The Vassal Wiki has been retired and is no longer editable. For, documentation see the Documentation category of the forum. For the Module Library, see the new Module Library. If you have found a problem with conversion of module pages from the old module library to the new, please report it in the forum.


Module:Power Grid

From Vassal
Pic4459753.jpg
Publisher 2F-Spiele Era Modern
Year 2007 Topic Economic
Players 2 to 6 Scale Abstract
Length 120

Files

Filename Filetype Size Date Compatibility
1.58
Power_Grid_v1.58.vmod module 56.75 MB 2021-08-14 3.5.8
1.57
Power_Grid_v1.57.vmod module 56.78 MB 2021-06-30 3.5.7
1.55
Power_Grid_v1.55.vmod module 56.75 MB 2021-06-13 3.5.7
PG_PnP_Pack_1_v1.55.vmdx extension 17 MB 2021-06-13 3.5.7
1.54
Power_Grid_v1.54.vmod module 56.75 MB 2021-05-30 3.5.5
1.52
Power_Grid_v1.52.vmod module 56.75 MB 2021-05-25 3.5.5
1.51
Power_Grid_v1.51.vmod module 56.75 MB 2021-05-22 3.5.5
PG_PnP_Pack_1_v1.51.vmdx extension 17 MB 2021-05-22 3.5.5
1.42
Power_Grid_v1.42.vmod module 56.73 MB 2021-05-04 3.5.5
1.31
Power_Grid_v1.31.vmod module 56.58 MB 2021-04-03 3.5.4
1.3
Power_Grid_v1.3.vmod module 56.56 MB 2020-12-26 3.4.11
PG_PnP_Pack_1_v1.3.vmdx extension 16.99 MB 2021-02-12 3.4.12
1.2
Power_Grid_v1.2.vmod module 55.1 MB 2020-09-12 3.4.11
1.1
Power_Grid_v1.1.vmod module 54.93 MB 2020-09-12 3.4.8
1.0
PG_PnP_Pack_1_v1.0.vmdx extension 16.74 MB 2020-09-12 3.4.8
0.9
Power Grid v0.9.vmod module 59.72 MB 2020-09-12 3.4.1
PG PnP Pack 1 v0.9.vmdx extension 16.91 MB 2020-09-12 3.4.1
0.6
Power Grid.vmod module 13.19 MB 2020-09-06 3.3
PG PnP Pack 1.vmdx extension 16.61 MB 2020-09-08 3.3

Module Information

Maintainer R. Prasad
Contributors

Comments

  • Use the most current version of the main module and extension.
- Save the Power_Grid_v1.55.vmod file wherever you keep your Vassal modules (e.g., a folder called Vassal Modules).
- Also create a folder IN the Vassal Modules folder, with the same name + "_ext" (e.g., name the folder "Power_Grid_v1.55_ext").
- Place all _.vmdx files in that _ext folder. Currently there's just one extension, PG_PnP_Pack_1_v1.55.vmdx, which includes several print-and-play expansions found at https://www.boardgamegeek.com/geeklist/36523/ .
- Watch an overview of how to use the module here: https://www.youtube.com/watch?v=mdsosfTINL8
- There's also a Help File in the module with instructions on how to use the module.
- From 1.55 onwards: before clicking SETUP, delete unused player color houses from Turn Order track -- initial turn order will be randomized during setup. In later game turns, click the Set Turn Order button to automatically update turn order.
  • v1.54 Bug fix: resupply rate 0 fixed; and increased money supply in the bank.
  • v1.52 Bug fix: uranium resupply fixed.
  • v1.51
- Recharged Setup buttons available for ALL maps (including print-and-plays, with my interpretation of how they would translate to Recharged).
- Recharged Setup buttons delete 1st edition Setup button.
- Step 2 and Game End barriers placed automatically during setup.
- Fuel resupply levels for all maps now automatically update as the game Steps change.
- Bug fix: corrected Middle East Step 2 transition (remove worst plant x TWO).
- Bug fix: help file with links to rule files now works.
- Bug fix: city counter now updates only when player's house is moved (e.g., to next phase of Turn) _only in the Game Map window_.
  • v1.42 Features added:
- game setup scripting for each published map (recharged rules).
- game setup scripting using generic 1st edition .
- scripting for Step transitions.
- tracking for each player's cities built and best power plant.
  • v1.31 Bug fixes:
- Powering 14 cities corrected to pay 129 (not 128). NOTE: this bug will NOT be fixed in the pre-defined game setups; when creating a game, you will need to create your own setup (choose the map, set up the starting markets, etc.).
- Brazil setup uranium in market corrected
  • v1.3 Adds scripting to:
- draw new power plant and sort the market during Auction
- update power plant market (bury highest cost, draw replacement) during Bureaucracy
- update resource market (use Turn Tracker to set current Step) during Bureaucracy
  • v1.2
- Adds house markers to help color-blind players
- Adds buttons to indicate status during the power plant auction (Bidding, Passed, or Out)
- Displays more logging of player actions in the chat window
- Fixes bug in Green player hand (powering 3 cities was not paying correctly
  • v1.1
- now with current graphics for most (all but Quebec/B-W) Power Grid maps and fuel
- reworked interface: now multiple windows (map, power plants, and player hands) to allow variable zoom as needed
  • v0.9 Adds:
- buttons to pull fuel to market
- shopping cart (sums cost of fuel purchases)
- minor graphic updates
  • v0.6 Initial release.

Screen Shots

Players

  • Some Guy