />
</gallery><br />
<br />
== Players ==<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|someguy@example.com|Some Guy}}<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=File:BfM2v0.5_beta.vmod&diff=71396File:BfM2v0.5 beta.vmod2022-06-12T14:38:23Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=File:B4M2.jpg&diff=71393File:B4M2.jpg2022-06-12T14:39:45Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Battle_for_Moscow&diff=71260Module:Battle for Moscow2022-05-10T14:46:02Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=bfmoscowbc.jpg|publisher=Web|year=1986|era=WWII|topic=Eastern Front|scale=Operational|players=2 to 2|length=90 mins|series=Campaigns in Russia}}<br />
<br />
__NOTOC__<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version=2.0}}<br />
{{ModuleFile|filename=Battle_for_Moscow_Expan_and_Winter_Off_2.0.vmod|description=Module|date=2022-05-10|compatibility=3.5}}<br />
{{ModuleVersion|version=1.0}}<br />
{{ModuleFile|filename=BattleforMoscow.vmod|description=Module|date=unknown|size=170002|compatibility=unknown}}<br />
{{ModuleVersion|version=Alternate (VPG remake)}}<br />
{{ModuleFile|filename=BFM.vmod|description=Module|date=unknown|size=170002|compatibility=unknown}}<br />
{{ModuleFile|filename=BFM-1.0.1.vmod|description=Module|date=2021-03-05|compatibility=3.5}}<br />
{{ModuleFile|filename=BFM-1.0.2.vmod|description=Module|date=2021-10-21|compatibility=3.5}}<br />
|}<br />
<br />
== Module Information ==<br />
<br />
{{ModuleContactInfo|maintainer={{email|drj@comhem.se|json99}}|contributors={{email|drj@comhem.se|json99}}, {{email|olivier@oberlabs.com|Olivier}},{{email|dave_j_march@yahoo.co.uk|Davejm}}}}<br />
<br />
== Comments ==<br />
<br />
A free introduction to Wargaming<br />
<br />
[http://grognard.com/bfm/ Battle for Moscow rules]<br />
<br />
V2.0 is the Original Battle For Moscow with the Expansion set and Winter Offensive. Rules within the module.<br />
<br />
=== Alternate Version ===<br />
<br />
The alternate version is of the 2009 reprint by Victory Point Games for the same game.<br />
<br />
Version 1.0.1 is adding chess clocks to help with tournament play.<br />
<br />
Version 1.0.2 of the Battle for Moscow vassal includes the following enhancements:<br />
*Select multiple pieces and add battle markers with single click<br />
*Use shortcut keys to place battle markers example "Ctrl+1" <br />
*Improved moved piece markers <br />
<br />
Known Bug for future version existing in v 1.0.1 & 1.0.2 <br />
The clear-attack-marker function should deselect all units as its final function. At the moment, it leaves all units that had an attack marker selected, so an incautious player will find themselves moving a lot of units while expecting to move just one. [The workaround is to click on the map after clearing the attack markers.]<br />
<br />
== Screen Shots ==<br />
<gallery><br />
</gallery><br />
<br />
== Players ==<br />
<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|willevanson@hotmail.com|Castaway99}}<br />
* {{email|drj@comhem.se|json99}}<br />
* {{email|msk.goss@sbcglobal.net|usapatriot1963}}<br />
* {{email|dclarsen@iinet.net.au|fenris}}<br />
* {{email|abi.dierecte@gmail.com|Rindu}}<br />
* {{email|jim_grognard@yahoo.com|JimGrognard}}<br />
* {{email|advalencia@gmail.com|RedBishop}}<br />
* {{email|marksheppard@verizon.net|marksheppard}}<br />
* {{email|mail@stewartnairn.wanadoo.co.uk|stewartnairn}}<br />
* {{email|jesse.escobedo@gmail.com|LordJesse}}<br />
* {{email|cragspider@yahoo.com|mortificator}}<br />
* {{email|markgoss1963@yahoo.com|destroyer1963}}<br />
* {{email|joshua@jagslife.com|J6A}}<br />
* {{email|polymath66@gmail.com|Paul-E}}<br />
</div></div>DaveJMhttps://vassalengine.org/w/index.php?title=File:Battle_for_Moscow_Expan_and_Winter_Off_2.0.vmod&diff=71255File:Battle for Moscow Expan and Winter Off 2.0.vmod2022-05-10T14:39:20Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=File:Board1.PNG&diff=70877File:Board1.PNG2022-04-03T13:30:50Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=File:NAW.jpg&diff=70876File:NAW.jpg2022-04-03T13:29:26Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=File:Napoleon_at_Waterloo_SPI_V1.0.vmod&diff=70874File:Napoleon at Waterloo SPI V1.0.vmod2022-04-03T13:32:49Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=File:Board1a.PNG&diff=70873File:Board1a.PNG2022-04-03T13:31:37Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Revolt_in_the_East:_Warsaw_Pact_Rebellion_in_the_1970%27s&diff=70193Module:Revolt in the East: Warsaw Pact Rebellion in the 1970's2022-01-28T15:47:40Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=pic64716.jpg|publisher=Simulations Publications, Inc.|year=1976|era=Modern|topic=The Cold War|series=|scale=Strategic|players=1 to 2|length=120}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version=2.0}}<br />
