Module:Hitler's War

From Vassal
Hwbc.jpg
Publisher Avalon Hill Era WWII
Year 1981 Topic Global War
Players 2 to 3 Scale Strategic
Length Long


Files

Hitler's War

Filename Filetype Size Date Compatibility
2.0.0
HitlersWar 2.0.0.vmod Module 5.22 MB 2022-11-09 Vassal 3.6.7
1.0
HitlersWarV1.vmod Module 4.97 MB 2011-06-04 Vassal 3.1.13


Hitler's Global War

Filename Filetype Size Date Compatibility
0.4
HitlersGlobalWarV04.vmod Module 9.77 MB 2010-09-09 Vassal 3.1.13
0.2
HitlersGlobalWarV02.vmod Module 7.04 MB unknown unknown
FallOfGermany.vsav Fall of Germany Scenario 7 KB unknown HitlersGlobalWar
CampaignGameI.vsav Campaign Game I Scenario 6 KB unknown HitlersGlobalWar
CampaignGameII.vsav Campaign Game II Scenario 7 KB unknown HitlersGlobalWar
CampaignGameIII.vsav Campaign Game III Scenario 12 KB unknown HitlersGlobalWar
CampaignGameIV.vsav Campaign Game IV Scenario 19 KB unknown HitlersGlobalWar
Guadalcanal.vsav Guadalcanal learning scenario 5 KB unknown HitlersGlobalWar
Barbarossa.vsav Barbarossa Scenario 6 KB unknown HitlersGlobalWar
Documents
HitlersGlobalWarSetup_V1.2.pdf Hitler's Global War Set-up v1.2 2.38 MB unknown HitlersGlobalWar
HitlersGlobalWar_V1.2.pdf Rules v1.2 3.62 MB unknown HitlersGlobalWar
HitlersGlobalWar_V1.3.pdf Rules v1.3 3.63 MB 2010-03-28 HitlersGlobalWawV04.mod
HitlersGlobalWar_V1.4b.pdf Rules v1.4 1.44 MB 2018-09-06 HitlersGlobalWawV04.mod

Module Information

Maintainer Hagar, Korval (HW v2.0.0)
Contributors GJK, Hagar, Korval

Comments

Hitlers War Version 2.0.0

  • Chat log reporting vastly improved, both unit names and strength (as suffix) are reported. Enabled HTML chat to allow bold/color in chat log. Add reporting for increase/decrease strength.
  • Added rotation for Armies (only), allowing orientation towards hex being attacked.
  • Added text labels for Armies, Fleets, etc. Allows recording pertinent info for Armies (e.g., assault, advance, done (for exploit), used (for assault), OOS (out of supply)) and Navies (e.g., in port, at sea).
  • Added RETURN function to various units (e.g., Armies) that will move them to their appropriate record card, in the correct location (saves having to drag to different map window). This also clears any strength.
  • Added Inventory to record a snapshot of current position.
  • Added Summary for Armies, Fleets, Forts, Missiles. Records current deployed (i.e., on main map) units and total strength (e.g., infantry). This allows for easy check of before/after totals when doing move/re-organize and builds.
    • For Armies, the number of eligible leaders (optional rule) is calculated.
  • Finished implementation of leaders. Note that leaders should not be pulled from the "Piece menu" but rather from the Draw Leaders window. Leaders include a "Return to Cup" option for "No Leader" and real leaders (when wounded/killed).
  • Added zones to Research boxes on Record Cards, so research echos to chat log.
  • Added README (this file) and version history file to help menu.
  • Changed certain counters so they are harder to move accidentally (e.g., control markers).
  • Added generic "P0-9" and "10-19" counters to track research and unit costs where needed.
  • Added Vassal turn tracker to make turn tracking easier and implement chat reporting of both current turn and any special things applicable to that turn.
  • Fixed location of Note 7 on Map Time Record Track from Winter 1942 to Spring 1943 per rules.
  • Barbarossa - Initial Axis production set to 35, which is what they control on the board (note rules say 34).
  • Improve map stacking offsets.
  • Change default zoom option on Record Cards.
  • Rebuild scenarios. Add Campaign-1 w/ Neutrals.


General Comments

Discussions at: http://talk.consimworld.com/WebX?50@459.QC90eYk8Hk7.2@.ee6d710

Hitler's War module developed by Hagar & GJK; 2.0.0 improvements by Korval

For Hitler's Global War, send questions, comments, suggestions to niswongergan@msn.com

The Draw Leaders display for Campaign Game III is currently under construction, and will take some time to fix. However, the Draw Leaders display will work if setting up a new game or playing Campaign Game IV with the v0.2 module.

See the rules for the Guadalcanal scenario in the above ConsimWorld forum.

Screen Shots

Players

  • Hagar
  • destroyer1963
  • GJK
  • Bigdave57
  • Bazlak