Module:Anzio Beachhead

From Vassal
Anzio Bhd splash.PNG
Publisher Simulations Publications, Inc. Era WWII
Year 1969 Topic Mediterranean Front
Players 1 to 2 Scale Operational
Length 3 hours


Files

Filename Filetype Size Date Compatibility Developer Other Contributors
1.1.0 by ?
Anzio_Beachhead_v1.1.vmod 2.33 MB 2021-10-31 3.5.8
1.0.1 by Christian Holm Christensen
AnzioBeachhead-ch-1.0.1.vmod 4.91 MB 2025-05-08 3.7 Christian Holm Christensen


Comments

These modules implement Anzio Beachhead by SPI - the 1969 edition. The latter MMP edition from 1990 is a very different game.

Period WWII
Theatre Mediterranean
Level Operational
Hex scale 1.4 km (0.9 miles)
Unit scale Regiment (|||)
Turn scale six days
# turns 7
Unit density Medium
Complexity 3 of 10
Solitaire 8 of 10

There are two implementations of this module

1.1.0 by ?

This is a fairly simple module. It uses the original Black'n'White board and some slighly edited counters.

ch-1.0.1 by Christian Holm Christensen

This module is more advanced. It uses new graphics based on Print'n'Play PDF.

Features:

  • Tutorial (embedded VLOG)
  • Battle markers
  • Automatisation
    • Odds markers
    • Battle resolution
    • Victory calculations
    • Reinforcements
    • Allied demoralised
    • Allied support
    • Move Allied (defensive) support to battles
  • Optional rules selection
  • Embedded rules
  • Moved and battle markers automatically cleared
  • Symbolic dice
  • Separate layers for units and markers

Note, use of the module features require the use of the Turn Tracker interface.

The code and sources of the module are available at GitLab, where you will also find the Print'n'Play PDF as well ast its sources (shared with this module).

Screen Shots

Players