Module:PanzerArmee Afrika: Rommel in the Desert, April 1941 - November 1942

From Vassal
Pic62582.jpg
Publisher Simulations Publications, Inc. Era WWII
Year 1973 Topic North Africa
Players 1 to 2 Scale Operational
Length 480 to 600

Files

Filename Filetype Size Date Compatibility
1.3.1
PanzerArmeeAfrika(SPI-AH)_v131.vmod Module 10.86 MB 2024-06-30 3.7.12
1.0.0
PanzerArmeeAfrika(SPI-AH).vmod Module 10.4 MB 2021-03-15 3.5.2
3.2
PanzerArmeeAfrika_v32.vmod Module 13.81 MB 2021-03-15 3.5.2

Module Information

Maintainer
Contributors Luc Liu

Comments

1.3.x is updated based on the SPI-AH 1.0.0 module from the William Hay collection


1.3.1

1. Tweaked the stacking display

2. Tweaked the movement trail visuals

3. Tweaked the border visuals for selected counters

4. Changed the OOCC marker to a layer on the counters

5. Set the map default zoom to 50%

6. Swapped the position for the ARM replacement point markers and the INF replacement point markers

7. Had the permission to add the distance chart from the “PanzerArmee Afrika charts and tables (revised and reformatted)**”** by Jonathan Warshay (https://boardgamegeek.com/filepage/257810/panzerarmee-afrika-charts-and-tables-revised-and-r)


1.3.0

1. Added the mouse hover to display the terrain info and adjusted the stacking display

2. Changed the moved marker

3. Changed the turn maker smaller not to cover the necessary information

4. Added the ability to place the Out-Of-CommandControl(OOCC) marker to the hexes

5. Added the ability to place the augment label on the counters for the proper augment process

6. Added new on-board unit pools to separately place the units from the previous cadres pools

7. Validated the entire map and fixed the below errors

   a. 2218/2319 road/track connection
   b. 1530/1531 road/track connection
   c. 1909 road/track connection
   d. 0232 road/track connection
   e. 0701 swamp terrain
   f. 0703 swamp terrain
   g. 2019/2119 escarpment hexside
   h. 2211/2311 escarpment hexside

8. Validated the reinforcement and replacement table and fixed the below errors

   a. Allied turn 6
   b. Allied turn 7 
   c. Allied turn 12
   d. Allied turn 13

9. Added the notes window

10. Hide the national markers window as all makers are on the board and can’t be deleted (except the on-demand OOCC marker)

11. Send, Delete, and Flare now show the messages in the log window

12. Redrawed a new countersheet and reworked the counter structure to show the individual unit identifier and for the proper augment process

13. Removed obsolete scenarios, and created the new “Turn1 Setup” scenario to reflect all the changes

Screen Shots

Players

  • Luc Liu