Class MapShader
- All Implemented Interfaces:
PropertyChangeListener
,EventListener
,AutoConfigurable
,Buildable
,Configurable
,GameComponent
,Drawable
,PropertyNameSource
,ValidityChecker
,Translatable
,Auditable
,ImageSearchTarget
,SearchTarget
,UniqueIdManager.Identifyable
- Author:
- Brent Easton
-
Nested Class Summary
Modifier and TypeClassDescriptionstatic class
static class
Deprecated, for removal: This API element is subject to removal in a future version.static class
static interface
Pieces that contribute to shading must implement this interfacestatic class
Nested classes/interfaces inherited from class VASSAL.build.AbstractToolbarItem
AbstractToolbarItem.FormattedStringConfig
Nested classes/interfaces inherited from interface VASSAL.build.AutoConfigurable
AutoConfigurable.Util
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Field Summary
Modifier and TypeFieldDescriptionstatic final String
protected boolean
Should the toolbar button for this shader be added to the Map toolbar instead of the Global toolbar?static final String
static final String
protected boolean
static final String
static final String
protected Area
protected String[]
static final String
protected String
protected boolean
static final String
static final String
static final String
static final String
protected Color
protected AlphaComposite
protected int
protected int
static final String
protected Color
static final String
protected AlphaComposite
static final String
protected boolean
static final String
static final String
static final String
static final String
protected String
protected static final UniqueIdManager
Deprecated.static final String
protected String
static final String
protected LaunchButton
Deprecated, for removal: This API element is subject to removal in a future version.use launch from the superclassprotected Map
static final String
protected int
static final String
protected String
static final String
protected Rectangle
static final String
protected boolean
protected boolean
protected Area
protected ImageOp
static final String
protected boolean
protected BasicStroke
protected TexturePaint
protected Map
<Double, TexturePaint> static final String
protected String
static final String
static final String
static final String
static final String
static final String
static final String
protected String
Fields inherited from class VASSAL.build.AbstractToolbarItem
CAN_DISABLE, canDisable, DISABLED_ICON, disabledIconConfig, HIDE_WHEN_DISABLED, hideWhenDisabled, HOTKEY, property, PROPERTY_GATE, propertyGate, showDisabledOptions
Fields inherited from class VASSAL.build.AbstractConfigurable
changeSupport, config, localizedName, myI18nData, name
Fields inherited from class VASSAL.build.AbstractBuildable
buildComponents, validator
Fields inherited from interface VASSAL.build.Configurable
NAME_PROPERTY
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
Classes extendingAbstractBuildable
should override this method in order to add the names of any image files they use to the collection.void
Default behavior adds the button to the parent componentprotected void
Build a clipping region excluding boards that do not needed to be Shaded.protected AlphaComposite
protected void
protected void
protected void
protected void
buildStroke
(double zoom) protected void
buildTexture
(double zoom) protected void
checkPiece
(Area area, GamePiece piece) void
boolean
Is this Shade drawn over or under counters?Class<?>[]
String[]
This getAttributeDescriptions() will return the items specific to the Toolbar Button - classes extending this should add their own items as well.String[]
This getAttributeNames() will return the items specific to the Toolbar Button - classes extending this should add their own items as well.Class<?>[]
This getAttributeTypes() will return the items specific to the Toolbar Button - classes extending this should add their own items as well.Classes extending AbstractToolbarItem can call this as a super() method after checking for their own keys, to avoid needing to deal with the nitty gritty of the toolbar button.getAttributeVisibility
(String name) By default, all attributes are visibleprotected AlphaComposite
getColor()
protected AlphaComposite
Get/Build the AlphaComposite used to draw the semi-transparent shade/static String
getId()
protected Map
getMap()
protected Rectangle
getPatternRect
(double zoom) When saving a game, each GameComponent should return aCommand
that, when executed, restores the GameComponent to its state when the game was saved If this component has no persistent state, return nullprotected BufferedImage
getShadePattern
(double zoom) protected Area
getShadeShape
(Map map) Get/Build the shape of the shade.protected BasicStroke
getStroke
(double zoom) protected TexturePaint
getTexture
(double zoom) protected boolean
protected boolean
protected TexturePaint
makeTexture
(double zoom) void
removeFrom
(Buildable parent) Remove from our parentvoid
reset()
void
setAttribute
(String key, Object value) Classes extending AbstractToolbarItem can call this as a super() method after checking for their own keys, to avoid needing to deal with the nitty gritty of the toolbar button.void
void
void
setShadingVisibility
(boolean b) void
setup
(boolean gameStarting) Notify the GameComponent that a game has started/endedprotected void
Methods inherited from class VASSAL.build.AbstractToolbarItem
