Module:Last Blitzkrieg: Wacht am Rhein, The Battle of the Bulge

From Vassal
LB-Box.jpg
Publisher Multi-Man Publishing Era WWII
Year 2016 Topic Western Front
Players 1 to 4 Scale Operational
Length 120+ Series Battalion Combat Series (BCS)

Files

Filename Filetype Size Date Compatibility
5.13
BCS-01-v513.vmod module 28.7 MB 2022-07-30 Is compatible with 5.12
5.12
BCS-01-v512.vmod module 27.85 MB 2022-03-16 See Notes for Compatibility
5.11
BCS-01-v511.vmod module 27.85 MB 2022-03-11 See Notes for Compatibility
5.10
BCS-01-v510.vmod module 27.85 MB 2022-02-07 See Notes for Compatibility
5.00
BCS-01-v500.vmod module 26.92 MB 2021-09-02 Is compatible with 4.10
4.10
BCS-01-v410.vmod module 28.73 MB 2019-06-05 Is compatible with 4.00
4.00
BCS-01-v400.vmod module 28.69 MB 2019-01-05 Is compatible with 3.50 but see notes below

Module Information

Maintainer Jim Pyle
Contributors Jim Pyle

Comments

version 5.13

Fixed Allied OOA


Version 5.12

Updated Unit Skills chart


Version 5.11

Deleted reference to HQ restrictions on 82nd and 101st Airborne HQ on the Allied OOA


Be sure to see the "HELP" button for list of module features. A pre-setup game or other saved game must be loaded for this help to appear.

Version 5.10

Added HQ Mats to hold markers such as Support Units, Fatigue Marker, Arty Asset Markers, Prepared Defense Markers.

Also working on standardizing all BCS modules to have same unit menus, tool bar buttons, etc.

You can use this module with earlier versions but the HQ Mats will not work as explained in the "HELP" button unless you do a Tools/Refresh/Run to update all the units currently in play.

Version 5.00

1. Updated to ver 2.0 of BCS Rules

2. Added counters and scenario setups from expansion published in BCS Panzers Last Stand

3. Reports step loss/gain


Version 4.10 is a minor update for Last Blitzkrieg. It's just to get a similar module format for the three games currently in the series but does include some scenario setup corrections.

Ver 4.00

1. Added random draw cup for the optional Activation Smoothing rule. Once you open a game file you'll see the Optional Rule button. Opening it will show another button to explain how this optional rule works.

2. Added Order markers. These are accessed through the HQ units. DO NOT use the Tools/Refresh/Run method of updating a vsav file from an older version of the module. To get updated HQ units, delete the old HQ units and pull new ones from the Pieces window if you want the order markers.

3. Updated the standard BCS charts

4. Changed the marked move marker from that little yellow box to the standard "Moved" on the side of counters. That was an experiment of mine that did not work.

Screen Shots

Players

  • Some Guy