Class StackMetrics
java.lang.Object
VASSAL.search.AbstractImageFinder
VASSAL.build.AbstractBuildable
VASSAL.build.AbstractConfigurable
VASSAL.build.module.map.StackMetrics
- All Implemented Interfaces:
AutoConfigurable,Buildable,Configurable,PropertyNameSource,ValidityChecker,Translatable,Auditable,ImageSearchTarget,SearchTarget
- Direct Known Subclasses:
HandMetrics
StackMetrics provides the [Stacking options] component of a
Map. It encapsulates information on how to draw
expanded and unexpanded views of a stack.-
Nested Class Summary
Nested classes/interfaces inherited from interface VASSAL.build.AutoConfigurable
AutoConfigurable.Util -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected Colorstatic final Stringprotected KeyStrokestatic final Stringstatic final intstatic final intstatic final intstatic final intprotected booleanstatic final Stringstatic final Stringprotected KeyStrokestatic final Stringstatic final Stringprotected intprotected intprotected Mapprotected PieceFilterstatic final Stringprotected KeyStrokestatic final Stringstatic final Stringprotected intprotected intprotected PieceFilterstatic final Stringprotected KeyStrokeFields inherited from class VASSAL.build.AbstractConfigurable
changeSupport, config, localizedName, myI18nData, nameFields inherited from class VASSAL.build.AbstractBuildable
buildComponents, validatorFields inherited from interface VASSAL.build.Configurable
NAME_PROPERTY -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidAdds this component to its parent.createStack(GamePiece p, boolean force) voidDifferent instances of StackMetrics may render aStackin different ways.voidDraw only those pieces in the target stack whose boundingBoxes fall within the given visibleRect This method is considerably faster than the other draw method.protected voiddrawUnexpanded(GamePiece p, Graphics g, int x, int y, Component obs, double zoom) Class<?>[]String[]Return an array of Strings describing the attributes of this object.String[]Lists all the buildFile (XML) attribute names for this component.Class<?>[]Return the Class for the attributes of this object.Called by theBuildable.getBuildElement(org.w3c.dom.Document)method to write the attributes into an XML elementgetAttributeVisibility(String name) By default, all attributes are visibleThe color used to draw boxes representing counters beneath the top one in a stack.ConfigureName is used, in particular, by the Editor to track the names of components, and is preferred byUniqueIdManager.static StringintgetContents(Stack parent, Point[] positions, Shape[] shapes, Rectangle[] boundingBoxes, int x, int y) Fill the argument arrays with the positions, selection bounds and bounding boxes of the pieces in the argument stackbooleanIs this component a reqired component within its parent?booleanbooleanisUnique()Does this component need to be unique within it's parent?Place a GamePiece on top of another GamePiece Create/remove stacks as necessary, even if stacking is disabled for this instanceprotected voidnextPosition(Point currentPos, Rectangle currentBounds, Point nextPos, Rectangle nextBounds, int dx, int dy) placeOrMerge(GamePiece fixed, GamePiece moving) Merge the two pieces if stacking is enabled.relativePosition(Stack parent, GamePiece c) voidremoveFrom(Buildable parent) Remove this component from its parentvoidsetAttribute(String name, Object value) Sets a buildFile (XML) attribute value for this component.Methods inherited from class VASSAL.build.AbstractConfigurable
add, addPropertyChangeListener, getConfigureComponents, getConfigurer, getExpressionList, getFormattedStringList, getI18nData, getI18nPrefix, getLocalizedConfigureName, getMenuTextList, getNamedKeyStrokeList, getPropertyList, getTypeName, remove, removePropertyChangeListener, setAllAttributesUntranslatable, setAttributeTranslatable, setConfigureNameMethods inherited from class VASSAL.build.AbstractBuildable
addImageNamesRecursively, build, buildString, getAllDescendantComponentsOf, getAncestor, getBuildables, getBuildComponents, getBuildElement, getComponents, getComponentsOf, getNonFolderAncestor, getPropertyNames, setAncestor, validateMethods inherited from class VASSAL.search.AbstractImageFinder
addLocalImageNames, getAllImageNames, getLocalImageNamesMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface VASSAL.script.expression.Auditable
getComponentName, getComponentTypeNameMethods inherited from interface VASSAL.build.Buildable
build, getBuildElement, isMovable
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Field Details
