Module:Turning Point Stalingrad
From Vassal
Publisher | Avalon Hill | Era | WWII |
---|---|---|---|
Year | 1989 | Topic | Eastern Front |
Players | 2 to 2 | Scale | Operational |
Length | Medium |
Files and Module Information
Filename | Filetype | Size | Date | Compatibility | Developer | Other Contributors |
---|---|---|---|---|---|---|
2.0 | ||||||
TPStalingrad_2_0.vmod | Module | 17.01 MB | 2023-07-24 | 3.6.17 | Jim Hunter | Kurt Lorenz |
1.0 | ||||||
TPStalingrad.vmod | Module | 2.99 MB | unknown | unknown | Toze Santos | Toze Santos |
Change Log
Version 2.0 – Requires VASSAL Version 3.6.17 or later.
- Corrected the at-start position of six units of the GE 29 Pz from Area 2 to Area 1.
- Corrected the Spent side image of GE PAK-29 to show it starting in Area 2.
- Corrected the Fresh side image of GE PAK-389 to have an underlined MF.
- Corrected the Spent side image of GE 4-4-7 -/29 to show it appearing on Sep 20.
- Corrected the Spent side image of the 3 1-2-4 brigades of RU 10 NKVD/270 which start in Area 58.
- Disruption and Isolation status are intrinsically depicted on the combat counters themselves instead of by placing them under separate marker counters.
- Map movement is reported to the Chat Log (unit ID, start and end locations).
- Implemented Movement Trails.
- Increased zoom on Mouse-over viewers and added text.
- Eliminated Units Window shows current eliminated unit counts.
- Sequence Automation – Implemented “End Player Impulse” buttons to notify module when their player impulses are done. Module automatically updates the Impulse Track, detects Day/Night changes, and advances the Turn Marker at dawn.
- Automated Removal of Disruption – Each dawn, the module automatically changes the disruption state of every non-isolated unit which is Spent or D1 to Fresh.
- Attack Automation – Implemented “Attack” button for player to specify OF and DF values of an attack. Module automatically rolls dice for attacker and defender (along with any counter-battery fire if applicable) and reports the results.
- Russian Fire Support Automation – Russian artillery units can be specified as performing fire support of an upcoming attack. When the attack is rolled, module also rolls for counter-battery fire and disrupts the artillery if successful.
- Russian Artillery Refit Automation - Added menu option to attempt refit of Russian artillery units. Module automatically rolls the refit attempt and clears the D1 status if successful.
- Control Automation – Module automatically detects changes in Area/Zone control and uses blue or red crosshatch shading to show current control.
- Armor Replacement Automation – Russian armor units in the Eliminated Units window are segregated to ease spotting and support a menu option to automatically rebuild them if the Russian has enough replacement points.
- TPS Module User Guide – A detailed PDF file describing how to use the module is integrated into the module’s Help Menu.
Comments
Avalon Hill
Screen Shots
Players
- Toze Santos
- DerDiplomat
- stephenq
- Arnaud
- Wneptune
- MedievalBanquet
- wga
- Ulv Miller
- EricDaRed
- Synicbast
- Wargamer777
- pmiranda
- zylin
- barkmann
- kaukrato
- ecz
- borat
- daxelos
- MTaylor
- Bromhead
- daxelos
- Saufeius
- BugDany
- nitro50010
- daxelos
- nicolassabido
- Dan67
- zovs66
- Don Lazov
- etopp62