File:Tricorne.1.3.vmod

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Tricorne.1.3.vmod(file size: 39.04 MB, MIME type: application/zip)

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v1.3 Notes + added French units + added new English units + added new terrain Church and forked River/Road tiles + updated Leader star to the block art + added French/Hessian banner markers + added Expansion 1 scenarios + updated Base scenarios to new leader art. + added 2 of my own design scenarios, Germantown and Harlem Heights** + added French Light Indian unit & Leader* + added British Light Indian unit & Leader*

v1.3 will load v1.2 game saves, and if you use Tools-Refresh Counters will update the counters. Leaders will have to be manually named.

  • included to allow fan expansion into French & Indian War. Not currently used in any scenario.

Design choice of 'Light' for Indians relates to using the Continental Combat Card deck. 'Ranger' Indians might also be a good choice. Unless Compass come up with a Native American Army expansion with a new Combat Deck, the Indian units need to fit within the Combat Card parameters.

    • Most major/well known battles of the AWI are covered now, with the exceptions of;

Concord (probably too small) Quebec Bennington Stony Point Trenton Princeton White Plains** Connecticut Farms

still plenty of minor actions to be covered

    • Kickstarter

File history

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Date/TimeDimensionsUserComment
current01:41, 15 January 2020 (39.04 MB)Markmcg (talk | contribs)minor updated module fixing a card flip command, and adding 2 new scenarios
00:07, 21 September 2019 (39.01 MB)Markmcg (talk | contribs)v1.3 Notes + added French units + added new English units + added new terrain Church and forked River/Road tiles + updated Leader star to the block art + added French/Hessian banner markers + added Expansion 1 scenarios + updated Base scenarios to new lea

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