Module:Raid On St. Nazaire

From Vassal
Rosnbc.jpg
Publisher Avalon Hill Era WWII
Year 1987 Topic Western Front
Players 1 to 1 Scale Tactical
Length Medium


Files

Filename Filetype Size Date Compatibility
0.97b
rosn.vmod Module 17.2 MB 2017-04-27 3.2.17
0.97
Raid_On_St_Nazaire.vmod Module 9.65 MB unknown unknown
Raid_On_St_Nazaire_v097.zip 9.52 MB unknown unknown

Module Information

Maintainer E
Contributors E, rdmorss

Comments

Raid On St. Nazaire v0.97b

At the request of a module user, I have made the following tweaks:

  • Added board image with white connecting lines; player can choose white lines or black.
  • Added gun 222A to initial deployment and Pieces window.
  • Fixed infinite loop when advancing VP indicator with left arrow key.
  • Changed game log: boat 63/64 (ML298) now has 2 guns, instead of 1 gun and 1 torpedo.
  • Guns and searchlights can now be moved.
  • Fixed bug regarding guns "already fired" status.
  • Added markers for guns: "Disrupted" and "Out of Action" status.

rdmorss

Raid On St. Nazaire v0.97*

Last Update: 6 Jul 2006

(* All my initial releases start at v0.95 as an ode to Murphy's Law)


Version 0.97 (never rush out a fix moments before leaving for work!)

1. Fixed log victory point menu.


Version 0.96 (never rush out a module!)

1. Fixed movable log entries. 2. Fixed blue 5 die roll image.


Version 0.95

Initial Release

Screen Shots

Players

  • E
  • tmccarron
  • ArmedMedic
  • rdmorss
  • PrivateParts
  • Tarawa43
  • PeteHat
  • JeffGeorge
  • Razor
  • LordJesse
  • Gevalle
  • jackflash61
  • bdgza
  • Plutone
  • davidk64
  • etopp62