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Field Summary
AVAILABLE_ROOMS, DEFAULT_ROOM_NAME, INCOMING_MSG, PLAYER_INFO, ROOM, STATUS, STATUS_SERVER
Property representing the list of all rooms
Property representing a message received from the remove server
Property representing the current player's information
Property representing the currently-occupied room
Property representing an informational message (e.g.
Property representing the StatusServer implementation
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Method Summary
void
void
Kick a player from this room
Return the name of the default room
boolean
Is specified room the default room?
boolean
Can a player be invited to this room by me?
boolean
Can a player be kicked from this room by me?
void
Lock/Unlock the given room
void
Invite a player to this room
getAvailableRooms, getRoom, getUserInfo, sendTo, setRoom, setUserInfo
Return an array of all rooms on the server
Return the room currently occupied by the player
Return a Player instance representing the current player
void
Send a Command to a particular player
void
void
Set the Player instance representing this player