Module:Babylonia
From Vassal
Publisher | Kosmos | Era | Ancient |
---|---|---|---|
Year | 2019 | Topic | Civilization |
Players | 2 to 4 | Scale | Abstract |
Length | 60 min |
Files
Filename | Filetype | Size | Date | Compatibility |
---|---|---|---|---|
2.11 | ||||
Babylonia2.11.vmod | Module | 14.09 MB | 2022-02-26 | VASSAL 3.6.4 |
2.07 | ||||
Babylonia2.07.vmod | Module | 14.03 MB | 2021-03-24 | VASSAL 3.5.3 |
2.03 | ||||
Babylonia2.03.vmod | Module | 13.98 MB | 2021-01-06 | VASSAL 3.4.11 |
2.00 | ||||
Babylonia2.0.vmod | Module | 12.96 MB | 2020-12-20 | VASSAL 3.4.11 |
1.00 | ||||
Babylonia.vmod | Module | 3.76 MB | 2020-05-31 | VASSAL 3.2.15 |
Module Information
Maintainer | Donegal |
---|---|
Contributors | Donegal,Nate |
Comments
v2.11
- better scripted setup
- prettier buttons
v2.07 Updates:
- fixed some things the upgrade to Vassal 3.5.3 seems to have broken, although I'm not sure why the player hands' draw tile button now triggers the movement flag (but dragging a tile from the deck does not).
- changed key commands for tokens to no longer require the control key (H hides, M marks as moved, R for river)
v2.06 Updates:
- automatic placements of ziggurats and player mats (in randomized turn order) on board
- draw tile buttons in player windows
v2.03: Minor additions to the excellent 2.0 version:
- large indicators for player pieces being placed (moved) or hidden
- ability to add +100 and +200 to scoring markers
- player name area on player mats
- can send city tiles to player mats
- player aid from BGG user Hibou77 (with permission)
v2.00 change log (send bugs to Nate):
- Added auto-setup for all player counts
- Added "abstract" alternate board art
- Added colorblind-friendly player colors
- Added "player mats" to organize play<
- Added public "remaining tiles" count
- Added mouse-over to city and zig tiles
- Added snap-to hex grid to game board
Screen Shots
Players
- Donegal