{{ModuleFile|filename=Revolt In The East SPI V2.0.vmod|description=Module|date=2022-01-10|size=|compatibility=3.5.8}}<br />
{{ModuleVersion|version=1.1}}<br />
{{ModuleFile|filename=Revolt In The East v1.vmod|description=Module|date=2021-03-17|size=|compatibility=3.5.2}}<br />
|}<br />
<br />
== Module Information ==<br />
{{ModuleContactInfo|maintainer=|contributors={{email|dave_j_march@yahoo.co.uk|Davejm}}}}<br />
<br />
== Comments ==<br />
From the William Hay collection.<br />
<br />
V2.0 includes all scenarios with the units in there starting hex's.<br />
<br />
There is a counter to show the number of city's in revolt.<br />
<br />
To see your opponents movement trail left click that unit. <br />
<br />
To place a Revolt Marker right click on the city hex and then left click.<br />
<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px perrow=3><br />
Image:RiTESPIMap.JPG<br />
</gallery><br />
<br />
== Players ==<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|someguy@example.com|Some Guy}}<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Breitenfeld&diff=69928Module:Breitenfeld2022-01-12T15:39:33Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=Bret.jpeg|publisher=Simulations Publications, Inc.|year=1976|era=Gunpowder|topic=Thirty Years War|series=|scale=Tactical|players=1 to 2|length=120 mins}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version= 1.0}}<br />
{{ModuleFile|filename=Breitenfeld V1.0.vmod|description=module|date=21-12-29|size=|compatibility=3.5.8}}<br />
|}<br />
<br />
== Module Information ==<br />
{{ModuleContactInfo|maintainer={{email|dave_j_march@yahoo.co.uk|Davejm}}|contributors=}}<br />
<br />
== Change Log ==<br />
<br />
== Comments ==<br />
Has the original SPI counters and an alternative set.<br />
Automatically counts the number of combat units eliminated.<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px perrow=3><br />
Image:BoardBret.jpg<br />
Image:Board02.PNG<br />
</gallery><br />
<br />
== Players ==<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|someguy@example.com|Some Guy}}<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Revolt_in_the_East:_Warsaw_Pact_Rebellion_in_the_1970%27s&diff=69918Module:Revolt in the East: Warsaw Pact Rebellion in the 1970's2022-01-11T15:10:17Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=pic64716.jpg|publisher=Simulations Publications, Inc.|year=1976|era=Modern|topic=The Cold War|series=|scale=Strategic|players=1 to 2|length=120}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version=2.0}}<br />
{{ModuleFile|filename=Revolt In The East SPI V2.0.vmod|description=Module|date=2022-01-10|size=|compatibility=3.5.8}}<br />
{{ModuleVersion|version=1.1}}<br />
{{ModuleFile|filename=Revolt In The East v1.vmod|description=Module|date=2021-03-17|size=|compatibility=3.5.2}}<br />
|}<br />
<br />
== Module Information ==<br />
{{ModuleContactInfo|maintainer=|contributors={{email|dave_j_march@yahoo.co.uk|Davejm}}}}<br />
<br />
== Comments ==<br />
From the William Hay collection.<br />
<br />
V2.0 includes all scenarios with the units in there starting hex's.<br />
<br />
There is a counter to show the number of city's in revolt.<br />
<br />
To see your opponents movement trail left click that unit. <br />
<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px perrow=3><br />
Image:RiTESPIMap.JPG<br />
</gallery><br />
<br />
== Players ==<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|someguy@example.com|Some Guy}}<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Breitenfeld&diff=69917Module:Breitenfeld2022-01-11T14:53:46Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=Bret.jpeg|publisher=Simulations Publications, Inc.|year=1976|era=Gunpowder|topic=Thirty Years War|series=|scale=Tactical|players=1 to 2|length=120 mins}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version= 1.0}}<br />
