Module:Conquistador
From Vassal
Publisher | Avalon Hill | Era | Renaissance |
---|---|---|---|
Year | 1981 | Topic | Exploration |
Players | 1 to 5 | Scale | Strategic |
Length | Medium |
Files and Module Information
Filename | Filetype | Size | Date | Compatibility | Developer | Other Contributors |
---|---|---|---|---|---|---|
1.3 | ||||||
ConquistadorMod1_3.vmod | Module | 38.06 MB | 2022-03-20 | 3.6.5 | clanmacrae9 | BarflyWingnut |
Comments
From BGG ...
The Avalon Hill edition is a one to four player game, featuring the Spanish (green counters), French (blue counters), English (pink counters) and Portuguese (yellow counters). This edition of the game was published in 1982 with a mounted map in a bookcase box. The "Fur Traders & Buccaneers" variant in The GENERAL Vol.21 No.5 added counters and rules for Dutch, Danish, and slave units.
See Conquistador
Module ...
- About the Conquistador Module:
- Version 1.3
- Conquistador version 1.3 contains everything that is in 1.2 and 1.1.
- Adds the Avalon Hill Version of the Naval Attrition Map - Note the SPI version of the table can be accessed by selecting CTRL and selecting the table (Which is a piece) then selecting Invisible. Toggling back and forth alternates the table between the two versions.
- Version 1.2
- Conquistador 1.2 includes everything in version 1.1 but includes the following:
- Generic counter which includes a fortress design for special rule usage
- Counters have the ability to enter play as faded for special rule usage
- Conquistador 1.2 includes everything in version 1.1 but includes the following:
- Version 1.1
- Conquistador 1.1 includes everything in version 1.0 but fixes the following:
- Map 'follows opponents move' problem
- I believe you should be able to use 1.0 saved files with version 1.1 as there are no changes to the game pieces, map, artwork or traits. I have not tested this, however. Like explorers to the new world, if you go there, please let me know.
- Conquistador 1.1 includes everything in version 1.0 but fixes the following:
- Version 1.0
- Conquistador 1.0 includes the following features:
- Three versions of the map are included
- - The original (but graphically enhanced) version
- - A bonus map with alternate interpretations per the For God & the King rules
- - A bonus map designed specifically for the "Fur Traders and Buccaneers" variant
- - Maps include mouse-over hex grid locations
- Pre-set scenarios include:
- - The original 2, 3,and 4 player scenarios from the rules
- - Bonus 2, 3, and 4 player scenarios per original rules but on the "For God and the King variant map
- - Bonus German Bankers Scenario per the "For God and the King" variant
- - Bonus 2, 3, and 4 player scenarios per the "Fur Traders and Buccaneers"
- Vassal Module functionality
- - The 1d6 gives results in the text window, but also displays the die face in the menu
- - A special "Missionary randomizer" die determines the missionary level (versus a draw pool) Results visible in the menu or in the text window
- - Native levels are adjustable on the map - Right click to change
- - Control of areas are assignable on the map - Right click on the mouse symbol to display the owning flag for the applicable faction
- Expeditionary Logs
- - Graphically customized for each faction
- - Holland and Denmark Expeditionary Logs included
- - Bonus customized German expeditionary log
- - Right Click on data to adjust for planning/VP totals/Discoveries
- - Masking permits private planning
- Counters
- - Holland given its own set of counters (Orange, admittedly slightly anachronistic, but not completely)
- - Holland given its own set of counters (Orange, admittedly slightly anachronistic, but not completely)
- Three versions of the map are included
- Conquistador 1.0 includes the following features:
Hope everyone enjoys the module. If you see any detail that is wrong, typo,
artwork...anything e-mail me at clanmacrae9vassal@yahoo.com
Rob clanmacrae9
Screen Shots
Players
- BarflyWingnut
- clanmacrae9
- davidk64