Module:Nothing Left To Bomb
Publisher | SNAFU Design | Era | WWII |
---|---|---|---|
Year | 2023 | Topic | Air Combat |
Players | 2 to 2 | Scale | Operational |
Length | 2 hours |
Files and Module Information
Filename | Filetype | Size | Date | Compatibility | Developer | Other Contributors |
---|---|---|---|---|---|---|
1.0 | ||||||
Nothing_V1.0.vmod | Nothing Left to Bomb module | 12.88 MB | Oscar Oliver |
Change Log
Comments
Nothing Left to Bomb is a two-player game set in WWII and that recreates the Axis efforts to gain air superiority or even air supremacy in the skies above the pivotal island of Malta, and the British struggle to prevent it.
The game uses a modified system initially devised by Yasushi Nakaguro in his “Operation Pointblank” game (Bonsai Games). Each turn players commit their forces to the different map sectors secretly and then air battles are fought and antiaircraft fire is resolved. The aim of the Axis Player is that of achieving air superiority over Malta. Failing this by the last turn of the Scenario, the British Player wins. The game has three different and separate scenarios to cover the three main aerial offensives against the Island:
. Scenario 1: The Italians at It Alone. (June 40 - December 40)
. Scenario 2: From Norway to Sicily. (January 41 - May 41)
. Scenario 3: Nothing Left to Bomb. (December 41 - April 42)
Screen Shots