{{ModuleFile|filename=Breitenfeld V1.0.vmod|description=module|date=21-12-29|size=|compatibility=3.5.8}}<br />
|}<br />
<br />
== Module Information ==<br />
{{ModuleContactInfo|maintainer={{email|dave_j_march@yahoo.co.uk|Davejm}}|contributors=}}<br />
<br />
== Change Log ==<br />
<br />
== Comments ==<br />
Has the original SPI counters and an alternative set.<br />
Automatically counts the number of combat units eliminated.<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px perrow=3><br />
Image:BoardBret.jpg<br />
Image:Board02.png<br />
</gallery><br />
<br />
== Players ==<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|someguy@example.com|Some Guy}}<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=File:Board02.PNG&diff=69916File:Board02.PNG2022-01-11T14:55:12Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=File:BoardBret.jpg&diff=69915File:BoardBret.jpg2022-01-11T14:54:31Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=File:Breitenfeld_V1.0.vmod&diff=69914File:Breitenfeld V1.0.vmod2022-01-11T14:49:26Z<p>DaveJM: </p>
<hr />
<div></div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Breitenfeld&diff=69900Module:Breitenfeld2022-01-10T14:52:28Z<p>DaveJM: Created page with "{{GameInfo|image=Bret.jpeg|publisher=Simulations Publications, Inc.|year=1976|era=Gunpowder|topic=Thirty Years War|series=|scale=Tactical|players=1 to 2|length=120 mins}} ==..."</p>
<hr />
<div>{{GameInfo|image=Bret.jpeg|publisher=Simulations Publications, Inc.|year=1976|era=Gunpowder|topic=Thirty Years War|series=|scale=Tactical|players=1 to 2|length=120 mins}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version= 1.0}}<br />
{{ModuleFile|filename=Breitenfeld V1.0.vmod|description=module|date=21-12-29|size=|compatibility=3.5.8}}<br />
|}<br />
<br />
== Module Information ==<br />
{{ModuleContactInfo|maintainer={{email|dave_j_march@yahoo.co.uk|Davejm}}|contributors=}}<br />
<br />
== Change Log ==<br />
<br />
== Comments ==<br />
Has the original SPI counters and an alternative set.<br />
Automatically counts the number of combat units eliminated.<br />
== Screen Shots ==<br />
<gallery heights=200px widths=300px perrow=3><br />
Image:Board.jpeg<br />
Image:Board02.png<br />
</gallery><br />
<br />
== Players ==<br />
<div style="column-count: 4; -moz-column-count: 4; -webkit-column-count: 4"><br />
* {{email|someguy@example.com|Some Guy}}<br />
</div><br />
<br />
__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=Module:Revolt_in_the_East:_Warsaw_Pact_Rebellion_in_the_1970%27s&diff=69898Module:Revolt in the East: Warsaw Pact Rebellion in the 1970's2022-01-10T15:26:59Z<p>DaveJM: </p>
<hr />
<div>{{GameInfo|image=pic64716.jpg|publisher=Simulations Publications, Inc.|year=1976|era=Modern|topic=The Cold War|series=|scale=Strategic|players=1 to 2|length=120}}<br />
<br />
== Files ==<br />
{{ModuleFilesTable}}<br />
{{ModuleVersion|version=2.0}}<br />
{{ModuleFile|filename=Revolt In The East SPI V2.0.vmod|description=Module|date=2022-01-10|size=|compatibility=3.5.8}}<br />
|}<br />
{{ModuleVersion|version=1.1}}<br />
{{ModuleFile|filename=Revolt In The East v1.vmod|description=Module|date=2021-03-17|size=|compatibility=3.5.2}}<br />
|}<br />
<br />
== Module Information ==<br />
{{ModuleContactInfo|maintainer=|contributors={{email|dave_j_march@yahoo.co.uk|Davejm}}}}<br />
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== Comments ==<br />
From the William Hay collection<br />
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== Screen Shots ==<br />
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Image:RiTESPIMap.JPG<br />
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== Players ==<br />
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* {{email|someguy@example.com|Some Guy}}<br />
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__NOTOC__</div>DaveJMhttps://vassalengine.org/w/index.php?title=File:Revolt_In_The_East_SPI_V2.0.vmod&diff=69890File:Revolt In The East SPI V2.0.vmod2022-01-10T15:28:41Z<p>DaveJM: </p>
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<div></div>DaveJM