Module:Panzers Last Stand: Battles for Budapest, 1945
Publisher | Multi-Man Publishing | Era | WWII |
---|---|---|---|
Year | 2021 | Topic | Eastern Front |
Players | 1 to 4 | Scale | Operational |
Length | 4+ Hours | Series | Battalion Combat Series (BCS) |
Files
Filename | Filetype | Size | Date | Compatibility |
---|---|---|---|---|
BCS-PLS-V1071.vmod | module | 24.45 MB | 2023-09-19 | VASSAL 3.7.0 |
BCS-PLS-V106.vmod | module | 24.26 MB | 2023-03-01 | Version 1.01 |
BCS-PLS-V105.vmod | module | 24.24 MB | 2023-03-01 | Version 1.01 |
BCS-PLS-V104.vmod | module | 24.49 MB | 2023-02-17 | Version 1.01 |
Module Information
Maintainer | Jim Pyle |
---|---|
Contributors | Jim Pyle |
Comments
version 1.071
1. NOTE!!!: Updated to VASSAL ver 3.7.0
2. Fixed Axis 96 Inf HQ not showing fatigue level
3. Fixed step losses for start of Campaign Game (Sorry, no time to check all setups)
4. Added Chat Log reports of flipping, increasing and decreasing steps of units
version 1.06
1. Fixed two of Pape's Rcce that didn't have screening range
2. Fixed Shift+M and Shift+H problems
Version 1.05
1. Fixed so Activation Markers can be placed on mats
2. Fixed the 2 Soviet HQs that didn't show on counter labels or go to "Done".
3. Added Screnning hex highlighting to appropriate units
4. Fixed Movement Trail error message
5. Fixed double showing of assignment label
NOTE: For games started under earlier versions you'll need to do Tools/Refresh/Run to get all the changes to take effect.
Version 1.04 adds HQ mats for holding markers. Thanks to David Gross for supplying the artwork for these. Also thanks to Chris Gammon for supplying an enhanced TEC for the game.
NOTE!!!!: In order for the HQ mats to work properly you'll need to do a Tools/Refresh/Run. Best to do this after the end of a turn after you've reset all the HQs
Screen Shots
Players
- Some Guy