Module:Blade Runner: Rep-Detect
|Players||2 to 4||Scale||Abstract|
|Maintainer||I. J. Thompson|
Blade Runner: Rep-Detect is a game of action and suspense based on the 1982 film Blade Runner. In this game, players portray one of the film’s titular detectives and must search futuristic Los Angeles for five genetically-engineered humanoid Replicants, who have illegally escaped to Earth from the Off-World Colonies and are virtually indistinguishable from the human population. It is the Blade Runner's job to shoot to kill, upon detection, any trespassing Replicant. However, it is possible that any one of the Blade Runners may become a fugitive Sympathizer and attempt to escape the city with one or more Replicants.
In the game, players move about the city by rolling a die and moving any amount of spaces up to the number rolled, in any direction. Players investigate locations from the film by drawing cards, and test Suspects using the Voight-Kampff empathy test from the film. If a Suspect is revealed to be a Replicant the Blade Runner must engage it in combat, and later on, the players' characters will likely end up fighting against each other.
There are three ways to win the game:
- Retire more Replicants than any other Blade Runner.
- Escape from the city as a Sympathizer.
- Be the last player whose character is still alive.
Here's a brief tutorial video, to get you familiar with the module.
(Note: this game is completely unlicensed and unauthorized, and is not intended to be bought or sold. If the license-holders have any objection to the existence of these materials, they need only contact the game designer via this website and he will happily remove them.)
- I. J. Thompson