addPropertyGateListener, addPropertyGateListener, checkDisabled, disableIfTrue, getComponent, getLaunchButton, getMenuTextList, getNamedKeyStrokeList, getNameKey, isShowDisabledOptions, makeLaunchButton, propertyChange, removePropertyGateListener, setButtonTextKey, setHotKeyKey, setIconKey, setLaunchButton, setNameKey, setNamePrompt, setShowDisabledOptions, setTooltipKey
Methods inherited from class VASSAL.build.AbstractConfigurable
add, addPropertyChangeListener, getConfigureComponents, getConfigureName, getExpressionList, getFormattedStringList, getI18nData, getI18nPrefix, getLocalizedConfigureName, getTypeName, remove, removePropertyChangeListener, setAllAttributesUntranslatable, setAttributeTranslatable, setConfigureName
Methods inherited from class VASSAL.build.AbstractBuildable
addImageNamesRecursively, build, buildString, getAllDescendantComponentsOf, getAncestor, getBuildables, getBuildComponents, getBuildElement, getComponents, getComponentsOf, getNonFolderAncestor, getPropertyNames, setAncestor, validate
Methods inherited from class VASSAL.search.AbstractImageFinder
getAllImageNames, getLocalImageNames
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface VASSAL.script.expression.Auditable
getComponentName, getComponentTypeName
Methods inherited from interface VASSAL.build.Buildable
build, getBuildElement, isMandatory, isMovable, isUnique
Methods inherited from interface VASSAL.tools.UniqueIdManager.Identifyable
getConfigureName
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Field Details
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NAME
- See Also:
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HOT_KEY
- See Also:
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BUTTON_TEXT
- See Also:
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ICON
- See Also:
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TOOLTIP
- See Also:
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ALWAYS_ON
- See Also:
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STARTS_ON
- See Also:
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BOARDS
- See Also:
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BOARD_LIST
- See Also:
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ALL_BOARDS
- See Also:
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EXC_BOARDS
- See Also:
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INC_BOARDS
- See Also:
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ADD_TO_MAP_TOOLBAR
- See Also:
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idMgr
Deprecated. -
launch
Deprecated, for removal: This API element is subject to removal in a future version.use launch from the superclass -
alwaysOn
protected boolean alwaysOn -
startsOn
protected boolean startsOn -
boardSelection
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boardList
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shadingVisible
protected boolean shadingVisible -
scaleImage
protected boolean scaleImage -
map
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id
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boardClip
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TYPE
- See Also:
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DRAW_OVER
- See Also:
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PATTERN
- See Also:
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COLOR
- See Also:
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IMAGE
- See Also:
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SCALE_IMAGE
- See Also:
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OPACITY
- See Also:
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BORDER
- See Also:
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BORDER_COLOR
- See Also:
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BORDER_WIDTH
- See Also:
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BORDER_OPACITY
- See Also:
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BG_TYPE
- See Also:
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FG_TYPE
- See Also:
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TYPE_25_PERCENT
- See Also:
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TYPE_50_PERCENT
- See Also:
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TYPE_75_PERCENT
- See Also:
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TYPE_SOLID
- See Also:
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TYPE_IMAGE
- See Also:
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imageName
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color
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type
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drawOver
protected boolean drawOver -
pattern
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opacity
protected int opacity -
border
protected boolean border -
borderColor
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borderWidth
protected int borderWidth -
borderOpacity
protected int borderOpacity -
shape
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patternRect
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srcOp
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texture
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textures
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composite
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borderComposite
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stroke
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version
