Class LOS_Thread

All Implemented Interfaces:
MouseListener, MouseMotionListener, PropertyChangeListener, EventListener, AutoConfigurable, Buildable, Configurable, GameComponent, Drawable, PropertyNameSource, CommandEncoder, ValidityChecker, Translatable, Auditable, ImageSearchTarget, SearchTarget, UniqueIdManager.Identifyable

A class that allows the user to draw a straight line on a Map (LOS = Line Of Sight). No automatic detection of obstacles is performed; the user must simply observe the thread against the image of the map. However, if the user clicks on a board with a Grid, the thread may snap to the grid and report the distance between endpoints of the line