Module:Brief Border Wars
From Vassal
Publisher | Compass Games | Era | Modern |
---|---|---|---|
Year | 2020 | Topic | Asymmetric Warfare |
Players | 2 to 2 | Scale | Mixed |
Length | 150 minutes |
Files
Filename | Filetype | Size | Date | Compatibility |
---|---|---|---|---|
Brief Border Wars v1_0.vmod | Version 1.0 | 19.49 MB | 2020-12-09 | 3.2.17 |
Brief Border Wars v1_1.vmod | Version 1.1 | 19.96 MB | 2020-12-18 | 3.2.17 |
Brief Border Wars v1_2.vmod | Version 1.2 | 19.97 MB | 2021-01-17 | 3.2.17 |
Brief Border Wars v1_3.vmod | Version 1.3 | 20 MB | 2021-03-19 | 3.2.17 |
Module Information
Maintainer | tswider2 |
---|---|
Contributors | tswider2 |
Comments
Version 1.3
- (1) Fixed a few units that had incorrect reverse sides.
- (2) Allow counter that goes up to 99 to track rocket hits in Second Lebanon War.
- (3) Modified Second Lebanon War setup so that rocket units are in stacks by themselves.
- (4) Fixed bad data error message when using Elim function.
- (5) Moved up location of the Damaged so it's closer to top (given its frqeuency of use).
- (6) Updated map zoom to provide more granularity of increase/decrease options.
Version 1.2
- (1) Added Flip option to the cards (sometimes needed if both players are sending cards to their hand at the same time, cards might not land right-side up).
- (2) Added Combat SOP button to help track where players are in the combat sequence.
- (3) Fix Special Action card to report their action.
- (4) Change "Play to Discard" to "Play Card".
- (5) Clarify wording for combat results chart.
- (6) Validated starting deck for all scenarios for missing cards.
- (7) Added buttons for 6, 7 and 8 dice.
- (8) Added option to cards to remove from play (sent to dead unit graveyard)
Version 1.1
- (1) Auto report for cards; helpful for identifying what card your opponent just played.
- (2) Added setup for the Alternate Third Indochina War scenario.
- (3) Added random event chart for Second Lebanon War.
- (4) Added "counter" tool to help players record number of movement/combat points remaining.
- (5) Edited splash screen to make names of sides easier to read.
- (6) Added "return to base" shortcut for air units.
- (7) Increased offset space for unexpanded stack so they are not mistaken as single units.
Screen Shots
Players
- tswider2