Module:The Great War
From Vassal
Publisher | PSC Games | Era | WWI |
---|---|---|---|
Year | 2015 | Topic | Western Front |
Players | 2 to 2 | Scale | Operational |
Length | short | Series | Commands & Colors |
Files
Filename | Filetype | Size | Date | Compatibility |
---|---|---|---|---|
3.2 | ||||
CCTheGreatWar-3.21.vmod | module | 32.02 MB | 2023-05-13 | 3.4.13 |
CCTheGreatWar-3.2.vmod | module | 31.4 MB | 2021-10-10 | 3.4.13 |
3.1 | ||||
CCTheGreatWar-3.1.vmod | module | 31.4 MB | 2021-01-05 | 3.2.17 |
3.0 | ||||
CCTheGreatWar-3.0.vmod | module | 31.39 MB | 2019-03-26 | 3.2.17 |
2.0 r2 | ||||
CCTheGreatWar-2.0.vmod | module | 20.96 MB | 2016-05-16 | 3.2.16 |
1.0 | ||||
CCTheGreatWar-1.0.vmod | module | 24.39 MB | 2015-09-08 | 3.2.15 |
Version 3.x is not compatible with version 2.0. Version 2.0 is not compatible with version 1.0.
Module Information
Maintainer | bdgza |
---|---|
Contributors | bdgza |
Comments
Version 3.2
- Increased minimum compatible VASSAL version to 3.4.13.
- Fixes custom Java code to remove deprecations.
- Removes warning dialogs on launch about obsolete code in newer VASSAL versions.
Version 3.1
- Fixed a scenario setup mistake in scenario 54
- Added a variant tank unit: Renault FT-17
- Updated the tank unit chart with Whippet errata
Version 3.0
- Added the French Army expansion components and scenarios
- All scenarios updated and special personnel count added
- Replaced the command and combat cards with the new larger cards from the Centenary edition
- Changed the unit images and changed how special personnel is selected
- Added +1 HQ button to the hand windows
- Changed the toolbar button icons for the 2nd player team hand windows
- Updated the charts
- Updated and fixed the scenario notes window
- Changed board layout and include special personnel count
- Added a custom scenario banner
- NOTE: as before, it's possible to increase/decrease counters with UP/DOWN arrow keys
Version 2.0
- r2: Added scenario #18
- Completely rebuild
- Added the Tank expansion components and scenarios
- Fixed the British medal spots, and moved the spots left a little
- Reduced the size of the cards, and moved the decks left
- Reduced the size of the decks panel
- Added draw card and random discard buttons to the hand windows
- Bolder and larger labels
- Bolder and larger scenario title label
- Added 2 more hand windows so it can be played with 2 teams of 2
- Moving a unit to a medal spot reduces all its figures automatically
- Added right-click menu item to remove special figure unit
- The board can be switched between countryside and war torn
- Added a tank expansion banner for Tank expansion scenarios
- Added new combined summary charts for units and terrain
- Terrain tiles have been updated
- Moved tiles and units to a floating window
- Renamed the module from "The Great War" to "C&C The Great War" because it conflicted with another game module
- Added a double-width medal bar so there are medal spots up to 18
Setup
- You can click the NO MAN'S LAND markers in the left column to toggle them.
- To change the numbers click to select, then use the keyboard arrow keys to adjust.
- Shift-click Figs Lost and right-click to adjust.
- Shift-click medal spots and right-click Change (CTRL C) to change the number of victory medal spots.
- Click a nation label and right-click Change (CTRL C) to change the nation.
- Use the End Turn button to change the starting player.
Play
- Use the D6 x1 button for the No-Man's-Land shelling rolls.
- Pieces > Markers contains medal tokens for victory objectives.
- Pieces > Markers contains a targeting template. Drag this template on top of the target hex. Use Rotate (CTRL R) command if you are firing Axis reserve artillery. Use the right-click command on the template to fire 1-5 dice. Result is overlaid over the terrain.
- Right-click on wire tiles to Flip (CTRL F) them to shell crater.
- To adjust your HQ, click on the number value to select, then use the keyboard arrow keys to adjust. The HQ pool is automatically adjusted as well.
Screen Shots
Players
- bdgza
- oneway76
- Pierre Miranda