This module include layers for disrupted this turn (grey), disrupted in previous turn (yellow), fired and eliminated markers. nothing is automated but the turn tracks Turn, Player and Phases because in some phases all players take the phase before continuing to the following phase, it can get hard to track. The maps are units, this allow for multiple puzzle map configuration; during a game players should not have to deal with them, only "MAP" player can move them. I think the module lets you play with everything in the game and a bit more, but if there is anything you want to add just send me an e-mail ( Rolando Mejia ) and I'll try to include it.
- Rolando Mejia, Chris Udziela