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exSepX
protected int exSepX -
exSepY
protected int exSepY -
unexSepX
protected int unexSepX -
unexSepY
protected int unexSepY -
disabled
protected boolean disabled -
topKey
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bottomKey
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upKey
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downKey
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unselectedVisible
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selectedVisible
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blankColor
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EXSEP_X
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EXSEP_Y
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UNEXSEP_X
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UNEXSEP_Y
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DISABLED
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TOP_KEY
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BOTTOM_KEY
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UP_KEY
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DOWN_KEY
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COLOR
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DEFAULT_EXSEP_X
public static final int DEFAULT_EXSEP_X- See Also:
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DEFAULT_EXSEP_Y
public static final int DEFAULT_EXSEP_Y- See Also:
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DEFAULT_UNEXSEP_X
public static final int DEFAULT_UNEXSEP_X- See Also:
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DEFAULT_UNEXSEP_Y
public static final int DEFAULT_UNEXSEP_Y- See Also:
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map
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Constructor Details
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StackMetrics
public StackMetrics() -
StackMetrics
public StackMetrics(boolean dis, int exSx, int exSy, int unexSx, int unexSy)
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Method Details
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setAttribute
Description copied from class:AbstractBuildableSets a buildFile (XML) attribute value for this component. Thekeyparameter will be one of those listed inAbstractBuildable.getAttributeNames(). If thevalueparameter is a String, it will be the value returned byAbstractBuildable.getAttributeValueString(java.lang.String)for the samekey. If the implementing class extendsAbstractConfigurable, thenvaluewill be an instance of the corresponding Class listed inAbstractConfigurable.getAttributeTypes()- Specified by:
setAttributein interfaceAutoConfigurable- Specified by:
setAttributein interfaceTranslatable- Specified by:
setAttributein classAbstractBuildable- Parameters:
name- the name of the attribute. Will be one of those listed inAbstractBuildable.getAttributeNames()value- If thevalueparameter is a String, it will be the value returned byAbstractBuildable.getAttributeValueString(java.lang.String)for the samekey. If the implementing class extendsAbstractConfigurable, thenvaluecan also be an instance of the corresponding Class listed inAbstractConfigurable.getAttributeTypes()
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getAttributeValueString
Description copied from interface:AutoConfigurableCalled by theBuildable.getBuildElement(org.w3c.dom.Document)method to write the attributes into an XML element- Specified by:
getAttributeValueStringin interfaceAutoConfigurable- Specified by:
getAttributeValueStringin interfaceTranslatable- Specified by:
getAttributeValueStringin classAbstractBuildable- Parameters:
name- the name of the attribute. Will be one of those listed inAbstractBuildable.getAttributeNames()- Returns:
- a String representation of the XML buildFile attribute with the given name. When initializing a module,
this String value will loaded from the XML and passed to
AbstractBuildable.setAttribute(java.lang.String, java.lang.Object). It is also frequently used for checking the current value of an attribute.
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addTo
Description copied from interface:BuildableAdds this component to its parent. In order to make Buildable objects extensible, the child is responsible for adding itself to the parent. That way, Buildable subcomponents can be defined in an extension package without needing to modify the containing class.- Parameters:
b- parent Buildable to add this component to as a subcomponent.
