|Players||2 to 2||Scale||Strategic|
|Luftwaffe_8_2.vmod||Game Module||4.3 MB||06-06-2022||3.6.7||HaraldFair||Bill Thomson, jw62, swampwallaby, tmccarron|
|Luft_EX_8_2_Tourn.vmdx||Tournament Extension||858 KB||06-06-2022||3.6.7||HaraldFair||HaraldFair|
|Luft_EX_8_2_Adv.vmdx||Advanced Extension||1,009 KB||06-06-2022||3.6.7||HaraldFair||HaraldFair|
|OptionalCombatTables.zip||Optional Tables||608 KB||06-06-2022||All||HaraldFair||HaraldFair|
|Luftwaffe_8_1.vmod||Game Module||5.44 MB||04-07-2021||3.5||HaraldFair||Bill Thomson, jw62, swampwallaby, tmccarron|
|Luft_EX_8_1_Tourn.vmdx||Tournament Extension||3.52 MB||04-07-2021||3.5||HaraldFair||HaraldFair|
|Luft_EX_8_1_Adv.vmdx||Advanced Extension||2.69 MB||04-07-2021||3.5||HaraldFair||HaraldFair|
|Luft_EX_8_1_Op_Custer.vmdx||Custer Extension||1.85 MB||04-07-2021||3.5||HaraldFair||HaraldFair|
|Luftwaffe_6B.vmod||Game Module||4.6 MB||02-23-2020||3.2.17||HaraldFair||Bill Thomson, jw62, swampwallaby, tmccarron|
|Luft_EX_6B_Tournament_Game.vmdx||Tournament Extension||832 KB||02-23-2020||3.2.17||HaraldFair||HaraldFair|
|LFW20b01.vmod||Module||2.69 MB||unknown||unknown||Bill Thomson||Bill Thomson, jw62, swampwallaby, tmccarron|
|LuftwaffeVassalExtensions.zip||Guide to Using Vassal Extensions||2 KB||unknown||unknown||Bill Thomson||Bill Thomson, jw62, swampwallaby, tmccarron|
ATTENTION: This module is currently designed to require the activation of only one extension at a time or none at all. Having multiple extensions activated at the same time will cause User Interface clutter.
8.2 - Eliminated the major source of potential fuel errors by deactivating the "-" button on the Turn Counter. - Fixed counter-movement reset on turn rollover. Now resets all rather than toggles. - Integrated Operation Custer extension into the base module. - Integrated ALL aircraft types into ALL modules/extensions to allow player-sandbox scenarios - Graphical Improvements - Optional Combat Tables moved to external .zip - New KIA area - Compatibility with Vassal 3.6.7
8.1 - Improved resolution and fidelity of the Order Of Battle cards in both the Tournament game extension and the Advanced game extension. Now players can actually read the group numbers of the units on the cards. - Improved fidelity of the Ju88 aircraft counters to be consistent with the rest of the set. - Fixed the medium bomber fuel management in Operation Custer. Medium bombers were not receiving global fuel decrements at turn changes. - Fixed erroneous re-application of drop tanks to some German fighter units at turn changes.
8.0 - Several playability issues have been addressed, including the prevention of automatic wiping of the Map Planner. Now the American player will not lose his entire operational plan if he forgets to snapshot it before the turn flips. The movement trails for formation markers will persist until the American player chooses to clean the map. Additionally, the "Mark Moved" for the map has been removed to prevent accidental wiping by the American player. -Formation marker movement trails have been re-worked to improve legibility and appearance on the Map Planner. -Several unit numbers on American aircraft have been moved slightly to preserve legibility at all zoom levels. -Mouse hover zoom levels have been adjusted to improve legibility.
7.0b - Continued graphical improvements-improved droptank behavior-improved legibility-delivered "Advanced Game" and "Operation Custer" extensions -Updated "Tournament Game" extension.
6.0b - Upgraded graphics - counters updated - map planner updated to reflect accurate flak locations, railroads, and Baltic sea approaches.
5.0b - Removed source of error in fuel calculation - updated turn counter to support advanced game extensions - ex 5.0b adds the Tournament Game capability
4.0b1 - Hotfix of bug related to unit IDs disappearing when unit counter flipped to represent half-strength.
3.0b1 - Added Automated fuel management. Simplified and modernized the user interface. Improved aircraft tags, preventing overlap. Improved unit legibility. Stripped out all components unnecessary to the Basic Game ruleset (with fuel managed per aircraft). Advanced and Tournament game components will be added as expansions based on demand.
2.0b1 - Luftwaffe is a game in which early era boardgamers cut their teeth; my today's standards, the Basic game it is an introductory game. Playtest version 2.0beta01 is ready for trials. An extension is under construction to enable the enhanced plane counter images provided by Tim McCarron. Quarter and campaign 'scenario' files with individual plane id and incorporating the common GENERAL published variants and alternate ariel combat chart. Looking for someone with GENERAL issue Vol 8 nbr 1; all other GENERAL articles converted to softcopy. Our goal is to generate interest for a PBEM tournament. Please submit all feedback on version 2.0b1 to 'firstname.lastname@example.org'. A WGA 2nd edition rulebook adding in variants, alternate VC and info from a host of LFW General articles is under construction. Game Information