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addToMapToolbar
protected boolean addToMapToolbarShould the toolbar button for this shader be added to the Map toolbar instead of the Global toolbar? Map Shader buttons SHOULD be added to the Map Toolbar, but have mistakenly been added to the GLobal Toolbar since before the dawn of time. Changing this will break existing module that have already added Shader buttons to global toolbar menus. Existing Map Shaders will have addToMapToolbar default to false to maintain compatibility New Map Shaders will have addToMapToolbar set to True
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Constructor Details
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MapShader
public MapShader()
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Method Details
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draw
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getComposite
Get/Build the AlphaComposite used to draw the semi-transparent shade/ -
buildComposite
protected void buildComposite() -
getBorderComposite
-
buildBorderComposite
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getShadeShape
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checkPiece
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getShadePattern
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getPatternRect
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buildShadePattern
protected void buildShadePattern() -
getStroke
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buildStroke
protected void buildStroke(double zoom) -
getBorderColor
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getTexture
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buildTexture
protected void buildTexture(double zoom) -
makeTexture
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getColor
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drawAboveCounters
public boolean drawAboveCounters()Is this Shade drawn over or under counters?- Specified by:
drawAboveCounters
in interfaceDrawable
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getAttributeNames
Description copied from class:AbstractToolbarItem
This getAttributeNames() will return the items specific to the Toolbar Button - classes extending this should add their own items as well. If the "nameKey" is blank, then no "name" configure entry will be generated. Extending classes can use ArrayUtils.addAll(super.getAttributeNames(), key1, ..., keyN), or supply their own order from scratch.Lists all the buildFile (XML) attribute names for this component. If this component is ALSO an
AbstractConfigurable
, then this list of attributes determines the appropriate attribute order forAbstractConfigurable.getAttributeDescriptions()
andAbstractConfigurable.getAttributeTypes()
.- Specified by:
getAttributeNames
in interfaceAutoConfigurable
- Overrides:
getAttributeNames
in classAbstractToolbarItem
- Returns:
- an array of all buildFile (XML) attribute names for this component
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getAttributeTypes
Description copied from class:AbstractToolbarItem
This getAttributeTypes() will return the items specific to the Toolbar Button - classes extending this should add their own items as well. If the "nameKey" is blank, then no "name" configure entry will be generated. Extending classes can use ArrayUtils.addAll(super.getAttributeTypes(), key1, ..., keyN), or supply their own order from scratch.- Specified by:
getAttributeTypes
in interfaceAutoConfigurable
- Overrides:
getAttributeTypes
in classAbstractToolbarItem
- Returns:
- the Class for the buildFile (XML) attributes of this component. Valid classes include: String, Integer, Double, Boolean, Image,
Color, and KeyStroke, along with any class for which a Configurer exists in VASSAL.configure. The class determines, among other things,
which type of
AutoConfigurer
will be used to configure the attribute when the object is configured in the Editor.The order of classes should be the same as the order of names in
AbstractBuildable.getAttributeNames()
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getAttributeDescriptions
Description copied from class:AbstractToolbarItem
This getAttributeDescriptions() will return the items specific to the Toolbar Button - classes extending this should add their own items as well. If the "nameKey" is blank, then no "name" configure entry will be generated. Extending classes can use ArrayUtils.addAll(super.getAttributeDescriptions(), key1, ..., keyN), or supply their own order from scratch.- Specified by:
getAttributeDescriptions
in interfaceAutoConfigurable
- Overrides:
getAttributeDescriptions
in classAbstractToolbarItem
- Returns:
- an array of Strings describing the buildFile (XML) attributes of this component. These strings are used as prompts in the
Properties window for this object, when the component is configured in the Editor. The order of descriptions should
be the same as the order of names in
AbstractBuildable.getAttributeNames()
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getAllowableConfigureComponents
- Specified by:
getAllowableConfigureComponents
in interfaceConfigurable
- Returns:
- a list of valid sub-component Classes. If a Class
appears in this list, then instances of that class may be added
to this component from the Editor's
ConfigureTree
window by right-clicking on the component and selecting the appropriate "Add" option.
