Module:Magi-Nation Duel

From Vassal
MND thumb.jpg
Publisher Interactive Imagination Corporation Era Fantasy
Year 2000 Topic Economic
Players 2 to 4 Scale Abstract
Length medium

Files

Filename Filetype Size Date Compatibility
1.0
Magi_Nation_Duel_1.0.vmod module 73.66 MB 2025-02-08 3.7.14

Module Information

Maintainer Gattsu
Contributors

Comments

Collectible Card Game in which players are "Magi" using their powers to summon creatures to battle for them. Similar to Magic: The Gathering in many ways, except there are no "lands" or similar methods of generating magical power. Instead, players siphon power from their Magi or their monsters to perform attacks or put cards into play, thus controlling just how many powerful cards a player can attempt to unleash in a single turn. (in essence, you must sacrifice your own creatures to fuel more powerful attacks and techniques). The game was meant to target an audience of those that felt Pokemon was too much a kids game, but not ready to jump into the highly competitive (and 'older' target audience) of Magic: The Gathering. The concept also spawned a not-so-successful cartoon series and Game Boy Color video game. Starter decks include all the required counters, a six-sided die, quick reference player aids, and a play mat.

Version 1.0

This is the first version of an unofficial fan made Vassal module for "Magi-Mation Duel". Feel free to reach out for a game :)

Screen Shots

Players

  • gattsu