Module:Counter-Attack: The Battle of Arras, 1940
From Vassal
Publisher | Take Aim Designs | Era | WWII |
---|---|---|---|
Year | 2019 | Topic | Western Front |
Players | 2 to 2 | Scale | Operational |
Length | 120 min. |
Files
Filename | Filetype | Size | Date | Compatibility |
---|---|---|---|---|
3.0 | ||||
Counter-Attack_Arras_v3.vmod | module | 9.11 MB | 2022-03-12 | 3.6.5 |
1.1 | ||||
Counter-Attack_Arras1-1.vmod | module | 8.98 MB | 2020-11-15 | 3.2.17 |
1.0 | ||||
Counter-Attack_Arras.vmod | module | 8.95 MB | 2019-03-15 | 3.2.17 |
Module Information
Maintainer | |
---|---|
Contributors | Cundiff, Korval |
Comments
Version 3
MINOR Update from Version 2
- Add this version history file to module
- Change offboard zones names from "Name" to "Zone X: Name" for consistency w/ how onboard Areas display ("Area X: Name") and better player situational awareness
- Add [$PlayerName$] to all actions (Move, Flip, Eliminate, Remove from Game) to ensure who is doing the action is clear
- Add Zoom to RIP map window
- FIX Area 5 Zone definition (it previously included Area 5 and Area 10)
- Enable Stacking on both main map and RIP map (offsets set to make stack obvious when shrunk and numbers show when expanded)
- FIX German 3/31 Armor, to change the "flipped" side from the full strength image to the flipped image
- Remove leading space in module name, which causes a spurious "Game Version mismatch" report when loading a saved game
- Update module description to be more accurate (WW2 area movement game), move module creator info to additional fields (also noted here)
Screen Shots
Players