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reset
public void reset() -
toggleShading
protected void toggleShading() -
setShadingVisibility
public void setShadingVisibility(boolean b) -
isAlwaysOn
protected boolean isAlwaysOn() -
isStartsOn
protected boolean isStartsOn() -
getMap
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getBoardClip
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buildBoardClip
protected void buildBoardClip()Build a clipping region excluding boards that do not needed to be Shaded. -
setLaunchButtonVisibility
public void setLaunchButtonVisibility() -
setup
public void setup(boolean gameStarting) Description copied from interface:GameComponent
Notify the GameComponent that a game has started/ended- Specified by:
setup
in interfaceGameComponent
- Overrides:
setup
in classAbstractToolbarItem
- Parameters:
gameStarting
- if true, a game is starting. If false, then a game is ending
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getRestoreCommand
Description copied from interface:GameComponent
When saving a game, each GameComponent should return aCommand
that, when executed, restores the GameComponent to its state when the game was saved If this component has no persistent state, return null- Specified by:
getRestoreCommand
in interfaceGameComponent
- Overrides:
getRestoreCommand
in classAbstractToolbarItem
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buildPatternAndTexture
protected void buildPatternAndTexture() -
setAttribute
Description copied from class:AbstractToolbarItem
Classes extending AbstractToolbarItem can call this as a super() method after checking for their own keys, to avoid needing to deal with the nitty gritty of the toolbar button.Sets a buildFile (XML) attribute value for this component. The
key
parameter will be one of those listed inAbstractToolbarItem.getAttributeNames()
. If thevalue
parameter is a String, it will be the value returned byAbstractToolbarItem.getAttributeValueString(java.lang.String)
for the samekey
. If the implementing class extendsAbstractConfigurable
, thenvalue
will be an instance of the corresponding Class listed inAbstractConfigurable.getAttributeTypes()
- Specified by:
setAttribute
in interfaceAutoConfigurable
- Specified by:
setAttribute
in interfaceTranslatable
- Overrides:
setAttribute
in classAbstractToolbarItem
- Parameters:
key
- the name of the attribute. Will be one of those listed inAbstractToolbarItem.getAttributeNames()
value
- If thevalue
parameter is a String, it will be the value returned byAbstractToolbarItem.getAttributeValueString(java.lang.String)
for the samekey
. If the implementing class extendsAbstractConfigurable
, thenvalue
can also be an instance of the corresponding Class listed inAbstractConfigurable.getAttributeTypes()
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getAttributeValueString
Description copied from class:AbstractToolbarItem
Classes extending AbstractToolbarItem can call this as a super() method after checking for their own keys, to avoid needing to deal with the nitty gritty of the toolbar button.- Specified by:
getAttributeValueString
in interfaceAutoConfigurable
- Specified by:
getAttributeValueString
in interfaceTranslatable
- Overrides:
getAttributeValueString
in classAbstractToolbarItem
- Parameters:
key
- the name of the attribute. Will be one of those listed inAbstractToolbarItem.getAttributeNames()
- Returns:
- a String representation of the XML buildFile attribute with the given name. When initializing a module,
this String value will loaded from the XML and passed to
AbstractToolbarItem.setAttribute(java.lang.String, java.lang.Object)
. It is also frequently used for checking the current value of an attribute.
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getAttributeVisibility
Description copied from class:AbstractConfigurable
By default, all attributes are visible- Specified by:
getAttributeVisibility
in interfaceAutoConfigurable
- Overrides:
getAttributeVisibility
in classAbstractToolbarItem
- Parameters:
name
- Name (key) of one of this component's attributes- Returns:
- a
VisibilityCondition
for this attribute, or null if attribute should always be visible.
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addLocalImageNames
Description copied from class:AbstractToolbarItem
Classes extendingAbstractBuildable
should override this method in order to add the names of any image files they use to the collection. For "find unused images" and "search".- Specified by:
addLocalImageNames
in interfaceImageSearchTarget
- Overrides:
addLocalImageNames
in classAbstractToolbarItem
- Parameters:
s
- Collection to add image names to
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getConfigureTypeName
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removeFrom
Description copied from class:AbstractToolbarItem
Remove from our parent- Specified by:
removeFrom
in interfaceConfigurable
- Overrides:
removeFrom
in classAbstractToolbarItem
- Parameters:
parent
- parent
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getHelpFile
- Specified by:
getHelpFile
in interfaceConfigurable
- Returns:
- a HelpFile describing how to use and configure * this component
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addTo
Description copied from class:AbstractToolbarItem
Default behavior adds the button to the parent component- Specified by:
addTo
in interfaceBuildable
- Overrides:
addTo
in classAbstractToolbarItem
- Parameters:
parent
- parent Buildable to add this component to as a subcomponent.
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getId
- Specified by:
getId
in interfaceUniqueIdManager.Identifyable
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setId
- Specified by:
setId
in interfaceUniqueIdManager.Identifyable
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getPropertyList
- Specified by:
getPropertyList
in interfaceSearchTarget
- Overrides:
getPropertyList
in classAbstractToolbarItem
- Returns:
- a list of any Property Names referenced in the Configurable, if any (for search)
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getConfigurer
Description copied from class:AbstractConfigurable
- Specified by:
getConfigurer
in interfaceConfigurable
- Overrides:
getConfigurer
in classAbstractConfigurable
- Returns:
- Configurer for this component
-
AbstractToolbarItem.IconConfig
instead.