Module talk:Small World Underground
There's a bug with a significant portion of the powers and one of the races. All of the Underground powers (except: Thieving, Vampire, Vengeful, Adventurous, Stone, Vanishing, Wise, Shield, Tomb, and Royal)will change into Adventurous if they are put into decline and then activated again (or discarded). Likewise, all of the Vanilla powers (except: Dragon Master, Diplomat, Berserk, Fortified, Alchemist, Heroic, Forest, Bivouacking, Flying, and Commando) will turn into Alchemist if they are put into decline and then reactivated or discarded. The powers from the expansion packs seem to be unaffected, but the Barbarian race from Be Not Afraid! will turn into and Orc race placard if they are put into decline and then discarded. The bug does not make the game unplayable, but would severely hinder the game in the unlikely event that discarded cards must be reused.
These things have been fixed with 3.0