The Vassal Wiki has been retired and is no longer editable. For, documentation see the Documentation category of the forum. For the Module Library, see the new Module Library. If you have found a problem with conversion of module pages from the old module library to the new, please report it in the forum.


Module:Turning Point Stalingrad

From Vassal
Tpsbc.jpg
Publisher Avalon Hill Era WWII
Year 1989 Topic Eastern Front
Players 2 to 2 Scale Operational
Length Medium


Files and Module Information

Filename Filetype Size Date Compatibility Developer Other Contributors
2.0
TPStalingrad_2_0.vmod Module 17.01 MB 2023-07-24 3.6.17 Jim Hunter Kurt Lorenz
1.0
TPStalingrad.vmod Module 2.99 MB unknown unknown Toze Santos Toze Santos

Change Log

Version 2.0 – Requires VASSAL Version 3.6.17 or later.

  • Corrected the at-start position of six units of the GE 29 Pz from Area 2 to Area 1.
  • Corrected the Spent side image of GE PAK-29 to show it starting in Area 2.
  • Corrected the Fresh side image of GE PAK-389 to have an underlined MF.
  • Corrected the Spent side image of GE 4-4-7 -/29 to show it appearing on Sep 20.
  • Corrected the Spent side image of the 3 1-2-4 brigades of RU 10 NKVD/270 which start in Area 58.
  • Disruption and Isolation status are intrinsically depicted on the combat counters themselves instead of by placing them under separate marker counters.
  • Map movement is reported to the Chat Log (unit ID, start and end locations).
  • Implemented Movement Trails.
  • Increased zoom on Mouse-over viewers and added text.
  • Eliminated Units Window shows current eliminated unit counts.
  • Sequence Automation – Implemented “End Player Impulse” buttons to notify module when their player impulses are done. Module automatically updates the Impulse Track, detects Day/Night changes, and advances the Turn Marker at dawn.
  • Automated Removal of Disruption – Each dawn, the module automatically changes the disruption state of every non-isolated unit which is Spent or D1 to Fresh.
  • Attack Automation – Implemented “Attack” button for player to specify OF and DF values of an attack. Module automatically rolls dice for attacker and defender (along with any counter-battery fire if applicable) and reports the results.
  • Russian Fire Support Automation – Russian artillery units can be specified as performing fire support of an upcoming attack. When the attack is rolled, module also rolls for counter-battery fire and disrupts the artillery if successful.
  • Russian Artillery Refit Automation - Added menu option to attempt refit of Russian artillery units. Module automatically rolls the refit attempt and clears the D1 status if successful.
  • Control Automation – Module automatically detects changes in Area/Zone control and uses blue or red crosshatch shading to show current control.
  • Armor Replacement Automation – Russian armor units in the Eliminated Units window are segregated to ease spotting and support a menu option to automatically rebuild them if the Russian has enough replacement points.
  • TPS Module User Guide – A detailed PDF file describing how to use the module is integrated into the module’s Help Menu.

Comments

Avalon Hill

Screen Shots

Players

  • Toze Santos
  • DerDiplomat
  • stephenq
  • Arnaud
  • Wneptune
  • MedievalBanquet
  • wga
  • Ulv Miller
  • EricDaRed
  • Synicbast
  • Wargamer777
  • pmiranda
  • zylin
  • barkmann
  • kaukrato
  • ecz
  • borat
  • daxelos
  • MTaylor
  • Bromhead
  • daxelos
  • Saufeius
  • BugDany
  • nitro50010
  • daxelos
  • nicolassabido
  • Dan67
  • zovs66
  • Don Lazov
  • etopp62