Module:Campaign Commander Volume III: Punic Island
From Vassal
Publisher | Bellica Third Generation | Era | Ancient |
---|---|---|---|
Year | 2011 | Topic | The Punic Wars |
Players | 2 to 2 | Scale | Operational |
Length | 200 min | Series | Campaign Commander |
Files
Filename | Filetype | Size | Date | Compatibility |
---|---|---|---|---|
1.03b | ||||
Punic_Island_-_v_1-03b.vmod | module | 33.81 MB | 2014-04-17 | 3.2.11 |
1.03 | ||||
Punic_Island_-_v_1-03.vmod | module | 33.81 MB | 2014-04-17 | 3.2.11 |
1.02 | ||||
Punic_Island_-_v_1-02.vmod | module | 33.65 MB | 2013-12-05 | 3.2 |
1.01 | ||||
Punic_Island_-_v_1-01.vmod | module | 33.62 MB | 2013-10-23 | 3.2 |
1.0 | ||||
Punic Island - v 1-0.vmod | module | 33.66 MB | 2013-10-17 | 3.2 |
Module Information
Maintainer | Judd Vance |
---|---|
Contributors |
Comments
Click "Charts" button on the icon menu bar and then select the "How to use this module" tab for tips on using the module.
1.03 updates:
- Added die roller to battle boards (1.03b).
- Right-click on resource marker and select "spend for operation" - it automatically reduces the count by one and adds an operation marker.
It then adjusts the player's supply marker to full supply.
- Right-click on the supply marker and select the option and it automatically adjusts for the correct number of supply points.
- Target marker in the battle board does not stick to units.
Reinforcements counters automatically play when events occur.
- Many events trigger when card is played (VP cards, Syracuse switches sides, etc).
- All map zones named
- Better Battle Chit mechanism
- Leaders are drawn randomly and automatically.
Screen Shots
Players
- Judd Vance
- Pierre Miranda
- Tal S