Module:(Your Name Here) and the Argonauts
|Players||1 to 1||Scale||Tactical|
|Length||20 minutes to 200 minutes|
The rules are in the module!!!!
(Your Name Here) and the Argonauts is single player game of adventures and legends set in Grecian mythology. You will take on the role of a hero set out to recover treasure, slay monsters, and find a place for yourself in the retelling of Greek myths. The game is played with a set of (initially) 30 cards that represent the monsters, treasures, and gods will become the tale of your adventure. This deck, and your character, will change and grow as you play more games, which is meant to reflect how tales become more embellished and outlandish each time they are told.
Each turn you flip over the top three cards of the adventure deck. These cards represent monsters, treasures, and the favors of the gods. You must then allocate your crew members to each of the cards. After all of your crew have their tasks, you roll against each card. The more crew members you have on a card, the likelier you are to resolve it positively. Monsters are defeated and treasures are won. Fail the roll and treasures will be lost to you, and monsters will send your crew members to Hades. As you are among the crew, once they have all died you will also be on your way to meet Charon.
Once the deck has been exhausted, the adventure is complete and you have won! The game is not over however. After each successful retelling of your adventures, the story grows! Much like tales become taller every time they are told, the adventure deck will become more legendary each time you win.
All of the cards in the game will have check boxes on them that will be used to represent the level of the card. Cards that were defeated or captured after a successful adventure will be marked: monsters will become stronger and treasures will lose durability. Some monsters will even bring reinforcements into your deck.
Additionally, so that the player may keep up, the player can also level up after successful adventures. This allows the player to start games with a larger crew and add new items to the deck.
Created for the 2012 Solitaire Print and Play Contest
- Chad Mestdagh