Module:Alexandros and I Am Spartacus!
|Year||2023||Topic||Alexander the Great|
|Players||1 to 4||Scale||Strategic|
|Length||120 - 180 min|
|Alexandros Conquest & Empire.vmod||Module||10.67 MB||2023-11-06||3.7.3|
|Maintainer||Kevin Conway [Jardic]|
"Alexandros and I Am Spartacus!" features not one but two great ancient wargames designed by Mike Markowitz that originally appeared in Command magazine in 1991 and 1992, garnering numerous Charles S. Roberts Award nominations and awards — Alexandros and I Am Spartacus. This expanded edition features both games along with their multiple expansions, three in total, to round out this impressive, DELUXE package with two full-size game maps and updated graphics throughout. Look under Alexandros for the its vassal module.
Alexandros: Conquest & Empire This Mike Markowitz design originally appeared in issue 10 of Command magazine in 1991 to immediate acclaim. It earned a final nominee spot for the Charles S. Roberts Award for “Best Graphics,” and won the award for “Best Pre-World War II Game.”
It covers all of Alexander’s campaigns from 334 to 323 BC. One player commands the Macedonians and the other the Persians. It’s easily adaptable for solitaire play. The area map is based on the province boundaries of those times, and game turns are quarterly. Combat can be fought tactically, using a separate battlefield display with units assigned to various sectors of the engagement. There are also special rules for besieging cities. Play lasts a variable numbers of turns, depending on the course of the larger war. There are several ways to win, including the killing of enemy leaders and conquering a large mass of territory, which can end the game at any time. Otherwise, play continues to the summer of 323, when Alexander actually died historically. An optional rule allows play to go to 318.
- Kevin Conway