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draw
Different instances of StackMetrics may render aStackin different ways. The default algorithm is: If not expanded, all but the top visible GamePiece is drawn as a white square with size given byGamePiece.getShape(). The separation between GamePieces is given byrelativePosition(VASSAL.counters.Stack, VASSAL.counters.GamePiece)If expanded, all GamePieces are drawn with separation given byrelativePosition(VASSAL.counters.Stack, VASSAL.counters.GamePiece). GamePiece that are selected are drawn in front of other GamePieces, even those above them in the stack. -
draw
public void draw(Stack stack, Point location, Graphics g, Map map, double zoom, Rectangle visibleRect) Draw only those pieces in the target stack whose boundingBoxes fall within the given visibleRect This method is considerably faster than the other draw method.- Parameters:
stack-location- the location of the stack in component coordinatesg-zoom-visibleRect- the visible rectangle in component coordinates
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drawUnexpanded
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getBlankColor
The color used to draw boxes representing counters beneath the top one in a stack. A value of null indicates that the counters should be drawn fully- Returns:
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getContents
public int getContents(Stack parent, Point[] positions, Shape[] shapes, Rectangle[] boundingBoxes, int x, int y) Fill the argument arrays with the positions, selection bounds and bounding boxes of the pieces in the argument stack- Parameters:
parent- The parent Stackpositions- If non-null will contain aPointgiving the position of each piece inparentshapes- If non-null will contain aShapegiving the shape of for each piece inparentboundingBoxes- If non-null will contain aRectanglegiving the bounding box for each piece inparentx- the x-location of the parenty- the y-location of the parent- Returns:
- the number of pieces processed in the stack
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nextPosition
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relativePosition
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isStackingEnabled
public boolean isStackingEnabled() -
removeFrom
Description copied from interface:ConfigurableRemove this component from its parent -
getConfigureName
Description copied from class:AbstractConfigurableConfigureName is used, in particular, by the Editor to track the names of components, and is preferred byUniqueIdManager.- Specified by:
getConfigureNamein interfaceConfigurable- Overrides:
getConfigureNamein classAbstractConfigurable- Returns:
- The language-independent name of this component used for programmatic identification (including within Modules by e.g. Traits and module components)
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getConfigureTypeName
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getHelpFile
- Returns:
- a HelpFile describing how to use and configure * this component
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getAllowableConfigureComponents
- Returns:
- a list of valid sub-component Classes. If a Class
appears in this list, then instances of that class may be added
to this component from the Editor's
ConfigureTreewindow by right-clicking on the component and selecting the appropriate "Add" option.
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getAttributeNames
Description copied from class:AbstractBuildableLists all the buildFile (XML) attribute names for this component. If this component is ALSO anAbstractConfigurable, then this list of attributes determines the appropriate attribute order forAbstractConfigurable.getAttributeDescriptions()andAbstractConfigurable.getAttributeTypes().- Specified by:
getAttributeNamesin interfaceAutoConfigurable- Specified by:
getAttributeNamesin classAbstractBuildable- Returns:
- a list of all buildFile (XML) attribute names for this component
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getAttributeDescriptions
Description copied from interface:AutoConfigurableReturn an array of Strings describing the attributes of this object. These strings are used as prompts in the Properties window for this object.- Specified by:
getAttributeDescriptionsin interfaceAutoConfigurable- Specified by:
getAttributeDescriptionsin classAbstractConfigurable- Returns:
- an array of Strings describing the buildFile (XML) attributes of this component. These strings are used as prompts in the
Properties window for this object, when the component is configured in the Editor. The order of descriptions should
be the same as the order of names in
AbstractBuildable.getAttributeNames()
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getAttributeTypes
Description copied from interface:AutoConfigurableReturn the Class for the attributes of this object. Valid classes are: String, Integer, Double, Boolean, Image, File, Color, and KeyStroke- Specified by:
getAttributeTypesin interfaceAutoConfigurable- Specified by:
getAttributeTypesin classAbstractConfigurable- Returns:
- the Class for the buildFile (XML) attributes of this component. Valid classes include: String, Integer, Double, Boolean, Image,
Color, and KeyStroke, along with any class for which a Configurer exists in VASSAL.configure. The class determines, among other things,
which type of
AutoConfigurerwill be used to configure the attribute when the object is configured in the Editor. The order of classes should be the same as the order of names inAbstractBuildable.getAttributeNames()
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getAttributeVisibility
Description copied from class:AbstractConfigurableBy default, all attributes are visible- Specified by:
getAttributeVisibilityin interfaceAutoConfigurable- Overrides:
getAttributeVisibilityin classAbstractConfigurable- Parameters:
name- Name (key) of one of this component's attributes- Returns:
- a
VisibilityConditionfor this attribute, or null if attribute should always be visible.
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createStack
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createStack
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getMoveUpKey
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getMoveDownKey
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getMoveTopKey
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getMoveBottomKey
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placeOrMerge
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merge
Place a GamePiece on top of another GamePiece Create/remove stacks as necessary, even if stacking is disabled for this instance- Parameters:
fixed- the GamePiece defining the location and contents of the existing stackmoving- the GamePiece that will be merged into the stack- Returns:
- a Command that accomplishes this task
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isMandatory
public boolean isMandatory()Description copied from interface:BuildableIs this component a reqired component within its parent?- Returns:
- true if component is mandatory
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isUnique
public boolean isUnique()Description copied from interface:BuildableDoes this component need to be unique within it's parent?- Returns:
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