Module:Drive on Kursk: July 1943
From Vassal
Publisher | Decision Games | Era | WWII |
---|---|---|---|
Year | 2008 | Topic | Eastern Front |
Players | 2 to 2 | Scale | Operational |
Length | 3-5 hrs. |
Files
Filename | Filetype | Size | Date | Compatibility |
---|---|---|---|---|
1.01 | ||||
Drive on Kursk_v1.01.vmod | Module | 14.93 MB | 2016-05-20 | 3.2.15 |
1.0 | ||||
Drive on Kursk.vmod | Module | 14.93 MB | 2016-04-02 | 3.2.15 |
Module Information
Maintainer | Stiglr |
---|---|
Contributors |
Comments
- v1.01: fixed a few missing units from the setup
- From S&T Magazine #253
- Fixed a few printed counter errors during production: a few Soviet units had incorrect graphics on the back, denoting them as non-Reserve units, or 5 Soviet units had Russian control markers on their backs. One German unit mislabled; this was corrected also.
- Units have a feature to send them to the correct "Dead Pool" when eliminated. This helps in keeping the running VP calculation critical to determining a victor. Right-click a unit, choose the feature in the drop-down, and then open the Dead Pool display to find the unit "transported" there, and a message in the text buffer also appears.
Screen Shots
Players
- Some Guy