
First Blood: The Guadalcanal Campaign
Battalion-level game simulating the Battle of Guadalcanal.
Project
Packages
Colourful version
- 2.0.0
Older releases...
- 1.0.0
Ol'School version
- 2.0.0
Readme
This is a module of The Avalon Hill Intercontinental Kriegspiel Society’s game First Blood - The Guadacanal Campaign. The original game as published in Kommandeur Vol. 26, No. 6 in 1991, and has since been made available from grognard.com.
Mechanics | |
---|---|
Era | WWII |
Theatre | Pacific |
Level | Operational |
Hex scale | 0.5 km (0.3 miles) |
Unit scale | battalion (||) |
Turn scale | one third of a month |
# turns | 15 |
Unit density | medium |
Complexity | 2 of 10 |
Solitaire | 8 of 10 |
Overview
The module is available in two colour themes
- Colourful which has units coloured in navy blue for US troops, and with Crimson symbol background for USMC units, and black symbol background for US-Army units, and IJA units with yellow background. The map is colourised.
- Ol’School which is closer to the original published colour scheme with units using NATO colours (baby-blue for “friendly” US units, baby-pink for “hostile” Japanese units).
The modules has a number of features to ease game-play.
- Use the turn track in the menu bar. It implements some automatic actions, and progresses the turn marker along the turn track.
- The rules are available, as a PDF, through the Help menu.
- See also More information in the Help menu.
- Run the tutorial (or watch the Video)
- Use
Ctrl-X
to declare combats,Ctrl-Y
to resolve them. - Automatised actions can be disabled in the games Preferences tab.
Implementation
This module is based on my version of the
game (sources available
from this site). This version a revamp of the original, including new
text and graphics, written in LᴬTₑX using
wargame
package. This
package supports generating a (draft) VASSAL module from the same
sources as the Print’n’Play PDF.
Resources
- BoardGameGeek page
- Print’n’Play PDF version is available from BoardGameGeek
- GitLab repository
- The (LᴬTₑX) sources of the Print’n’Play version
- The (LᴬTₑX & Python) sources of the VASSAL module
- The most up-to-date Print’n’Play PDF
- Including various print (A4 & Letter, booklets) options
- The most up-to-date VASSAL module
- Web-version at
grognard.com
- Scan of original article
Changelog
- Version 2.0
- Major updates to the module
- Automatised combat declaration and odds and DRM calculations
- Automatised combat resolution
- Automatised staging of reinforcements
- Better airfield hex status counters
- “Ol’School” variant
- Tutorial (Video)
- Major updates to the module
- Version 1.0
- First upload of this module
Copyright and License
This module is © of Christian Holm Christensen and is licensed under the Creative Commons Attribution-ShareAlike 4.0 International license.