From Vassal
Publisher Avalon Hill Era WWII
Year 1962 Topic Naval
Players 2 to 2 Scale Mixed
Length Medium


Filename Filetype Size Date Compatibility
Bismarck.vmod Module 9.96 MB unknown unknown
PLEASE PLEASE README FIRST!.txt Text 3 KB unknown unknown

Module Information

Maintainer jw62
Contributors jw62


New version 1.4. Move reporting has been disabled.


It is hard to think of everything. I think I did a fairly good job on this module. If mistakes are discovered by anyone then please by all means you are free to correct them and take credit for it.

I always liked the idea of injecting a hit record pad into a module for games that actually use a hit record pad. This was not easy. I had to dissect a submarine module that used hit record pads on screen. Little by little I learned how the author of that sub module did it.

I still think that the Vassal team should gear the Vassal engine with the ability to use hit record pads By this I mean that 10,000 images won't be needed to mimic a hit record pad, but allows the use of the mouse to hover around and make notes or check things off without typing anything. This would require adding a layer property to a map or record pad or whatever.

Screen Shots


  • jw62
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